annotate docs/man3/SDL_WM_IconifyWindow.3 @ 2866:e532417a6977

Fixed SDL 1.2 compatibility problem. The API specifies that SDL_OpenAudio() will fill out the 'desired' audio spec with the correct samples and size set by the driver. This value is important since it may be used by applications that size audio buffers, etc. However, we want to allow advanced applications to call SDL_OpenAudioDevice() which gets passed a const 'desired' parameter, and have the correct data filled into the 'obtained' parameter, possibly allowing or not allowing format changes. So... 'obtained' becomes the audio format the user callback is expected to use, and we add flags to allow the application to specify which format changes are allowed. Note: We really need to add a way to query the 'obtained' audio spec.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 13 Dec 2008 06:36:47 +0000
parents 546f7c1eb755
children 1238da4a7112
rev   line source
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1 .TH "SDL_WM_IconifyWindow" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_WM_IconifyWindow \- Iconify/Minimise the window
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_WM_IconifyWindow\fP\fR(\fBvoid\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 If the application is running in a window managed environment SDL attempts to iconify/minimise it\&. If \fBSDL_WM_IconifyWindow\fP is successful, the application will receive a \fI\fBSDL_APPACTIVE\fP\fR loss event\&.
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12 .SH "RETURN VALUE"
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13 .PP
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14 Returns non-zero on success or \fB0\fR if iconification is not support or was refused by the window manager\&.
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15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02