annotate src/video/x11/SDL_x11events.c @ 1176:dd2a8deeb26d

Date: Mon, 17 Oct 2005 20:09:03 -0400 From: Mark Schreiber <mark7@alumni.cmu.edu> To: ryan@clutteredmind.org Subject: [PATCH]SDL mprotect() crash fix (I'm going to throw this patch your way at the suggestion of #SDL -- for some reason, I had some difficulty sending it to the main list last time, and I go bonkers subscribing to send each email or patch...) Currently, when I run SDL applications as non-root using SDL_VIDEODRIVER=dga, the fbdev fallback mprotect()s read/write the proper size of mmapped /dev/fb0 (7.5MB), but on framebuffer release mprotect()s read-only the range by the entire size of my video memory (128MB), which causes a segfault: #0 0x002a9a27 in ?? () from /lib/libc.so.6 #1 0x04a63eb6 in SDL_XDGAUnmapFramebuffer (screen=3D0) at XF86DGA2.c:978 #2 0x04a63efc in SDL_XDGACloseFramebuffer (dpy=3D0x9d3f008, screen=3D0) at XF86DGA2.c:268 #3 0x04a68b57 in DGA_Available () at SDL_dgavideo.c:98 #4 0x04a53677 in SDL_VideoInit (driver_name=3D0xbfb0bfc7 "dga", flags=3D0) at SDL_video.c:180 #5 0x04a2613f in SDL_InitSubSystem (flags=3D32) at SDL.c:74 #6 0x04a2617c in SDL_Init (flags=3D32) at SDL.c:166 #7 0x08049722 in main (argc=3D1, argv=3D0x0) at testwin.c:32 This is SDL 1.2.8 on Fedora Core 4, radeon driver for a Radeon 9250, xorg-x11-6.8.2-37. I've attached a one-line patch against SDL CVS that updates the size of the framebuffer at framebuffer map time so that the mprotect() on unmap will be the same size. I'm not sure if this is the best approach (i.e. one might want to retain the original value), but it does make my SDL applications work without segfaulting. -- Best of luck, Mark Schreiber
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 19 Nov 2005 18:57:00 +0000
parents 045f186426e1
children 9867f3d86e44
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Handle the event stream, converting X11 events into SDL events */
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29
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30 #include <stdio.h>
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31 #include <stdlib.h>
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32 #include <string.h>
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33 #include <setjmp.h>
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34 #include <X11/Xlib.h>
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35 #include <X11/Xutil.h>
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36 #include <X11/keysym.h>
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37 #ifdef __SVR4
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38 #include <X11/Sunkeysym.h>
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39 #endif
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40 #include <sys/types.h>
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41 #include <sys/time.h>
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42 #include <unistd.h>
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43
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44 #include "SDL.h"
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45 #include "SDL_syswm.h"
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46 #include "SDL_sysevents.h"
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47 #include "SDL_sysvideo.h"
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48 #include "SDL_events_c.h"
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49 #include "SDL_x11video.h"
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50 #include "SDL_x11dga_c.h"
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51 #include "SDL_x11modes_c.h"
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52 #include "SDL_x11image_c.h"
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53 #include "SDL_x11gamma_c.h"
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54 #include "SDL_x11wm_c.h"
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55 #include "SDL_x11mouse_c.h"
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56 #include "SDL_x11events_c.h"
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57
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58
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59 /* Define this if you want to debug X11 events */
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60 /*#define DEBUG_XEVENTS*/
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61
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62 /* The translation tables from an X11 keysym to a SDL keysym */
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63 static SDLKey ODD_keymap[256];
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64 static SDLKey MISC_keymap[256];
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65 SDL_keysym *X11_TranslateKey(Display *display, XKeyEvent *xkey, KeyCode kc,
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66 SDL_keysym *keysym);
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67
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68 /* Check to see if this is a repeated key.
