Mercurial > sdl-ios-xcode
annotate src/video/Xext/README @ 5271:e107518710f6
Removed private API use that was causing AppStore rejection
Pavel Kanzelsberger to SDL
I tried to submit a SDL application to the Mac AppStore and it got rejected because SDL cocoa is using a Private (non-public) API. Problematic part is here:
SDL_cocoaevents.m
@implementation NSApplication(SDL)
- (void)setRunning
{
_running = 1;
}
@end
Symbol _running in NSApplication is private and shouldn't be used. Any ideas what could I do about this?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 12 Feb 2011 07:57:35 -0800 |
parents | b87d8d4c205d |
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eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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1 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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2 The reason these libraries are built outside of the standard XFree86 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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3 tree is so that they can be linked as shared object code directly into |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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4 SDL without causing any symbol collisions with code in the application. |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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5 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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6 You can't link static library code into shared libraries on non-x86 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
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7 Linux platforms. Since these libraries haven't become standard yet, |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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8 we'll just include them directly. |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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9 |
690
b87d8d4c205d
Fixed use of SDL with XInitThreads()
Sam Lantinga <slouken@libsdl.org>
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292
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10 These sources are synchronized with XFree86 4.2.1 |