Mercurial > sdl-ios-xcode
annotate include/begin_code.h @ 4586:e479c1e57c52
SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Wed, 16 Jun 2010 10:50:01 +0530 |
parents | f7b03b6838cb |
children | e8916fe9cfc8 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
3697 | 6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
3697 | 8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
3697 | 13 Lesser General Public License for more details. |
0 | 14 |
3697 | 15 You should have received a copy of the GNU Lesser General Public |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /** |
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24 * \file begin_code.h |
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25 * |
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26 * This file sets things up for C dynamic library function definitions, |
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27 * static inlined functions, and structures aligned at 4-byte alignment. |
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28 * If you don't like ugly C preprocessor code, don't look at this file. :) |
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29 */ |
0 | 30 |
31 /* This shouldn't be nested -- included it around code only. */ | |
32 #ifdef _begin_code_h | |
33 #error Nested inclusion of begin_code.h | |
34 #endif | |
35 #define _begin_code_h | |
36 | |
37 /* Some compilers use a special export keyword */ | |
38 #ifndef DECLSPEC | |
3292 | 39 # if defined(__BEOS__) || defined(__HAIKU__) |
0 | 40 # if defined(__GNUC__) |
41 # define DECLSPEC __declspec(dllexport) | |
42 # else | |
43 # define DECLSPEC __declspec(export) | |
44 # endif | |
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45 # elif defined(__WIN32__) |
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46 # ifdef __BORLANDC__ |
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47 # ifdef BUILD_SDL |
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48 # define DECLSPEC |
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49 # else |
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50 # define DECLSPEC __declspec(dllimport) |
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51 # endif |
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52 # else |
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53 # define DECLSPEC __declspec(dllexport) |
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54 # endif |
1190 | 55 # else |
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56 # if defined(__GNUC__) && __GNUC__ >= 4 |
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57 # define DECLSPEC __attribute__ ((visibility("default"))) |
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58 # else |
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59 # define DECLSPEC |
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60 # endif |
0 | 61 # endif |
62 #endif | |
63 | |
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64 /* By default SDL uses the C calling convention */ |
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65 #ifndef SDLCALL |
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66 #if defined(__WIN32__) && !defined(__GNUC__) |
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67 #define SDLCALL __cdecl |
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68 #else |
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69 #define SDLCALL |
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70 #endif |
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71 #endif /* SDLCALL */ |
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72 |
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73 /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */ |
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74 #ifdef __SYMBIAN32__ |
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75 #undef DECLSPEC |
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76 #define DECLSPEC |
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77 #endif /* __SYMBIAN32__ */ |
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78 |
0 | 79 /* Force structure packing at 4 byte alignment. |
80 This is necessary if the header is included in code which has structure | |
81 packing set to an alternate value, say for loading structures from disk. | |
82 The packing is reset to the previous value in close_code.h | |
83 */ | |
288
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84 #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) |
0 | 85 #ifdef _MSC_VER |
86 #pragma warning(disable: 4103) | |
87 #endif | |
88 #ifdef __BORLANDC__ | |
89 #pragma nopackwarning | |
90 #endif | |
195
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91 #pragma pack(push,4) |
0 | 92 #endif /* Compiler needs structure packing set */ |
93 | |
94 /* Set up compiler-specific options for inlining functions */ | |
95 #ifndef SDL_INLINE_OKAY | |
96 #ifdef __GNUC__ | |
97 #define SDL_INLINE_OKAY | |
98 #else | |
99 /* Add any special compiler-specific cases here */ | |
288
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100 #if defined(_MSC_VER) || defined(__BORLANDC__) || \ |
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101 defined(__DMC__) || defined(__SC__) || \ |
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102 defined(__WATCOMC__) || defined(__LCC__) || \ |
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103 defined(__DECC) |
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104 #ifndef __inline__ |
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105 #define __inline__ __inline |
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106 #endif |
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107 #define SDL_INLINE_OKAY |
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108 #else |
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109 #if !defined(__MRC__) && !defined(_SGI_SOURCE) |
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110 #ifndef __inline__ |
0 | 111 #define __inline__ inline |
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112 #endif |
0 | 113 #define SDL_INLINE_OKAY |
114 #endif /* Not a funky compiler */ | |
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115 #endif /* Visual C++ */ |
0 | 116 #endif /* GNU C */ |
117 #endif /* SDL_INLINE_OKAY */ | |
118 | |
119 /* If inlining isn't supported, remove "__inline__", turning static | |
120 inlined functions into static functions (resulting in code bloat | |
121 in all files which include the offending header files) | |
122 */ | |
123 #ifndef SDL_INLINE_OKAY | |
124 #define __inline__ | |
125 #endif | |
126 | |
288
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127 /* Apparently this is needed by several Windows compilers */ |
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128 #if !defined(__MACH__) |
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129 #ifndef NULL |
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130 #ifdef __cplusplus |
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131 #define NULL 0 |
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132 #else |
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133 #define NULL ((void *)0) |
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134 #endif |
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135 #endif /* NULL */ |
1621 | 136 #endif /* ! Mac OS X - breaks precompiled headers */ |