annotate test/testhread.c @ 1321:e05bc5d315e3

Date: Wed, 1 Feb 2006 18:20:33 -0800 From: Eric Wing Subject: SDL/Universal Binary updates Hi Sam, Attached is a big set of changes to the Xcode projects to support Universal Binaries. I have also included .dmgs that include the prebuilt frameworks. Ryan, I also updated SMPEG which is also in the package. The SDL and smpeg binaries were built against the CVS version (pulled maybe a month ago?). I do not have an Intel Mac to test on so I have no idea if this stuff actually works. However, Christian Walther has been a big help in testing 10.2.8 and 10.3.9 so I'm fairly confident we got the build settings correct for at least PPC. I have attempted to document the important things for producing these Universal Binaries. Documentation is somewhat scattered through out everything, but there is a big centralized piece of documentation in the UniversalBinaryNotes.rtf in the SDL.dmg. As far as Universal Binaries are concerned, the big things were: - Build with gcc 3.3 on PPC, 4.0 on Intel. - We couldn't get any of the MMX/SSE code to compile/link (SDL and smpeg). - All 3rd party dependencies had to be rebuilt as Universal There were also a bunch of non-Universal things that have been updated: - I converted the SDL-satellites to create .dmg's instead of .pkg installers - Updated all 3rd party static libraries with current versions. (I think libpng was the most dramatic going from 1.0.? to 1.2.8 with API breakage. I haven't found any problems so far in doing this.) - Changed some compiler optimization settings - Finally updated the exports list for SDL_mixer - Tried to include a static smpeg in SDL_mixer (multiple build variants in Xcode project now) - Enabled Altivec in SDL (we forgot to add the flags to Xcode last time) - More documentation Since so many things have changed, there might be new problems introduced. The big issue I've found so far is with SDL_mixer. As I mentioned on the mailing list, MP3's produce an assertion failure. And the MikMod problem reported on Bugzilla continues to persist. There's probably a bunch of other stuff I'm forgetting. There really were hundreds of little things I mucked with so it's hard to remember them all. If you have any questions, feel free to ask. Thanks, Eric
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Feb 2006 06:26:39 +0000
parents be9c9c8f6d53
children 14717b52abc0
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1
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2 /* Simple test of the SDL threading code */
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3
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4 #include <stdio.h>
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5 #include <stdlib.h>
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6 #include <signal.h>
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7
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8 #include "SDL.h"
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9 #include "SDL_thread.h"
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10
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11 static int alive = 0;
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12
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13 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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14 static void quit(int rc)
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15 {
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16 SDL_Quit();
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17 exit(rc);
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18 }
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19
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20 int ThreadFunc(void *data)
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21 {
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22 printf("Started thread %s: My thread id is %u\n",
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23 (char *)data, SDL_ThreadID());
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24 while ( alive ) {
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25 printf("Thread '%s' is alive!\n", (char *)data);
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26 SDL_Delay(1*1000);
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27 }
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28 printf("Thread '%s' exiting!\n", (char *)data);
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29 return(0);
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30 }
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31
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32 static void killed(int sig)
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33 {
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34 printf("Killed with SIGTERM, waiting 5 seconds to exit\n");
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35 SDL_Delay(5*1000);
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36 alive = 0;
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37 quit(0);
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38 }
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39
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40 int main(int argc, char *argv[])
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41 {
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42 SDL_Thread *thread;
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43
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44 /* Load the SDL library */
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45 if ( SDL_Init(0) < 0 ) {
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46 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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47 return(1);
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48 }
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49
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50 alive = 1;
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51 thread = SDL_CreateThread(ThreadFunc, "#1");
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52 if ( thread == NULL ) {
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53 fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
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54 quit(1);
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55 }
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56 SDL_Delay(5*1000);
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57 printf("Waiting for thread #1\n");
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58 alive = 0;
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59 SDL_WaitThread(thread, NULL);
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60
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61 alive = 1;
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62 thread = SDL_CreateThread(ThreadFunc, "#2");
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63 if ( thread == NULL ) {
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64 fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
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65 quit(1);
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66 }
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67 SDL_Delay(5*1000);
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68 printf("Killing thread #2\n");
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69 SDL_KillThread(thread);
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70
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71 alive = 1;
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72 signal(SIGTERM, killed);
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73 thread = SDL_CreateThread(ThreadFunc, "#3");
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74 if ( thread == NULL ) {
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75 fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
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76 quit(1);
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77 }
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78 raise(SIGTERM);
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79
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80 SDL_Quit(); /* Never reached */
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81 return(0); /* Never reached */
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82 }