Mercurial > sdl-ios-xcode
annotate README @ 1021:ddd058103e28
Date: Sun, 2 Jan 2005 18:36:09 +0100
From: Jon Daniel
Subject: [SDL] KeyRepeat fix
If you switch keys very fast and hold the last one it
doesn't get repeated because the key release of the first key
occured after the key press of the second key.
Unfortunatly the key release of the first key sets
SDL_KeyRepeat.timestamp = 0; causing the the second key not to repeat.
This should be always reproducable. I've only checked this on x86-64
X11.
To fix this I just added another condition to make sure the sym of the
released key matches SDL_KeyRepeat.key.keysym.sym.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 03 Jan 2005 00:24:44 +0000 |
parents | 61b7f5eed0e8 |
children | ca3718c215af |
rev | line source |
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0 | 1 |
2 Simple DirectMedia Layer | |
3 | |
4 (SDL) | |
5 | |
6 Version 1.2 | |
7 | |
8 --- | |
9 http://www.libsdl.org/ | |
10 | |
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Sam Lantinga <slouken@libsdl.org>
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11 This is the Simple DirectMedia Layer, a general API that provides low |
0 | 12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, |
13 and 2D framebuffer across multiple platforms. | |
14 | |
15 SDL is written in C, but works with C++ natively, and has bindings to | |
579
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Added some language bindings to the README
Sam Lantinga <slouken@libsdl.org>
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16 several other languages, including Ada, C#, Eiffel, Java, Lua, ML, |
70fa3e489399
Added some language bindings to the README
Sam Lantinga <slouken@libsdl.org>
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17 Objective C, Perl, PHP, Pike, Python, and Ruby. |
0 | 18 |
19 The current version supports Linux, Windows, BeOS, MacOS, MacOS X, | |
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QNX is now officially supported! Thanks to Mike Gorchak!
Sam Lantinga <slouken@libsdl.org>
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20 FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains |
61b7f5eed0e8
QNX is now officially supported! Thanks to Mike Gorchak!
Sam Lantinga <slouken@libsdl.org>
parents:
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21 support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, |
630
550bccdf04bd
Added initial support for RISC OS (thanks Peter Naulls!)
Sam Lantinga <slouken@libsdl.org>
parents:
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22 RISC OS, and SymbianOS, but these are not officially supported. |
0 | 23 |
24 This library is distributed under GNU LGPL version 2, which can be | |
25 found in the file "COPYING". This license allows you to use SDL | |
26 freely in commercial programs as long as you link with the dynamic | |
27 library. | |
28 | |
29 The best way to learn how to use SDL is to check out the header files in | |
30 the "include" subdirectory and the programs in the "test" subdirectory. | |
31 The header files and test programs are well commented and always up to date. | |
32 More documentation is available in HTML format in "./docs/index.html" | |
33 | |
34 The test programs in the "test" subdirectory are in the public domain. | |
35 | |
36 Frequently asked questions are answered online: | |
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37 http://www.libsdl.org/faq.php |
0 | 38 |
39 If you need help with the library, or just want to discuss SDL related | |
40 issues, you can join the developers mailing list: | |
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41 http://www.libsdl.org/mailing-list.php |
0 | 42 |
43 Enjoy! | |
44 Sam Lantinga (slouken@libsdl.org) | |
45 |