Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_SysWMEvent.3 @ 108:e021a4c9e25f
*** empty log message ***
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Sat, 14 Jul 2001 19:08:25 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
rev | line source |
---|---|
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1 .TH "SDL_SysWMEvent" "3" "Sun 10 Jun 2001, 19:40" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_SysWMEvent\- Platform-dependent window manager event\&. | |
4 .SH "DESCRIPTION" | |
5 .PP | |
6 The system window manager event contains a pointer to system-specific information about unknown window manager events\&. If you enable this event using \fI\fBSDL_EventState()\fP\fR, it will be generated whenever unhandled events are received from the window manager\&. This can be used, for example, to implement cut-and-paste in your application\&. | |
7 .PP | |
8 .nf | |
9 \f(CWtypedef struct { | |
10 Uint8 type; /* Always SDL_SysWM */ | |
11 } SDL_SysWMEvent;\fR | |
12 .fi | |
13 .PP | |
14 If you want to obtain system-specific information about the window manager, you can fill the version member of a \fBSDL_SysWMinfo\fR structure (details can be found in \fBSDL_syswm\&.h\fP, which must be included) using the \fBSDL_VERSION()\fP macro found in \fBSDL_version\&.h\fP, and pass it to the function: | |
15 .PP | |
16 .sp | |
17 \fBint \fBSDL_GetWMInfo\fP\fR(\fBSDL_SysWMinfo *info\fR); | |
18 .SH "SEE ALSO" | |
19 .PP | |
20 \fI\fBSDL_EventState\fP\fR | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
21 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:40 |