annotate src/video/SDL_pixels.c @ 641:df178851293b

Date: 28 Jun 2003 22:42:52 +0100 From: Alan Swanson Subject: Re: [SDL] New XFree 4.3 Video Mode Patch I have a wee amendment that moves the qsort in set_best_resolution to only occur after failing to find an exact match only. This would make absolutely sure we get a user set mode. While I've never had any problems for my normal resolutions (1280x1024, 1024x768, 800x600 & 640,480) while closely examining the output from qsort I've noticed it doesn't seem to sort the modes fully. These is one definite wrong at 1152x768 and a few that just look wrong to me. From a program (attached) I made to examine this more easily. X has sorted its mode list using the same method as ours (plus frequency), and our user modes get inserted without any other movement. On the patch I've made I've also changed cmpmodes to sort on vertical resolution and then horizontal. Ie vertical is now most significant bit.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 28 Jun 2003 21:52:26 +0000
parents e561e8752d33
children c0522010bb6d
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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f6ffac90895c Updated copyright information for 2002
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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e8157fcb3114 Updated the source with the correct e-mail address
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* General (mostly internal) pixel/color manipulation routines for SDL */
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29
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30 #include <stdio.h>
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31 #include <stdlib.h>
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32 #include <string.h>
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33
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34 #include "SDL_error.h"
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35 #include "SDL_endian.h"
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36 #include "SDL_video.h"
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37 #include "SDL_sysvideo.h"
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38 #include "SDL_blit.h"
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39 #include "SDL_pixels_c.h"
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40 #include "SDL_RLEaccel_c.h"
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41
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42 /* Helper functions */
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43 /*
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44 * Allocate a pixel format structure and fill it according to the given info.
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45 */
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46 SDL_PixelFormat *SDL_AllocFormat(int bpp,
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47 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
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48 {
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49 SDL_PixelFormat *format;
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50 Uint32 mask;
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51
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52 /* Allocate an empty pixel format structure */
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53 format = malloc(sizeof(*format));
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54 if ( format == NULL ) {
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55 SDL_OutOfMemory();
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56 return(NULL);
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57 }
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58 memset(format, 0, sizeof(*format));
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59 format->alpha = SDL_ALPHA_OPAQUE;
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60
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61 /* Set up the format */
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62 format->BitsPerPixel = bpp;
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63 format->BytesPerPixel = (bpp+7)/8;
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64 switch (bpp) {
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65 case 1:
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66 /* Create the 2 color black-white palette */
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67 format->palette = (SDL_Palette *)malloc(
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68 sizeof(SDL_Palette));
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69 if ( format->palette == NULL ) {
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70 SDL_FreeFormat(format);
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71 SDL_OutOfMemory();
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72 return(NULL);
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73 }
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74 (format->palette)->ncolors = 2;
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75 (format->palette)->colors = (SDL_Color *)malloc(
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76 (format->palette)->ncolors*sizeof(SDL_Color));
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77 if ( (format->palette)->colors == NULL ) {
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78 SDL_FreeFormat(format);
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79 SDL_OutOfMemory();
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80 return(NULL);
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81 }
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82 format->palette->colors[0].r = 0xFF;
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83 format->palette->colors[0].g = 0xFF;
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84 format->palette->colors[0].b = 0xFF;
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85 format->palette->colors[1].r = 0x00;
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86 format->palette->colors[1].g = 0x00;
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87 format->palette->colors[1].b = 0x00;
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88 format->Rloss = 8;
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89 format->Gloss = 8;
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90 format->Bloss = 8;
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91 format->Aloss = 8;
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92 format->Rshift = 0;
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93 format->Gshift = 0;
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94 format->Bshift = 0;
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95 format->Ashift = 0;
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96 format->Rmask = 0;
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97 format->Gmask = 0;
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98 format->Bmask = 0;
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99 format->Amask = 0;
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100 break;
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101
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102 case 4:
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103 /* Create the 16 color VGA palette */
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104 format->palette = (SDL_Palette *)malloc(
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105 sizeof(SDL_Palette));
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106 if ( format->palette == NULL ) {
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107 SDL_FreeFormat(format);
