annotate src/video/gem/SDL_gemevents.h @ 3262:e3d33bd599eb

Stefan Ullinger Hi, so here we go: GL_LINE_SMOOTH bad for business! ;) I checked the code within SDL_renderer_gl.c / GL_CreateRenderer(..) and have found the reason for blurred lines when using OpenGL. I have attached 2 images here. I don't know whether this has to be changed and I don't know if there is an option to turn it off/on...just wanted to say that with GL_LINE_SMOOTH enabled there is a difference when rendering with opengl compared to directx.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 19 Sep 2009 04:43:41 +0000
parents 99210400e8b9
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2189
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
f54670a477bb Update GEM driver to new API, will have to fill the void later :)
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
f54670a477bb Update GEM driver to new API, will have to fill the void later :)
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
f54670a477bb Update GEM driver to new API, will have to fill the void later :)
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_gemevents_h
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25 #define _SDL_gemevents_h
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26
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27 extern void GEM_PumpEvents(_THIS);
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28
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29 #endif /* _SDL_gemevents_h */
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30
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31 /* vi: set ts=4 sw=4 expandtab: */