Mercurial > sdl-ios-xcode
annotate src/timer/SDL_timer.c @ 1371:e2641c13bf33
Added a reminder on where to put libSDL.so
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 18 Feb 2006 07:21:42 +0000 |
parents | c71e05b4dc2e |
children | d910939febfa |
rev | line source |
---|---|
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
1 /* |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
2 SDL - Simple DirectMedia Layer |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
3 Copyright (C) 1997-2006 Sam Lantinga |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
4 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
5 This library is free software; you can redistribute it and/or |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
6 modify it under the terms of the GNU Lesser General Public |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
7 License as published by the Free Software Foundation; either |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
8 version 2.1 of the License, or (at your option) any later version. |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
9 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
10 This library is distributed in the hope that it will be useful, |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
13 Lesser General Public License for more details. |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
18 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
19 Sam Lantinga |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
1
diff
changeset
|
20 slouken@libsdl.org |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
21 */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
22 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
23 #include "SDL_timer.h" |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
24 #include "SDL_timer_c.h" |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
25 #include "SDL_mutex.h" |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
26 #include "SDL_systimer.h" |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
27 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
28 /* #define DEBUG_TIMERS */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
29 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
30 int SDL_timer_started = 0; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
31 int SDL_timer_running = 0; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
32 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
33 /* Data to handle a single periodic alarm */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
34 Uint32 SDL_alarm_interval = 0; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
35 SDL_TimerCallback SDL_alarm_callback; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
36 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
37 /* Data used for a thread-based timer */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
38 static int SDL_timer_threaded = 0; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
39 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
40 struct _SDL_TimerID { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
41 Uint32 interval; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
42 SDL_NewTimerCallback cb; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
43 void *param; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
44 Uint32 last_alarm; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
45 struct _SDL_TimerID *next; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
46 }; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
47 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
48 static SDL_TimerID SDL_timers = NULL; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
49 static SDL_mutex *SDL_timer_mutex; |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
50 static volatile SDL_bool list_changed = SDL_FALSE; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
51 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
52 /* Set whether or not the timer should use a thread. |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
53 This should not be called while the timer subsystem is running. |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
54 */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
55 int SDL_SetTimerThreaded(int value) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
56 { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
57 int retval; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
58 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
59 if ( SDL_timer_started ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
60 SDL_SetError("Timer already initialized"); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
61 retval = -1; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
62 } else { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
63 retval = 0; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
64 SDL_timer_threaded = value; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
65 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
66 return retval; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
67 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
68 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
69 int SDL_TimerInit(void) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
70 { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
71 int retval; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
72 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
73 retval = 0; |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
74 if ( SDL_timer_started ) { |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
75 SDL_TimerQuit(); |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
76 } |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
77 if ( ! SDL_timer_threaded ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
78 retval = SDL_SYS_TimerInit(); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
79 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
80 if ( SDL_timer_threaded ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
81 SDL_timer_mutex = SDL_CreateMutex(); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
82 } |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
83 if ( retval == 0 ) { |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
84 SDL_timer_started = 1; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
85 } |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
86 return(retval); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
87 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
88 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
89 void SDL_TimerQuit(void) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
90 { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
91 SDL_SetTimer(0, NULL); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
92 if ( SDL_timer_threaded < 2 ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
93 SDL_SYS_TimerQuit(); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
94 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
95 if ( SDL_timer_threaded ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
96 SDL_DestroyMutex(SDL_timer_mutex); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
97 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
98 SDL_timer_started = 0; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
99 SDL_timer_threaded = 0; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
100 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
101 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
102 void SDL_ThreadedTimerCheck(void) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
103 { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
104 Uint32 now, ms; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
105 SDL_TimerID t, prev, next; |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
106 SDL_bool removed; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
107 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
108 SDL_mutexP(SDL_timer_mutex); |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
109 list_changed = SDL_FALSE; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
110 now = SDL_GetTicks(); |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
111 for ( prev = NULL, t = SDL_timers; t; t = next ) { |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
112 removed = SDL_FALSE; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
113 ms = t->interval - SDL_TIMESLICE; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
114 next = t->next; |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
115 if ( (int)(now - t->last_alarm) > (int)ms ) { |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
116 struct _SDL_TimerID timer; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
117 |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
118 if ( (now - t->last_alarm) < t->interval ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
119 t->last_alarm += t->interval; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
120 } else { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
121 t->last_alarm = now; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
122 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
123 #ifdef DEBUG_TIMERS |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
124 printf("Executing timer %p (thread = %d)\n", |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
125 t, SDL_ThreadID()); |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
126 #endif |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
127 timer = *t; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
128 SDL_mutexV(SDL_timer_mutex); |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
129 ms = timer.cb(timer.interval, timer.param); |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
130 SDL_mutexP(SDL_timer_mutex); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
131 if ( list_changed ) { |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
132 /* Abort, list of timers modified */ |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
133 /* FIXME: what if ms was changed? */ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
134 break; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
135 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
136 if ( ms != t->interval ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
137 if ( ms ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
138 t->interval = ROUND_RESOLUTION(ms); |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
139 } else { |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
140 /* Remove timer from the list */ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
141 #ifdef DEBUG_TIMERS |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
142 printf("SDL: Removing timer %p\n", t); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