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69 (idea shamelessly lifted from GII -- thanks guys! :)
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70 */
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71 static int X11_KeyRepeat(Display *display, XEvent *event)
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72 {
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73 XEvent peekevent;
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74 int repeated;
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75
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76 repeated = 0;
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77 if ( pXPending(display) ) {
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78 pXPeekEvent(display, &peekevent);
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79 if ( (peekevent.type == KeyPress) &&
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80 (peekevent.xkey.keycode == event->xkey.keycode) &&
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81 ((peekevent.xkey.time-event->xkey.time) < 2) ) {
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82 repeated = 1;
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83 pXNextEvent(display, &peekevent);
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84 }
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85 }
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86 return(repeated);
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87 }
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88
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89 /* Note: The X server buffers and accumulates mouse motion events, so
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90 the motion event generated by the warp may not appear exactly as we
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91 expect it to. We work around this (and improve performance) by only
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92 warping the pointer when it reaches the edge, and then wait for it.
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93 */
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94 #define MOUSE_FUDGE_FACTOR 8
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95
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96 static __inline__ int X11_WarpedMotion(_THIS, XEvent *xevent)
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97 {
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98 int w, h, i;
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99 int deltax, deltay;
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100 int posted;
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101
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102 w = SDL_VideoSurface->w;
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103 h = SDL_VideoSurface->h;
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104 deltax = xevent->xmotion.x - mouse_last.x;
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105 deltay = xevent->xmotion.y - mouse_last.y;
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106 #ifdef DEBUG_MOTION
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107 printf("Warped mouse motion: %d,%d\n", deltax, deltay);
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108 #endif
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109 mouse_last.x = xevent->xmotion.x;
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110 mouse_last.y = xevent->xmotion.y;
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111 posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay);
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112
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113 if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) ||
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114 (xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) ||
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115 (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) ||
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116 (xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) {
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117 /* Get the events that have accumulated */
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118 while ( pXCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) {
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119 deltax = xevent->xmotion.x - mouse_last.x;
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120 deltay = xevent->xmotion.y - mouse_last.y;
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121 #ifdef DEBUG_MOTION
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122 printf("Extra mouse motion: %d,%d\n", deltax, deltay);
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123 #endif
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124 mouse_last.x = xevent->xmotion.x;
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125 mouse_last.y = xevent->xmotion.y;
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126 posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
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127 }
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128 mouse_last.x = w/2;
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129 mouse_last.y = h/2;
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130 pXWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0,
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131 mouse_last.x, mouse_last.y);
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132 for ( i=0; i<10; ++i ) {
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133 pXMaskEvent(SDL_Display, PointerMotionMask, xevent);
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134 if ( (xevent->xmotion.x >
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135 (mouse_last.x-MOUSE_FUDGE_FACTOR)) &&
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136 (xevent->xmotion.x <
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137 (mouse_last.x+MOUSE_FUDGE_FACTOR)) &&
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138 (xevent->xmotion.y >
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139 (mouse_last.y-MOUSE_FUDGE_FACTOR)) &&
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140 (xevent->xmotion.y <
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141 (mouse_last.y+MOUSE_FUDGE_FACTOR)) ) {
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142 break;
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143 }
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144 #ifdef DEBUG_XEVENTS
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145 printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y);
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146 #endif
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147 }
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148 #ifdef DEBUG_XEVENTS
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149 if ( i == 10 ) {
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150 printf("Warning: didn't detect mouse warp motion\n");
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151 }
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152 #endif
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153 }
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154 return(posted);
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155 }
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156
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157 static int X11_DispatchEvent(_THIS)
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158 {
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159 int posted;
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160 XEvent xevent;
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diff changeset
161
1159
787b8d2c23e4 Valgrind fix.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
162 memset(&xevent, '\0', sizeof (XEvent)); /* valgrind fix. --ryan. */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
163 pXNextEvent(SDL_Display, &xevent);
0
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164
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165 posted = 0;
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166 switch (xevent.type) {
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167
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168 /* Gaining mouse coverage? */
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169 case EnterNotify: {
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170 #ifdef DEBUG_XEVENTS
82
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171 printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
0
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172 if ( xevent.xcrossing.mode == NotifyGrab )
