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annotate docs/man3/SDL_GetVideoSurface.3 @ 108:e021a4c9e25f
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author | Sam Lantinga <slouken@lokigames.com> |
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date | Sat, 14 Jul 2001 19:08:25 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
rev | line source |
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55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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1 .TH "SDL_GetVideoSurface" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_GetVideoSurface\- returns a pointer to the current display surface | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBSDL_Surface *\fBSDL_GetVideoSurface\fP\fR(\fBvoid\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 This function returns a pointer to the current display surface\&. If SDL is doing format conversion on the display surface, this function returns the publicly visible surface, not the real video surface\&. | |
12 .SH "SEE ALSO" | |
13 .PP | |
14 \fI\fBSDL_Surface\fR\fR | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
15 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42 |