Mercurial > sdl-ios-xcode
annotate TODO @ 1078:e2ef6b7001fd
Patch from Antonio SJ Musumeci:
"
This code with SDL-1.2.8 and CVS:
#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
int
main(int argc, char** argv)
{
char alphabet[26] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
char buffer_file[27] = {0};
char buffer_mem[27] = {0};
int rv_file;
int rv_mem;
FILE* file_ptr;
SDL_RWops* rwop_file;
SDL_RWops* rwop_mem;
file_ptr = fopen("./blah", "w");
fwrite(alphabet, 1, sizeof(alphabet), file_ptr);
fclose(file_ptr);
rwop_mem = SDL_RWFromMem(alphabet, sizeof(alphabet));
rwop_file = SDL_RWFromFile("./blah", "r");
rv_mem = SDL_RWread(rwop_mem , buffer_mem, 5, 6);
rv_file = SDL_RWread(rwop_file, buffer_file, 5, 6);
printf("From File: %d %s\n"
"From Mem: %d %s\n",
rv_file,
buffer_file,
rv_mem,
buffer_mem);
printf("Seek end of File: %d\n"
"Seek end of Mem: %d\n",
SDL_RWseek(rwop_file, 0, SEEK_END),
SDL_RWseek(rwop_mem , 0, SEEK_END));
SDL_RWclose(rwop_file);
SDL_RWclose(rwop_mem);
return 0;
}
Produces this output:
From File: 5 ABCDEFGHIJKLMNOPQRSTUVWXYZ
From Mem: 5 ABCDEFGHIJKLMNOPQRSTUVWXY
Seek end of File: 26
Seek end of Mem: 26
"
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 24 Jun 2005 12:48:38 +0000 |
parents | df1d68818edb |
children | 19418e4422cb |
rev | line source |
---|---|
0 | 1 |
2 Wish list for the 1.3 development branch: | |
3 | |
2
836aaee3f39e
*** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
4 * Use /etc/fb.modes, if available, like GGI does |
0 | 5 * Add mousewheel events (new unified event architecture?) |
6 * DirectInput joystick support needs to be implemented | |
7 * Be able to enumerate and select available audio and video drivers | |
8 * Fullscreen video mode support for MacOS X | |
9 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) | |
10 * Shaped windows, windows without borders | |
11 * Multiple windows, multiple display support | |
12 * SDL_INIT_EVENTTHREAD on Windows and MacOS? | |
13 * Add a timestamp to events | |
14 * Use RDTSC for timer resolution on x86 hardware | |
15 * Add audio input API | |
2
836aaee3f39e
*** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
16 * Add hardware accelerated scaled blit |
836aaee3f39e
*** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
17 * Add hardware accelerated alpha blits |
836aaee3f39e
*** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
18 * Redesign blitting architecture to allow blit plugins |
0 | 19 |
20 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to | |
21 int and evaluate all the rest of the datatypes. This is the only place | |
22 we should do it though, since the 1.2 series should not break binary | |
23 compatibility in this way. | |
150 | 24 |
25 Requests: | |
26 * PCM and CDROM volume control (deprecated, but possible) |