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173 printf("Mode: NotifyGrab\n");
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174 if ( xevent.xcrossing.mode == NotifyUngrab )
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175 printf("Mode: NotifyUngrab\n");
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176 #endif
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177 if ( (xevent.xcrossing.mode != NotifyGrab) &&
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178 (xevent.xcrossing.mode != NotifyUngrab) ) {
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
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179 if ( this->input_grab == SDL_GRAB_OFF ) {
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180 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
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181 } else {
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182 posted = SDL_PrivateMouseMotion(0, 0,
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183 xevent.xcrossing.x,
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184 xevent.xcrossing.y);
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185 }
0
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186 }
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187 }
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188 break;
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189
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190 /* Losing mouse coverage? */
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191 case LeaveNotify: {
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192 #ifdef DEBUG_XEVENTS
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
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193 printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
0
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194 if ( xevent.xcrossing.mode == NotifyGrab )
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195 printf("Mode: NotifyGrab\n");
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196 if ( xevent.xcrossing.mode == NotifyUngrab )
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197 printf("Mode: NotifyUngrab\n");
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198 #endif
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199 if ( (xevent.xcrossing.mode != NotifyGrab) &&
496
864a66f028d8 Don't be fooled by unclutter - the mouse isn't really leaving our window
Sam Lantinga <slouken@libsdl.org>
parents: 412
diff changeset
200 (xevent.xcrossing.mode != NotifyUngrab) &&
864a66f028d8 Don't be fooled by unclutter - the mouse isn't really leaving our window
Sam Lantinga <slouken@libsdl.org>
parents: 412
diff changeset
201 (xevent.xcrossing.detail != NotifyInferior) ) {
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
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parents: 75
diff changeset
202 if ( this->input_grab == SDL_GRAB_OFF ) {
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
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diff changeset
203 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
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diff changeset
204 } else {
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
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diff changeset
205 posted = SDL_PrivateMouseMotion(0, 0,
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
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diff changeset
206 xevent.xcrossing.x,
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
207 xevent.xcrossing.y);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
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diff changeset
208 }
0
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209 }
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210 }
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211 break;
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212
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213 /* Gaining input focus? */
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214 case FocusIn: {
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diff changeset
215 #ifdef DEBUG_XEVENTS
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diff changeset
216 printf("FocusIn!\n");
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217 #endif
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218 posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
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219
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220 /* Queue entry into fullscreen mode */
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diff changeset
221 switch_waiting = 0x01 | SDL_FULLSCREEN;
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222 switch_time = SDL_GetTicks() + 1500;
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diff changeset
223 }
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224 break;
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diff changeset
225
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226 /* Losing input focus? */
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diff changeset
227 case FocusOut: {
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diff changeset
228 #ifdef DEBUG_XEVENTS
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diff changeset
229 printf("FocusOut!\n");
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diff changeset
230 #endif
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diff changeset
231 posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
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diff changeset
232
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diff changeset
233 /* Queue leaving fullscreen mode */
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diff changeset
234 switch_waiting = 0x01;
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diff changeset
235 switch_time = SDL_GetTicks() + 200;
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parents:
diff changeset
236 }
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diff changeset
237 break;
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diff changeset
238
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diff changeset
239 /* Generated upon EnterWindow and FocusIn */
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parents:
diff changeset
240 case KeymapNotify: {
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
241 #ifdef DEBUG_XEVENTS
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
242 printf("KeymapNotify!\n");
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
243 #endif
0
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parents:
diff changeset
244 X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
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parents:
diff changeset
245 }
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parents:
diff changeset
246 break;
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diff changeset
247
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diff changeset
248 /* Mouse motion? */
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parents:
diff changeset
249 case MotionNotify: {
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parents:
diff changeset
250 if ( SDL_VideoSurface ) {
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parents:
diff changeset
251 if ( mouse_relative ) {
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parents:
diff changeset
252 if ( using_dga & DGA_MOUSE ) {
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parents:
diff changeset
253 #ifdef DEBUG_MOTION
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parents:
diff changeset
254 printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root);
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parents:
diff changeset
255 #endif
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parents:
diff changeset
256 posted = SDL_PrivateMouseMotion(0, 1,
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parents:
diff changeset
257 xevent.xmotion.x_root,
74212992fb08 Initial revision
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parents:
diff changeset
258 xevent.xmotion.y_root);
74212992fb08 Initial revision
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parents:
diff changeset
259 } else {
74212992fb08 Initial revision
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parents:
diff changeset
260 posted = X11_WarpedMotion(this,&xevent);
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parents:
diff changeset
261 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 } else {
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
263 #ifdef DEBUG_MOTION
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