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108 SDL_OutOfMemory();
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109 return(NULL);
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110 }
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111 (format->palette)->ncolors = 16;
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112 (format->palette)->colors = (SDL_Color *)malloc(
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113 (format->palette)->ncolors*sizeof(SDL_Color));
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114 if ( (format->palette)->colors == NULL ) {
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115 SDL_FreeFormat(format);
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116 SDL_OutOfMemory();
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117 return(NULL);
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118 }
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119 /* Punt for now, will this ever be used? */
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120 memset((format->palette)->colors, 0,
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121 (format->palette)->ncolors*sizeof(SDL_Color));
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122
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123 /* Palettized formats have no mask info */
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124 format->Rloss = 8;
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125 format->Gloss = 8;
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126 format->Bloss = 8;
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127 format->Aloss = 8;
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128 format->Rshift = 0;
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129 format->Gshift = 0;
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130 format->Bshift = 0;
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131 format->Ashift = 0;
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132 format->Rmask = 0;
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133 format->Gmask = 0;
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134 format->Bmask = 0;
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135 format->Amask = 0;
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136 break;
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137
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138 case 8:
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139 /* Create an empty 256 color palette */
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140 format->palette = (SDL_Palette *)malloc(
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141 sizeof(SDL_Palette));
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142 if ( format->palette == NULL ) {
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143 SDL_FreeFormat(format);
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144 SDL_OutOfMemory();
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145 return(NULL);
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146 }
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147 (format->palette)->ncolors = 256;
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148 (format->palette)->colors = (SDL_Color *)malloc(
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149 (format->palette)->ncolors*sizeof(SDL_Color));
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150 if ( (format->palette)->colors == NULL ) {
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151 SDL_FreeFormat(format);
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152 SDL_OutOfMemory();
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153 return(NULL);
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154 }
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155 memset((format->palette)->colors, 0,
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156 (format->palette)->ncolors*sizeof(SDL_Color));
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157
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158 /* Palettized formats have no mask info */
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159 format->Rloss = 8;
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160 format->Gloss = 8;
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161 format->Bloss = 8;
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162 format->Aloss = 8;
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163 format->Rshift = 0;
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164 format->Gshift = 0;
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165 format->Bshift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
166 format->Ashift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
167 format->Rmask = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 format->Gmask = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
169 format->Bmask = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
170 format->Amask = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
171 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173 default:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 /* No palette, just packed pixel info */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175 format->palette = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 format->Rshift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 format->Rloss = 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178 if ( Rmask ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 for ( mask = Rmask; !(mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
180 ++format->Rshift;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 for ( ; (mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 --format->Rloss;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
184 format->Gshift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
185 format->Gloss = 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186 if ( Gmask ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 for ( mask = Gmask; !(mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188 ++format->Gshift;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 for ( ; (mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 --format->Gloss;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 format->Bshift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 format->Bloss = 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 if ( Bmask ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 for ( mask = Bmask; !(mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 ++format->Bshift;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 for ( ; (mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 --format->Bloss;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200 format->Ashift = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 format->Aloss = 8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 if ( Amask ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 for ( mask = Amask; !(mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 ++format->Ashift;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 for ( ; (mask&0x01); mask >>= 1 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 --format->Aloss;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 format->Rmask = Rmask;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 format->Gmask = Gmask;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 format->Bmask = Bmask;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 format->Amask = Amask;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 /* Calculate some standard bitmasks, if necessary
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 * Note: This could conflict with an alpha mask, if given.
