Mercurial > sdl-ios-xcode
annotate src/thread/win32/SDL_sysmutex.c @ 1321:e05bc5d315e3
Date: Wed, 1 Feb 2006 18:20:33 -0800
From: Eric Wing
Subject: SDL/Universal Binary updates
Hi Sam,
Attached is a big set of changes to the Xcode projects to support
Universal Binaries. I have also included .dmgs that include the
prebuilt frameworks.
Ryan, I also updated SMPEG which is also in the package.
The SDL and smpeg binaries were built against the CVS version (pulled
maybe a month ago?).
I do not have an Intel Mac to test on so I have no idea if this stuff
actually works. However, Christian Walther has been a big help in
testing 10.2.8 and 10.3.9 so I'm fairly confident we got the build
settings correct for at least PPC.
I have attempted to document the important things for producing these
Universal Binaries. Documentation is somewhat scattered through out
everything, but there is a big centralized piece of documentation in
the UniversalBinaryNotes.rtf in the SDL.dmg.
As far as Universal Binaries are concerned, the big things were:
- Build with gcc 3.3 on PPC, 4.0 on Intel.
- We couldn't get any of the MMX/SSE code to compile/link (SDL and
smpeg).
- All 3rd party dependencies had to be rebuilt as Universal
There were also a bunch of non-Universal things that have been updated:
- I converted the SDL-satellites to create .dmg's instead of .pkg
installers
- Updated all 3rd party static libraries with current versions. (I
think libpng was the most dramatic going from 1.0.? to 1.2.8 with API
breakage. I haven't found any problems so far in doing this.)
- Changed some compiler optimization settings
- Finally updated the exports list for SDL_mixer
- Tried to include a static smpeg in SDL_mixer (multiple build
variants in Xcode project now)
- Enabled Altivec in SDL (we forgot to add the flags to Xcode last time)
- More documentation
Since so many things have changed, there might be new problems
introduced. The big issue I've found so far is with SDL_mixer. As I
mentioned on the mailing list, MP3's produce an assertion failure.
And the MikMod problem reported on Bugzilla continues to persist.
There's probably a bunch of other stuff I'm forgetting. There really
were hundreds of little things I mucked with so it's hard to remember
them all.
If you have any questions, feel free to ask.
Thanks,
Eric
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 02 Feb 2006 06:26:39 +0000 |
parents | c9b51268668f |
children | 450721ad5436 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
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Sam Lantinga <slouken@libsdl.org>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* Mutex functions using the Win32 API */ | |
24 | |
25 #include <stdio.h> | |
26 #include <stdlib.h> | |
27 #include <windows.h> | |
28 | |
29 #include "SDL_error.h" | |
30 #include "SDL_mutex.h" | |
31 | |
32 | |
33 struct SDL_mutex { | |
34 HANDLE id; | |
35 }; | |
36 | |
37 /* Create a mutex */ | |
38 SDL_mutex *SDL_CreateMutex(void) | |
39 { | |
40 SDL_mutex *mutex; | |
41 | |
42 /* Allocate mutex memory */ | |
43 mutex = (SDL_mutex *)malloc(sizeof(*mutex)); | |
44 if ( mutex ) { | |
45 /* Create the mutex, with initial value signaled */ | |
46 mutex->id = CreateMutex(NULL, FALSE, NULL); | |
47 if ( ! mutex->id ) { | |
48 SDL_SetError("Couldn't create mutex"); | |
49 free(mutex); | |
50 mutex = NULL; | |
51 } | |
52 } else { | |
53 SDL_OutOfMemory(); | |
54 } | |
55 return(mutex); | |
56 } | |
57 | |
58 /* Free the mutex */ | |
59 void SDL_DestroyMutex(SDL_mutex *mutex) | |
60 { | |
61 if ( mutex ) { | |
62 if ( mutex->id ) { | |
63 CloseHandle(mutex->id); | |
64 mutex->id = 0; | |
65 } | |
66 free(mutex); | |
67 } | |
68 } | |
69 | |
70 /* Lock the mutex */ | |
71 int SDL_mutexP(SDL_mutex *mutex) | |
72 { | |
73 if ( mutex == NULL ) { | |
74 SDL_SetError("Passed a NULL mutex"); | |
75 return -1; | |
76 } | |
77 if ( WaitForSingleObject(mutex->id, INFINITE) == WAIT_FAILED ) { | |
78 SDL_SetError("Couldn't wait on mutex"); | |
79 return -1; | |
80 } | |
81 return(0); | |
82 } | |
83 | |
84 /* Unlock the mutex */ | |
85 int SDL_mutexV(SDL_mutex *mutex) | |
86 { | |
87 if ( mutex == NULL ) { | |
88 SDL_SetError("Passed a NULL mutex"); | |
89 return -1; | |
90 } | |
91 if ( ReleaseMutex(mutex->id) == FALSE ) { | |
92 SDL_SetError("Couldn't release mutex"); | |
93 return -1; | |
94 } | |
95 return(0); | |
96 } |