264 printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
265 #endif
0
74212992fb08 Initial revision
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parents:
diff changeset
266 posted = SDL_PrivateMouseMotion(0, 0,
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parents:
diff changeset
267 xevent.xmotion.x,
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parents:
diff changeset
268 xevent.xmotion.y);
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parents:
diff changeset
269 }
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parents:
diff changeset
270 }
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parents:
diff changeset
271 }
74212992fb08 Initial revision
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parents:
diff changeset
272 break;
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parents:
diff changeset
273
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parents:
diff changeset
274 /* Mouse button press? */
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parents:
diff changeset
275 case ButtonPress: {
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parents:
diff changeset
276 posted = SDL_PrivateMouseButton(SDL_PRESSED,
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parents:
diff changeset
277 xevent.xbutton.button, 0, 0);
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parents:
diff changeset
278 }
74212992fb08 Initial revision
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parents:
diff changeset
279 break;
74212992fb08 Initial revision
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parents:
diff changeset
280
74212992fb08 Initial revision
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parents:
diff changeset
281 /* Mouse button release? */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 case ButtonRelease: {
74212992fb08 Initial revision
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parents:
diff changeset
283 posted = SDL_PrivateMouseButton(SDL_RELEASED,
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 xevent.xbutton.button, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 }
74212992fb08 Initial revision
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parents:
diff changeset
286 break;
74212992fb08 Initial revision
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parents:
diff changeset
287
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parents:
diff changeset
288 /* Key press? */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 case KeyPress: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 SDL_keysym keysym;
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
291
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
292 #ifdef DEBUG_XEVENTS
c3e9d4a623c1 Fixed stuck keys when changing the video mode
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parents: 12
diff changeset
293 printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
294 #endif
0
74212992fb08 Initial revision
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parents:
diff changeset
295 posted = SDL_PrivateKeyboard(SDL_PRESSED,
74212992fb08 Initial revision
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parents:
diff changeset
296 X11_TranslateKey(SDL_Display, &xevent.xkey,
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parents:
diff changeset
297 xevent.xkey.keycode,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 &keysym));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 break;
74212992fb08 Initial revision
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parents:
diff changeset
301
74212992fb08 Initial revision
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parents:
diff changeset
302 /* Key release? */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 case KeyRelease: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 SDL_keysym keysym;
74212992fb08 Initial revision
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parents:
diff changeset
305
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
306 #ifdef DEBUG_XEVENTS
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
307 printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
308 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 /* Check to see if this is a repeated key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 if ( ! X11_KeyRepeat(SDL_Display, &xevent) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 posted = SDL_PrivateKeyboard(SDL_RELEASED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 X11_TranslateKey(SDL_Display, &xevent.xkey,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 xevent.xkey.keycode,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 &keysym));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 /* Have we been iconified? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 case UnmapNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 printf("UnmapNotify!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 /* If we're active, make ourselves inactive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 if ( SDL_GetAppState() & SDL_APPACTIVE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 /* Swap out the gamma before we go inactive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 X11_SwapVidModeGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 /* Send an internal deactivate event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 posted = SDL_PrivateAppActive(0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 SDL_APPACTIVE|SDL_APPINPUTFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 /* Have we been restored? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 case MapNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 printf("MapNotify!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 /* If we're not active, make ourselves active */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 /* Send an internal activate event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 posted = SDL_PrivateAppActive(1, SDL_APPACTIVE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 /* Now that we're active, swap the gamma back */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 X11_SwapVidModeGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 if ( SDL_VideoSurface &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 X11_GrabInputNoLock(this, this->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 }
8
5574376c451d Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
356 X11_CheckMouseModeNoLock(this);
5574376c451d Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
357
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 X11_RefreshDisplay(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 /* Have we been resized or moved? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 case ConfigureNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 if ((xevent.xconfigure.width != SDL_VideoSurface->w) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 (xevent.xconfigure.height != SDL_VideoSurface->h)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 /* FIXME: Find a better fix for the bug with KDE 1.2 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 if ( ! ((xevent.xconfigure.width == 32) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 (xevent.xconfigure.height == 32)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 SDL_PrivateResize(xevent.xconfigure.width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 xevent.xconfigure.height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 /* OpenGL windows need to know about the change */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 if ( SDL_VideoSurface->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 SDL_PrivateExpose();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 /* Have we been requested to quit (or another client message?) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 case ClientMessage: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 if ( (xevent.xclient.format == 32) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 (xevent.xclient.data.l[0] == WM_DELETE_WINDOW) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 posted = SDL_PrivateQuit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 wmmsg.subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 wmmsg.event.xevent = xevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 posted = SDL_PrivateSysWMEvent(&wmmsg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 /* Do we need to refresh ourselves? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 case Expose: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 printf("Expose (count = %d)\n", xevent.xexpose.count);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) {
161
eb6b76a95f2d An expose event is now sent when using XVideo output.