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 if ( (bpp > 8) && !format->Rmask && !format->Gmask && !format->Bmask ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 /* R-G-B */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 if ( bpp > 24 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 bpp = 24;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 format->Rloss = 8-(bpp/3);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 format->Gloss = 8-(bpp/3)-(bpp%3);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 format->Bloss = 8-(bpp/3);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 format->Rshift = ((bpp/3)+(bpp%3))+(bpp/3);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 format->Gshift = (bpp/3);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 format->Bshift = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 format->Rmask = ((0xFF>>format->Rloss)<<format->Rshift);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 format->Gmask = ((0xFF>>format->Gloss)<<format->Gshift);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 format->Bmask = ((0xFF>>format->Bloss)<<format->Bshift);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 return(format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface *surface, int bpp,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 if ( surface->format ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 SDL_FreeFormat(surface->format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 SDL_FormatChanged(surface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 surface->format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 return surface->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 * Change any previous mappings from/to the new surface format
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 void SDL_FormatChanged(SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 surface->format_version++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 SDL_InvalidateMap(surface->map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 * Free a previously allocated format structure
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 void SDL_FreeFormat(SDL_PixelFormat *format)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 if ( format ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 if ( format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 if ( format->palette->colors ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 free(format->palette->colors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 free(format->palette);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 free(format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 * Calculate an 8-bit (3 red, 3 green, 2 blue) dithered palette of colors
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 void SDL_DitherColors(SDL_Color *colors, int bpp)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 if(bpp != 8)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 return; /* only 8bpp supported right now */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 for(i = 0; i < 256; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 int r, g, b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 /* map each bit field to the full [0, 255] interval,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 so 0 is mapped to (0, 0, 0) and 255 to (255, 255, 255) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 r = i & 0xe0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 r |= r >> 3 | r >> 6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 colors[i].r = r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 g = (i << 3) & 0xe0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 g |= g >> 3 | g >> 6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 colors[i].g = g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 b = i & 0x3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 b |= b << 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 b |= b << 4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 colors[i].b = b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 * Calculate the pad-aligned scanline width of a surface
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 Uint16 SDL_CalculatePitch(SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 Uint16 pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 /* Surface should be 4-byte aligned for speed */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 pitch = surface->w*surface->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 switch (surface->format->BitsPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 pitch = (pitch+7)/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 case 4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 pitch = (pitch+1)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 pitch = (pitch + 3) & ~3; /* 4-byte aligning */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 return(pitch);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 * Match an RGB value to a particular palette index
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 /* Do colorspace distance matching */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 unsigned int smallest;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 unsigned int distance;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 int rd, gd, bd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 Uint8 pixel=0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 smallest = ~0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 for ( i=0; i<pal->ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 rd = pal->colors[i].r - r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 gd = pal->colors[i].g - g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 bd = pal->colors[i].b - b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 distance = (rd*rd)+(gd*gd)+(bd*bd);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 if ( distance < smallest ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 pixel = i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 if ( distance == 0 ) { /* Perfect match! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 }
74212992fb08 Initial revision
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337 smallest = distance;
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338 }
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339 }
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340 return(pixel);
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341 }
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342
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343 /* Find the opaque pixel value corresponding to an RGB triple */
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344 Uint32 SDL_MapRGB(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b)
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345 {
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346 if ( format->palette == NULL ) {
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347 return (r >> format->Rloss) << format->Rshift
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348 | (g >> format->Gloss) << format->Gshift
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349 | (b >> format->Bloss) << format->Bshift
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350 | format->Amask;
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351 } else {
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352 return SDL_FindColor(format->palette, r, g, b);
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353 }
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354 }
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355
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parents:
diff changeset
356 /* Find the pixel value corresponding to an RGBA quadruple */
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357 Uint32 SDL_MapRGBA(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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358 {
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parents:
diff changeset
359 if ( format->palette == NULL ) {
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parents:
diff changeset
360 return (r >> format->Rloss) << format->Rshift
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parents:
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361 | (g >> format->Gloss) << format->Gshift
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parents:
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362 | (b >> format->Bloss) << format->Bshift
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parents:
diff changeset
363 | ((a >> format->Aloss) << format->Ashift & format->Amask);
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parents:
diff changeset
364 } else {
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parents:
diff changeset
365 return SDL_FindColor(format->palette, r, g, b);
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parents:
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366 }
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367 }
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diff changeset
368
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diff changeset
369 void SDL_GetRGBA(Uint32 pixel, SDL_PixelFormat *fmt,
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370 Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a)
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parents:
diff changeset
371 {
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parents:
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372 if ( fmt->palette == NULL ) {
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parents:
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373 /*
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374 * This makes sure that the result is mapped to the
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375 * interval [0..255], and the maximum value for each
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376 * component is 255. This is important to make sure
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parents:
diff changeset
377 * that white is indeed reported as (255, 255, 255),
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parents:
diff changeset
378 * and that opaque alpha is 255.