143 #endif |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
144 if ( prev ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
145 prev->next = next; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
146 } else { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
147 SDL_timers = next; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
148 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
149 SDL_free(t); |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
150 --SDL_timer_running; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
151 removed = SDL_TRUE; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
152 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
153 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
154 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
155 /* Don't update prev if the timer has disappeared */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
156 if ( ! removed ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
157 prev = t; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
158 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
159 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
160 SDL_mutexV(SDL_timer_mutex); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
161 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
162 |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
163 static SDL_TimerID SDL_AddTimerInternal(Uint32 interval, SDL_NewTimerCallback callback, void *param) |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
164 { |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
165 SDL_TimerID t; |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
166 t = (SDL_TimerID) SDL_malloc(sizeof(struct _SDL_TimerID)); |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
167 if ( t ) { |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
168 t->interval = ROUND_RESOLUTION(interval); |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
169 t->cb = callback; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
170 t->param = param; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
171 t->last_alarm = SDL_GetTicks(); |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
172 t->next = SDL_timers; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
173 SDL_timers = t; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
174 ++SDL_timer_running; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
175 list_changed = SDL_TRUE; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
176 } |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
177 #ifdef DEBUG_TIMERS |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
178 printf("SDL_AddTimer(%d) = %08x num_timers = %d\n", interval, (Uint32)t, SDL_timer_running); |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
179 #endif |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
180 return t; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
181 } |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
182 |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
183 SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
184 { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
185 SDL_TimerID t; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
186 if ( ! SDL_timer_mutex ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
187 if ( SDL_timer_started ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
188 SDL_SetError("This platform doesn't support multiple timers"); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
189 } else { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
190 SDL_SetError("You must call SDL_Init(SDL_INIT_TIMER) first"); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
191 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
192 return NULL; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
193 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
194 if ( ! SDL_timer_threaded ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
195 SDL_SetError("Multiple timers require threaded events!"); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
196 return NULL; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
197 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
198 SDL_mutexP(SDL_timer_mutex); |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
199 t = SDL_AddTimerInternal(interval, callback, param); |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
200 SDL_mutexV(SDL_timer_mutex); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
201 return t; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
202 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
203 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
204 SDL_bool SDL_RemoveTimer(SDL_TimerID id) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
205 { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
206 SDL_TimerID t, prev = NULL; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
207 SDL_bool removed; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
208 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
209 removed = SDL_FALSE; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
210 SDL_mutexP(SDL_timer_mutex); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
211 /* Look for id in the linked list of timers */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
212 for (t = SDL_timers; t; prev=t, t = t->next ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
213 if ( t == id ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
214 if(prev) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
215 prev->next = t->next; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
216 } else { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
217 SDL_timers = t->next; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
218 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
219 SDL_free(t); |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
220 --SDL_timer_running; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
221 removed = SDL_TRUE; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
222 list_changed = SDL_TRUE; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
223 break; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
224 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
225 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
226 #ifdef DEBUG_TIMERS |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
227 printf("SDL_RemoveTimer(%08x) = %d num_timers = %d thread = %d\n", (Uint32)id, removed, SDL_timer_running, SDL_ThreadID()); |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
228 #endif |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
229 SDL_mutexV(SDL_timer_mutex); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
230 return removed; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
231 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
232 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
233 /* Old style callback functions are wrapped through this */ |
1190 | 234 static Uint32 SDLCALL callback_wrapper(Uint32 ms, void *param) |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
235 { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
236 SDL_TimerCallback func = (SDL_TimerCallback) param; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
237 return (*func)(ms); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
238 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
239 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
240 int SDL_SetTimer(Uint32 ms, SDL_TimerCallback callback) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
241 { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
242 int retval; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
243 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
244 #ifdef DEBUG_TIMERS |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
245 printf("SDL_SetTimer(%d)\n", ms); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
246 #endif |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
247 retval = 0; |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
248 |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
249 if ( SDL_timer_threaded ) { |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
250 SDL_mutexP(SDL_timer_mutex); |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
251 } |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
252 if ( SDL_timer_running ) { /* Stop any currently running timer */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
253 if ( SDL_timer_threaded ) { |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
254 while ( SDL_timers ) { |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
255 SDL_TimerID freeme = SDL_timers; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
256 SDL_timers = SDL_timers->next; |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
257 SDL_free(freeme); |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
258 } |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
259 SDL_timer_running = 0; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
260 list_changed = SDL_TRUE; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
261 } else { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
262 SDL_SYS_StopTimer(); |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
263 SDL_timer_running = 0; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
264 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
265 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
266 if ( ms ) { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
267 if ( SDL_timer_threaded ) { |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
268 if ( SDL_AddTimerInternal(ms, callback_wrapper, (void *)callback) == NULL ) { |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
269 retval = -1; |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
270 } |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
271 } else { |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
272 SDL_timer_running = 1; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
273 SDL_alarm_interval = ms; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
274 SDL_alarm_callback = callback; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
275 retval = SDL_SYS_StartTimer(); |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
276 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
277 } |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
278 if ( SDL_timer_threaded ) { |
1117
95b261f445b1
From: Jim Paris <jim_jtan_com>
Ryan C. Gordon <icculus@icculus.org>
parents:
1028
diff
changeset
|
279 SDL_mutexV(SDL_timer_mutex); |
1028
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
280 } |
5ba65305c954
Fix various problems with the timer code.
Sam Lantinga <slouken@libsdl.org>
parents:
1023
diff
changeset
|
281 |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
282 return retval; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
283 } |