Sam Lantinga <slouken@libsdl.org>
parents: 111
diff changeset
412 X11_RefreshDisplay(this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 printf("Unhandled event %d\n", xevent.type);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 /* Only post the event if we're watching for it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 wmmsg.subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 wmmsg.event.xevent = xevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 posted = SDL_PrivateSysWMEvent(&wmmsg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 return(posted);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 /* Ack! XPending() actually performs a blocking read if no events available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 int X11_Pending(Display *display)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 /* Flush the display connection and look to see if events are queued */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
440 pXFlush(display);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
441 if ( pXEventsQueued(display, QueuedAlready) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 /* More drastic measures are required -- see if X is ready to talk */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 static struct timeval zero_time; /* static == 0 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 int x11_fd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 fd_set fdset;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 x11_fd = ConnectionNumber(display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 FD_ZERO(&fdset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 FD_SET(x11_fd, &fdset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
455 return(pXPending(display));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 /* Oh well, nothing is ready .. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 void X11_PumpEvents(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 int pending;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 /* Keep processing pending events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 pending = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 while ( X11_Pending(SDL_Display) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 X11_DispatchEvent(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 ++pending;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 if ( switch_waiting ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 Uint32 now;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 now = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 if ( pending || !SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 /* Try again later... */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 if ( switch_waiting & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 switch_time = now + 1500;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 switch_time = now + 200;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 } else if ( now >= switch_time ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 Uint32 go_fullscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486
74212992fb08 Initial revision
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parents:
diff changeset
487 go_fullscreen = switch_waiting & SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 switch_waiting = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 if ( go_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 X11_LeaveFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 /* Handle focus in/out when grabbed */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 if ( go_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 X11_GrabInputNoLock(this, this->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 X11_GrabInputNoLock(this, SDL_GRAB_OFF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 X11_CheckMouseModeNoLock(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 void X11_InitKeymap(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 /* Odd keys used in international keyboards */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 for ( i=0; i<SDL_TABLESIZE(ODD_keymap); ++i )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 ODD_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 #ifdef XK_dead_circumflex
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 /* These X keysyms have 0xFE as the high byte */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 ODD_keymap[XK_dead_circumflex&0xFF] = SDLK_CARET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 #endif
805
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
519 #ifdef XK_ISO_Level3_Shift
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
520 ODD_keymap[XK_ISO_Level3_Shift&0xFF] = SDLK_MODE; /* "Alt Gr" key */
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
521 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 /* Map the miscellaneous keys */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 for ( i=0; i<SDL_TABLESIZE(MISC_keymap); ++i )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 MISC_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 /* These X keysyms have 0xFF as the high byte */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 MISC_keymap[XK_BackSpace&0xFF] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 MISC_keymap[XK_Tab&0xFF] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 MISC_keymap[XK_Clear&0xFF] = SDLK_CLEAR;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 MISC_keymap[XK_Return&0xFF] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 MISC_keymap[XK_Escape&0xFF] = SDLK_ESCAPE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 MISC_keymap[XK_Delete&0xFF] = SDLK_DELETE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 MISC_keymap[XK_KP_0&0xFF] = SDLK_KP0; /* Keypad 0-9 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 MISC_keymap[XK_KP_1&0xFF] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 MISC_keymap[XK_KP_2&0xFF] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 MISC_keymap[XK_KP_3&0xFF] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 MISC_keymap[XK_KP_4&0xFF] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 MISC_keymap[XK_KP_5&0xFF] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 MISC_keymap[XK_KP_6&0xFF] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 MISC_keymap[XK_KP_7&0xFF] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 MISC_keymap[XK_KP_8&0xFF] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 MISC_keymap[XK_KP_9&0xFF] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 MISC_keymap[XK_KP_Insert&0xFF] = SDLK_KP0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 MISC_keymap[XK_KP_End&0xFF] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 MISC_keymap[XK_KP_Down&0xFF] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 