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diff changeset
379 * This only works for RGB bit fields at least 4 bit
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380 * wide, which is almost always the case.
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diff changeset
381 */
628
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diff changeset
382 unsigned v;
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diff changeset
383 v = (pixel & fmt->Rmask) >> fmt->Rshift;
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diff changeset
384 *r = (v << fmt->Rloss) + (v >> (8 - fmt->Rloss));
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diff changeset
385 v = (pixel & fmt->Gmask) >> fmt->Gshift;
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parents: 297
diff changeset
386 *g = (v << fmt->Gloss) + (v >> (8 - fmt->Gloss));
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diff changeset
387 v = (pixel & fmt->Bmask) >> fmt->Bshift;
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parents: 297
diff changeset
388 *b = (v << fmt->Bloss) + (v >> (8 - fmt->Bloss));
0
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parents:
diff changeset
389 if(fmt->Amask) {
628
e561e8752d33 *** empty log message ***
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parents: 297
diff changeset
390 v = (pixel & fmt->Amask) >> fmt->Ashift;
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parents: 297
diff changeset
391 *a = (v << fmt->Aloss) + (v >> (8 - fmt->Aloss));
0
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parents:
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392 } else
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parents:
diff changeset
393 *a = SDL_ALPHA_OPAQUE;
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parents:
diff changeset
394 } else {
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parents:
diff changeset
395 *r = fmt->palette->colors[pixel].r;
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diff changeset
396 *g = fmt->palette->colors[pixel].g;
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parents:
diff changeset
397 *b = fmt->palette->colors[pixel].b;
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parents:
diff changeset
398 *a = SDL_ALPHA_OPAQUE;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 void SDL_GetRGB(Uint32 pixel, SDL_PixelFormat *fmt, Uint8 *r,Uint8 *g,Uint8 *b)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 if ( fmt->palette == NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 /* the note for SDL_GetRGBA above applies here too */
628
e561e8752d33 *** empty log message ***
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parents: 297
diff changeset
406 unsigned v;
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parents: 297
diff changeset
407 v = (pixel & fmt->Rmask) >> fmt->Rshift;
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parents: 297
diff changeset
408 *r = (v << fmt->Rloss) + (v >> (8 - fmt->Rloss));
e561e8752d33 *** empty log message ***
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parents: 297
diff changeset
409 v = (pixel & fmt->Gmask) >> fmt->Gshift;
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parents: 297
diff changeset
410 *g = (v << fmt->Gloss) + (v >> (8 - fmt->Gloss));
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parents: 297
diff changeset
411 v = (pixel & fmt->Bmask) >> fmt->Bshift;
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Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
412 *b = (v << fmt->Bloss) + (v >> (8 - fmt->Bloss));
0
74212992fb08 Initial revision
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parents:
diff changeset
413 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 *r = fmt->palette->colors[pixel].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 *g = fmt->palette->colors[pixel].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 *b = fmt->palette->colors[pixel].b;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 /* Apply gamma to a set of colors - this is easy. :) */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output,
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parents:
diff changeset
422 int ncolors)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 output[i].r = gamma[0*256 + colors[i].r] >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 output[i].g = gamma[1*256 + colors[i].g] >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 output[i].b = gamma[2*256 + colors[i].b] >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 /* Map from Palette to Palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 static Uint8 *Map1to1(SDL_Palette *src, SDL_Palette *dst, int *identical)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 Uint8 *map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 if ( identical ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 if ( src->ncolors <= dst->ncolors ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 /* If an identical palette, no need to map */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 if ( memcmp(src->colors, dst->colors, src->ncolors*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 sizeof(SDL_Color)) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 *identical = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 *identical = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 map = (Uint8 *)malloc(src->ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 if ( map == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 for ( i=0; i<src->ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 map[i] = SDL_FindColor(dst,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 src->colors[i].r, src->colors[i].g, src->colors[i].b);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 return(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 /* Map from Palette to BitField */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 static Uint8 *Map1toN(SDL_Palette *src, SDL_PixelFormat *dst)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 Uint8 *map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 int bpp;
50
eda2f15ffb70 Oops, back it out...
