Mercurial > sdl-ios-xcode
annotate README.AmigaOS @ 1321:e05bc5d315e3
Date: Wed, 1 Feb 2006 18:20:33 -0800
From: Eric Wing
Subject: SDL/Universal Binary updates
Hi Sam,
Attached is a big set of changes to the Xcode projects to support
Universal Binaries. I have also included .dmgs that include the
prebuilt frameworks.
Ryan, I also updated SMPEG which is also in the package.
The SDL and smpeg binaries were built against the CVS version (pulled
maybe a month ago?).
I do not have an Intel Mac to test on so I have no idea if this stuff
actually works. However, Christian Walther has been a big help in
testing 10.2.8 and 10.3.9 so I'm fairly confident we got the build
settings correct for at least PPC.
I have attempted to document the important things for producing these
Universal Binaries. Documentation is somewhat scattered through out
everything, but there is a big centralized piece of documentation in
the UniversalBinaryNotes.rtf in the SDL.dmg.
As far as Universal Binaries are concerned, the big things were:
- Build with gcc 3.3 on PPC, 4.0 on Intel.
- We couldn't get any of the MMX/SSE code to compile/link (SDL and
smpeg).
- All 3rd party dependencies had to be rebuilt as Universal
There were also a bunch of non-Universal things that have been updated:
- I converted the SDL-satellites to create .dmg's instead of .pkg
installers
- Updated all 3rd party static libraries with current versions. (I
think libpng was the most dramatic going from 1.0.? to 1.2.8 with API
breakage. I haven't found any problems so far in doing this.)
- Changed some compiler optimization settings
- Finally updated the exports list for SDL_mixer
- Tried to include a static smpeg in SDL_mixer (multiple build
variants in Xcode project now)
- Enabled Altivec in SDL (we forgot to add the flags to Xcode last time)
- More documentation
Since so many things have changed, there might be new problems
introduced. The big issue I've found so far is with SDL_mixer. As I
mentioned on the mailing list, MP3's produce an assertion failure.
And the MikMod problem reported on Bugzilla continues to persist.
There's probably a bunch of other stuff I'm forgetting. There really
were hundreds of little things I mucked with so it's hard to remember
them all.
If you have any questions, feel free to ask.
Thanks,
Eric
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 02 Feb 2006 06:26:39 +0000 |
parents | 75a95f82bc1f |
children | 6d2e1961661a |
rev | line source |
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21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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1 This is the porting of 1.2.0 version of SDL (the latest stable one) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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2 to AmigaOS/68k. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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3 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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4 All the bugs known of the past version have been corrected. And I've |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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parents:
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5 added all the new SDL features. |
75a95f82bc1f
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6 |
75a95f82bc1f
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Sam Lantinga <slouken@lokigames.com>
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7 This version of SDL needs Cybergraphx V3 (r69+) or CyberGraphX V4 |
75a95f82bc1f
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8 and AHI v3+. Probably it works also with P96 or CGXAga, but it's |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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parents:
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9 untested. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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10 |
75a95f82bc1f
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11 This version is available as linked library for SAS/C and GCC, only 68k this |
75a95f82bc1f
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12 time, a powerup (ppcemu compatible) and a morphos version will be ready quite |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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13 soon (i hope). |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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14 |
75a95f82bc1f
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Sam Lantinga <slouken@lokigames.com>
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15 Implemented: |
75a95f82bc1f
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Sam Lantinga <slouken@lokigames.com>
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16 |
75a95f82bc1f
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Sam Lantinga <slouken@lokigames.com>
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17 - 8/16/24/32bit video modes, both fullscreen and windowed. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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18 - Hardware surfaces. |
75a95f82bc1f
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19 - CGX blitting acceleration. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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20 - CGX colorkey blitting acceleration. |
75a95f82bc1f
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21 - AHI audio (8/16 bit, with any audio format), always uses unit 0 for now. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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parents:
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22 - Thread support (maybe not 100% compatible with other implementations) |
75a95f82bc1f
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23 - Semaphores |
75a95f82bc1f
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24 - Window resizing and backdrop windows (NEW) |
75a95f82bc1f
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25 - Joystick/Joypad support. |
75a95f82bc1f
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26 |
75a95f82bc1f
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27 To do: |
75a95f82bc1f
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28 |
75a95f82bc1f
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29 - CDRom audio playing support |
75a95f82bc1f
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30 - OpenGL (A guy was working on it but I've lost his tracks :( ) |
75a95f82bc1f
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Sam Lantinga <slouken@lokigames.com>
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31 |
75a95f82bc1f
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32 The SAS/C library is distributed with debug info attached, to strip debug info |
75a95f82bc1f
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33 simply add STRIPDEBUG argument to the linker. |
75a95f82bc1f
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34 |
75a95f82bc1f
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35 NOTE: SDL includes debug output using kprintf, to disable it add to your |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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36 project a function like this: |
75a95f82bc1f
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Sam Lantinga <slouken@lokigames.com>
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37 |
75a95f82bc1f
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38 void kprintf(char *a,...) |
75a95f82bc1f
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Sam Lantinga <slouken@lokigames.com>
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39 { |
75a95f82bc1f
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40 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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41 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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42 Otherwise you can redirect the debug to a console window with sushi, sashimi or |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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43 similar tools (the default output is the internal serial port). |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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44 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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45 For info, support, bugfix and other feel free to mail me: |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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46 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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47 Gabriele Greco (gabriele.greco@aruba.it) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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48 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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49 You can find also a small SDL Amiga page at: |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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50 http://ggreco.interfree.it/sdl.html |