MISC_keymap[XK_KP_Page_Down&0xFF] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 MISC_keymap[XK_KP_Left&0xFF] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 MISC_keymap[XK_KP_Begin&0xFF] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 MISC_keymap[XK_KP_Right&0xFF] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 MISC_keymap[XK_KP_Home&0xFF] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 MISC_keymap[XK_KP_Up&0xFF] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 MISC_keymap[XK_KP_Page_Up&0xFF] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 MISC_keymap[XK_KP_Delete&0xFF] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 MISC_keymap[XK_KP_Decimal&0xFF] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 MISC_keymap[XK_KP_Divide&0xFF] = SDLK_KP_DIVIDE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 MISC_keymap[XK_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 MISC_keymap[XK_KP_Subtract&0xFF] = SDLK_KP_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 MISC_keymap[XK_KP_Add&0xFF] = SDLK_KP_PLUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 MISC_keymap[XK_KP_Enter&0xFF] = SDLK_KP_ENTER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 MISC_keymap[XK_Up&0xFF] = SDLK_UP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 MISC_keymap[XK_Down&0xFF] = SDLK_DOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 MISC_keymap[XK_Right&0xFF] = SDLK_RIGHT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 MISC_keymap[XK_Left&0xFF] = SDLK_LEFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 MISC_keymap[XK_Home&0xFF] = SDLK_HOME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 MISC_keymap[XK_End&0xFF] = SDLK_END;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 MISC_keymap[XK_Page_Up&0xFF] = SDLK_PAGEUP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 MISC_keymap[XK_Page_Down&0xFF] = SDLK_PAGEDOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 MISC_keymap[XK_F1&0xFF] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 MISC_keymap[XK_F2&0xFF] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 MISC_keymap[XK_F3&0xFF] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 MISC_keymap[XK_F4&0xFF] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 MISC_keymap[XK_F5&0xFF] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 MISC_keymap[XK_F6&0xFF] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 MISC_keymap[XK_F7&0xFF] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 MISC_keymap[XK_F8&0xFF] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 MISC_keymap[XK_F9&0xFF] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 MISC_keymap[XK_F10&0xFF] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 MISC_keymap[XK_F11&0xFF] = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 MISC_keymap[XK_F12&0xFF] = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 MISC_keymap[XK_F13&0xFF] = SDLK_F13;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 MISC_keymap[XK_F14&0xFF] = SDLK_F14;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 MISC_keymap[XK_F15&0xFF] = SDLK_F15;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 MISC_keymap[XK_Caps_Lock&0xFF] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 MISC_keymap[XK_Shift_R&0xFF] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 MISC_keymap[XK_Shift_L&0xFF] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 MISC_keymap[XK_Control_R&0xFF] = SDLK_RCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 MISC_keymap[XK_Control_L&0xFF] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 MISC_keymap[XK_Alt_R&0xFF] = SDLK_RALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 MISC_keymap[XK_Alt_L&0xFF] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 MISC_keymap[XK_Super_L&0xFF] = SDLK_LSUPER; /* Left "Windows" */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 MISC_keymap[XK_Super_R&0xFF] = SDLK_RSUPER; /* Right "Windows */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 MISC_keymap[XK_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 MISC_keymap[XK_Multi_key&0xFF] = SDLK_COMPOSE; /* Multi-key compose */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 MISC_keymap[XK_Help&0xFF] = SDLK_HELP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 MISC_keymap[XK_Print&0xFF] = SDLK_PRINT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 MISC_keymap[XK_Sys_Req&0xFF] = SDLK_SYSREQ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 MISC_keymap[XK_Break&0xFF] = SDLK_BREAK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 MISC_keymap[XK_Menu&0xFF] = SDLK_MENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 MISC_keymap[XK_Hyper_R&0xFF] = SDLK_MENU; /* Windows "Menu" key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 SDL_keysym *X11_TranslateKey(Display *display, XKeyEvent *xkey, KeyCode kc,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 SDL_keysym *keysym)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 KeySym xsym;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 /* Get the raw keyboard scancode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 keysym->scancode = kc;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
622 xsym = pXKeycodeToKeysym(display, kc, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 #ifdef DEBUG_KEYS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 fprintf(stderr, "Translating key 0x%.4x (%d)\n", xsym, kc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 /* Get the translated SDL virtual keysym */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 keysym->sym = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 if ( xsym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 switch (xsym>>8) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 case 0x1005FF:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 #ifdef SunXK_F36
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 if ( xsym == SunXK_F36 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 keysym->sym = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 #ifdef SunXK_F37
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 if ( xsym == SunXK_F37 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 keysym->sym = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 case 0x00: /* Latin 1 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 case 0x01: /* Latin 2 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 case 0x02: /* Latin 3 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 case 0x03: /* Latin 4 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 case 0x04: /* Katakana */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 case 0x05: /* Arabic */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 case 0x06: /* Cyrillic */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 case 0x07: /* Greek */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 case 0x08: /* Technical */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 case 0x0A: /* Publishing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 case 0x0C: /* Hebrew */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 case 0x0D: /* Thai */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 keysym->sym = (SDLKey)(xsym&0xFF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 /* Map capital letter syms to lowercase */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 if ((keysym->sym >= 'A')&&(keysym->sym <= 'Z'))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 keysym->sym += ('a'-'A');
