annotate test/testwm2.c @ 4586:e479c1e57c52

SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Wed, 16 Jun 2010 10:50:01 +0530
parents 9de326b3099c
children 58265e606e4e
rev   line source
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1
1933
7ee5297340f7 Implemented Cocoa window support
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2 #include <stdlib.h>
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3 #include <stdio.h>
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4
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5 #include "common.h"
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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6
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7 static CommonState *state;
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8
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9 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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10 static void
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11 quit(int rc)
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12 {
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13 CommonQuit(state);
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14 exit(rc);
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15 }
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16
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17 int
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18 main(int argc, char *argv[])
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19 {
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20 int i, done;
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21 SDL_Event event;
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22
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23 /* Initialize test framework */
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24 state = CommonCreateState(argv, SDL_INIT_VIDEO);
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25 if (!state) {
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26 return 1;
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27 }
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28 state->skip_renderer = SDL_TRUE;
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29 for (i = 1; i < argc;) {
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30 int consumed;
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31
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32 consumed = CommonArg(state, i);
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33 if (consumed == 0) {
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34 consumed = -1;
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35 }
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36 if (consumed < 0) {
1985
8055185ae4ed Added source color and alpha modulation support.
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37 fprintf(stderr, "Usage: %s %s\n", argv[0], CommonUsage(state));
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38 quit(1);
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39 }
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40 i += consumed;
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41 }
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42 if (!CommonInit(state)) {
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43 quit(2);
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44 }
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45
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46 /* Main render loop */
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47 done = 0;
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48 while (!done) {
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49 /* Check for events */
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50 while (SDL_PollEvent(&event)) {
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51 CommonEvent(state, &event, &done);
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52 }
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53 }
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54 quit(0);
3338
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55 // keep the compiler happy ...
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56 return(0);
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57 }
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58
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59 /* vi: set ts=4 sw=4 expandtab: */