Sam Lantinga <slouken@lokigames.com>
parents: 48
diff changeset
467 unsigned alpha;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 map = (Uint8 *)malloc(src->ncolors*bpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 if ( map == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475
50
eda2f15ffb70 Oops, back it out...
Sam Lantinga <slouken@lokigames.com>
parents: 48
diff changeset
476 alpha = dst->Amask ? SDL_ALPHA_OPAQUE : 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 /* We memory copy to the pixel map so the endianness is preserved */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 for ( i=0; i<src->ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 ASSEMBLE_RGBA(&map[i*bpp], dst->BytesPerPixel, dst,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 src->colors[i].r, src->colors[i].g,
50
eda2f15ffb70 Oops, back it out...
Sam Lantinga <slouken@lokigames.com>
parents: 48
diff changeset
481 src->colors[i].b, alpha);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 return(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 /* Map from BitField to Dithered-Palette to Palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 static Uint8 *MapNto1(SDL_PixelFormat *src, SDL_Palette *dst, int *identical)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 /* Generate a 256 color dither palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 SDL_Palette dithered;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 SDL_Color colors[256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 dithered.ncolors = 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 SDL_DitherColors(colors, 8);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 dithered.colors = colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 return(Map1to1(&dithered, dst, identical));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 SDL_BlitMap *SDL_AllocBlitMap(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 SDL_BlitMap *map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 /* Allocate the empty map */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 map = (SDL_BlitMap *)malloc(sizeof(*map));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 if ( map == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 memset(map, 0, sizeof(*map));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 /* Allocate the software blit data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 map->sw_data = (struct private_swaccel *)malloc(sizeof(*map->sw_data));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 if ( map->sw_data == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 SDL_FreeBlitMap(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 SDL_OutOfMemory();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 memset(map->sw_data, 0, sizeof(*map->sw_data));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 /* It's ready to go */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 return(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 void SDL_InvalidateMap(SDL_BlitMap *map)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 if ( ! map ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 map->dst = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 map->format_version = (unsigned int)-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 if ( map->table ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 free(map->table);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 map->table = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 int SDL_MapSurface (SDL_Surface *src, SDL_Surface *dst)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 SDL_PixelFormat *srcfmt;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 SDL_PixelFormat *dstfmt;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 SDL_BlitMap *map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 /* Clear out any previous mapping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 map = src->map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 if ( (src->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 SDL_UnRLESurface(src, 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 SDL_InvalidateMap(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 /* Figure out what kind of mapping we're doing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 map->identity = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 srcfmt = src->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 dstfmt = dst->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 switch (srcfmt->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 switch (dstfmt->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 /* Palette --> Palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 /* If both SDL_HWSURFACE, assume have same palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 if ( ((src->flags & SDL_HWSURFACE) == SDL_HWSURFACE) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 ((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 map->identity = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 map->table = Map1to1(srcfmt->palette,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 dstfmt->palette, &map->identity);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 if ( ! map->identity ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 if ( map->table == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 if (srcfmt->BitsPerPixel!=dstfmt->BitsPerPixel)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 map->identity = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 /* Palette --> BitField */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 map->table = Map1toN(srcfmt->palette, dstfmt);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 if ( map->table == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 switch (dstfmt->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 /* BitField --> Palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 map->table = MapNto1(srcfmt,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 dstfmt->palette, &map->identity);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 if ( ! map->identity ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 if ( map->table == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 map->identity = 0; /* Don't optimize to copy */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 /* BitField --> BitField */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 if ( FORMAT_EQUAL(srcfmt, dstfmt) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 map->identity = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 map->dst = dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 map->format_version = dst->format_version;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 /* Choose your blitters wisely */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 return(SDL_CalculateBlit(src));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 void SDL_FreeBlitMap(SDL_BlitMap *map)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 if ( map ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 SDL_InvalidateMap(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 if ( map->sw_data != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 free(map->sw_data);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 free(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 }