Mercurial > sdl-ios-xcode
annotate docs/html/sdlmaprgb.html @ 641:df178851293b
Date: 28 Jun 2003 22:42:52 +0100
From: Alan Swanson
Subject: Re: [SDL] New XFree 4.3 Video Mode Patch
I have a wee amendment that moves the qsort in set_best_resolution
to only occur after failing to find an exact match only. This would
make absolutely sure we get a user set mode.
While I've never had any problems for my normal resolutions (1280x1024,
1024x768, 800x600 & 640,480) while closely examining the output from
qsort I've noticed it doesn't seem to sort the modes fully. These is
one definite wrong at 1152x768 and a few that just look wrong to me.
From a program (attached) I made to examine this more easily. X has
sorted its mode list using the same method as ours (plus frequency),
and our user modes get inserted without any other movement.
On the patch I've made I've also changed cmpmodes to sort on vertical
resolution and then horizontal. Ie vertical is now most significant
bit.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 28 Jun 2003 21:52:26 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_MapRGB</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_SetGammaRamp" | |
17 HREF="sdlsetgammaramp.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_MapRGBA" | |
20 HREF="sdlmaprgba.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlsetgammaramp.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlmaprgba.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLMAPRGB" | |
71 >SDL_MapRGB</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
181
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76 NAME="AEN1268" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_MapRGB -- Map a RGB color value to a pixel format.</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
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84 NAME="AEN1271" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
181
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91 NAME="AEN1272" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >Uint32 <B | |
103 CLASS="FSFUNC" | |
104 >SDL_MapRGB</B | |
105 ></CODE | |
106 >(SDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
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115 NAME="AEN1278" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >Maps the RGB color value to the specified pixel format and returns the | |
121 pixel value as a 32-bit int.</P | |
122 ><P | |
123 >If the format has a palette (8-bit) the index of the closest matching | |
124 color in the palette will be returned.</P | |
125 ><P | |
126 >If the specified pixel format has an alpha component it will be returned | |
127 as all 1 bits (fully opaque).</P | |
128 ></DIV | |
129 ><DIV | |
130 CLASS="REFSECT1" | |
131 ><A | |
181
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132 NAME="AEN1283" |
0 | 133 ></A |
134 ><H2 | |
135 >Return Value</H2 | |
136 ><P | |
137 >A pixel value best approximating the given RGB color value for a given | |
138 pixel format. If the pixel format bpp (color depth) is less than 32-bpp | |
139 then the unused upper bits of the return value can safely be ignored | |
140 (e.g., with a 16-bpp format the return value can be assigned to a | |
141 <SPAN | |
142 CLASS="TYPE" | |
143 >Uint16</SPAN | |
144 >, and similarly a <SPAN | |
145 CLASS="TYPE" | |
146 >Uint8</SPAN | |
147 > for an 8-bpp | |
148 format).</P | |
149 ></DIV | |
150 ><DIV | |
151 CLASS="REFSECT1" | |
152 ><A | |
181
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153 NAME="AEN1288" |
0 | 154 ></A |
155 ><H2 | |
156 >See Also</H2 | |
157 ><P | |
158 ><A | |
159 HREF="sdlgetrgb.html" | |
160 ><TT | |
161 CLASS="FUNCTION" | |
162 >SDL_GetRGB</TT | |
163 ></A | |
164 >, | |
165 <A | |
166 HREF="sdlgetrgba.html" | |
167 ><TT | |
168 CLASS="FUNCTION" | |
169 >SDL_GetRGBA</TT | |
170 ></A | |
171 >, | |
172 <A | |
173 HREF="sdlmaprgba.html" | |
174 ><TT | |
175 CLASS="FUNCTION" | |
176 >SDL_MapRGBA</TT | |
177 ></A | |
178 >, | |
179 <A | |
180 HREF="sdlpixelformat.html" | |
181 ><SPAN | |
182 CLASS="STRUCTNAME" | |
183 >SDL_PixelFormat</SPAN | |
184 ></A | |
185 ></P | |
186 ></DIV | |
187 ><DIV | |
188 CLASS="NAVFOOTER" | |
189 ><HR | |
190 ALIGN="LEFT" | |
191 WIDTH="100%"><TABLE | |
192 WIDTH="100%" | |
193 BORDER="0" | |
194 CELLPADDING="0" | |
195 CELLSPACING="0" | |
196 ><TR | |
197 ><TD | |
198 WIDTH="33%" | |
199 ALIGN="left" | |
200 VALIGN="top" | |
201 ><A | |
202 HREF="sdlsetgammaramp.html" | |
203 >Prev</A | |
204 ></TD | |
205 ><TD | |
206 WIDTH="34%" | |
207 ALIGN="center" | |
208 VALIGN="top" | |
209 ><A | |
210 HREF="index.html" | |
211 >Home</A | |
212 ></TD | |
213 ><TD | |
214 WIDTH="33%" | |
215 ALIGN="right" | |
216 VALIGN="top" | |
217 ><A | |
218 HREF="sdlmaprgba.html" | |
219 >Next</A | |
220 ></TD | |
221 ></TR | |
222 ><TR | |
223 ><TD | |
224 WIDTH="33%" | |
225 ALIGN="left" | |
226 VALIGN="top" | |
227 >SDL_SetGammaRamp</TD | |
228 ><TD | |
229 WIDTH="34%" | |
230 ALIGN="center" | |
231 VALIGN="top" | |
232 ><A | |
233 HREF="video.html" | |
234 >Up</A | |
235 ></TD | |
236 ><TD | |
237 WIDTH="33%" | |
238 ALIGN="right" | |
239 VALIGN="top" | |
240 >SDL_MapRGBA</TD | |
241 ></TR | |
242 ></TABLE | |
243 ></DIV | |
244 ></BODY | |
245 ></HTML | |
246 > |