Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_photon_render.h @ 3600:e36bead37acb
Updated to include new files
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 24 Dec 2009 19:18:41 +0000 |
parents | d6b79fc83362 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 QNX Photon GUI SDL driver |
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23 Copyright (C) 2009 Mike Gorchak |
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24 (mike@malva.ua, lestat@i.com.ua) |
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25 */ |
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26 |
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27 #ifndef __SDL_PHOTON_RENDER_H__ |
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28 #define __SDL_PHOTON_RENDER_H__ |
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29 |
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30 #include "../SDL_sysvideo.h" |
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31 |
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32 #include <Ph.h> |
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33 #include <photon/PhRender.h> |
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34 |
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35 #define SDL_PHOTON_MAX_SURFACES 3 |
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36 |
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37 #define SDL_PHOTON_SURFTYPE_UNKNOWN 0x00000000 |
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38 #define SDL_PHOTON_SURFTYPE_OFFSCREEN 0x00000001 |
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39 #define SDL_PHOTON_SURFTYPE_PHIMAGE 0x00000002 |
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40 |
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41 #define SDL_PHOTON_UNKNOWN_BLEND 0x00000000 |
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42 #define SDL_PHOTON_DRAW_BLEND 0x00000001 |
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43 #define SDL_PHOTON_TEXTURE_BLEND 0x00000002 |
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44 |
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45 typedef struct SDL_RenderData |
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46 { |
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47 SDL_bool enable_vsync; /* VSYNC flip synchronization enable */ |
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48 uint32_t surface_visible_idx; /* Index of visible surface */ |
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49 uint32_t surface_render_idx; /* Index of render surface */ |
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50 uint32_t surfaces_count; /* Amount of allocated surfaces */ |
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51 uint32_t surfaces_type; /* Type of allocated surfaces */ |
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52 uint32_t window_width; /* Last active window width */ |
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53 uint32_t window_height; /* Last active window height */ |
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54 PhGC_t* gc; /* Graphics context */ |
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55 SDL_bool direct_mode; /* Direct Mode state */ |
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56 PdOffscreenContext_t* osurfaces[SDL_PHOTON_MAX_SURFACES]; |
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57 PhImage_t* psurfaces[SDL_PHOTON_MAX_SURFACES]; |
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58 PmMemoryContext_t* pcontexts[SDL_PHOTON_MAX_SURFACES]; |
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59 } SDL_RenderData; |
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60 |
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61 typedef struct SDL_TextureData |
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62 { |
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63 uint32_t surface_type; |
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64 PdOffscreenContext_t* osurface; |
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65 PhImage_t* psurface; |
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66 PmMemoryContext_t* pcontext; |
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67 } SDL_TextureData; |
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68 |
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69 extern void photon_addrenderdriver(_THIS); |
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70 |
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71 /* Helper function, which redraws the backbuffer */ |
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72 int _photon_update_rectangles(SDL_Renderer* renderer, PhRect_t* rect); |
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73 |
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74 #endif /* __SDL_PHOTON_RENDER_H__ */ |
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75 |
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76 /* vi: set ts=4 sw=4 expandtab: */ |