Mercurial > sdl-ios-xcode
annotate src/events/SDL_active.c @ 1122:e253d5448fce
From Patrice Mandin:
"Just a request about test subdirectory: the autotools files
(config.guess, config.sub, etc...) are a bit outdated, and I have to
update them for my cross-compilation party. So it would be nice to
have these updated.
...
Just removing these files works, because then configure will use
those of SDL's topdir. Could someone else check this, just to be sure?
i.e. remove config.guess, config.sub, install-sh and mkinstalldirs from
test subdir."
I tested on Linux and MacOSX...seems to be safe, so I'm nuking the files.
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 20 Aug 2005 21:39:06 +0000 |
parents | b8d311d90021 |
children | 28ac87a38c17 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
297
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changeset
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Application focus/iconification handling code for SDL */ | |
29 | |
30 #include <stdio.h> | |
31 #include <string.h> | |
32 | |
33 #include "SDL_events.h" | |
34 #include "SDL_events_c.h" | |
35 | |
36 | |
37 /* These are static for our active event handling code */ | |
38 static Uint8 SDL_appstate = 0; | |
39 | |
40 /* Public functions */ | |
41 int SDL_AppActiveInit(void) | |
42 { | |
43 /* Start completely active */ | |
44 SDL_appstate = (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS); | |
45 | |
46 /* That's it! */ | |
47 return(0); | |
48 } | |
49 | |
50 Uint8 SDL_GetAppState(void) | |
51 { | |
52 return(SDL_appstate); | |
53 } | |
54 | |
55 /* This is global for SDL_eventloop.c */ | |
56 int SDL_PrivateAppActive(Uint8 gain, Uint8 state) | |
57 { | |
58 int posted; | |
59 Uint8 new_state; | |
60 | |
61 /* Modify the current state with the given mask */ | |
62 if ( gain ) { | |
63 new_state = (SDL_appstate | state); | |
64 } else { | |
65 new_state = (SDL_appstate & ~state); | |
66 } | |
67 | |
68 /* Drop events that don't change state */ | |
69 if ( new_state == SDL_appstate ) { | |
70 return(0); | |
71 } | |
72 | |
73 /* Update internal active state */ | |
74 SDL_appstate = new_state; | |
75 | |
76 /* Post the event, if desired */ | |
77 posted = 0; | |
78 if ( SDL_ProcessEvents[SDL_ACTIVEEVENT] == SDL_ENABLE ) { | |
79 SDL_Event event; | |
80 memset(&event, 0, sizeof(event)); | |
81 event.type = SDL_ACTIVEEVENT; | |
82 event.active.gain = gain; | |
83 event.active.state = state; | |
84 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { | |
85 posted = 1; | |
86 SDL_PushEvent(&event); | |
87 } | |
88 } | |
89 | |
90 /* If we lost keyboard focus, post key-up events */ | |
91 if ( (state & SDL_APPINPUTFOCUS) && !gain ) { | |
92 SDL_ResetKeyboard(); | |
93 } | |
94 return(posted); | |
95 } |