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 case 0xFE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 keysym->sym = ODD_keymap[xsym&0xFF];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 case 0xFF:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 keysym->sym = MISC_keymap[xsym&0xFF];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 fprintf(stderr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 "X11: Unknown xsym, sym = 0x%04x\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 (unsigned int)xsym);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 /* X11 doesn't know how to translate the key! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 switch (kc) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 /* Caution:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 These keycodes are from the Microsoft Keyboard
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 case 115:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 keysym->sym = SDLK_LSUPER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 case 116:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 keysym->sym = SDLK_RSUPER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 case 117:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 keysym->sym = SDLK_MENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 * no point in an error message; happens for
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 * several keys when we get a keymap notify
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 keysym->mod = KMOD_NONE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 /* If UNICODE is on, get the UNICODE value for the key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 keysym->unicode = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 if ( SDL_TranslateUNICODE && xkey ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 static XComposeStatus state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 /* Until we handle the IM protocol, use XLookupString() */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 unsigned char keybuf[32];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 #define BROKEN_XFREE86_INTERNATIONAL_KBD
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 /* This appears to be a magical flag that is used with AltGr on
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 international keyboards to signal alternate key translations.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 The flag doesn't show up when in fullscreen mode (?)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 FIXME: Check to see if this code is safe for other servers.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 #ifdef BROKEN_XFREE86_INTERNATIONAL_KBD
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 /* Work around what appears to be a bug in XFree86 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 if ( SDL_GetModState() & KMOD_MODE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 xkey->state |= (1<<13);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 /* Look up the translated value for the key event */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
714 if ( pXLookupString(xkey, (char *)keybuf, sizeof(keybuf),
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 NULL, &state) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 * FIXME,: XLookupString() may yield more than one
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 * character, so we need a mechanism to allow for
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 * this (perhaps generate null keypress events with
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 * a unicode value)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 keysym->unicode = keybuf[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 return(keysym);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 /* X11 modifier masks for various keys */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 static unsigned meta_l_mask, meta_r_mask, alt_l_mask, alt_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 static unsigned num_mask, mode_switch_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 static void get_modifier_masks(Display *display)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 static unsigned got_masks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 int i, j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 XModifierKeymap *xmods;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 unsigned n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 if(got_masks)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
742 xmods = pXGetModifierMapping(display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 n = xmods->max_keypermod;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 for(i = 3; i < 8; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 for(j = 0; j < n; j++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 KeyCode kc = xmods->modifiermap[i * n + j];
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
747 KeySym ks = pXKeycodeToKeysym(display, kc, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 unsigned mask = 1 << i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 switch(ks) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 case XK_Num_Lock:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 num_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 case XK_Alt_L:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 alt_l_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 case XK_Alt_R:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 alt_r_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 case XK_Meta_L:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 meta_l_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 case XK_Meta_R:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 meta_r_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 case XK_Mode_switch:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 mode_switch_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 }
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
765 pXFreeModifiermap(xmods);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 got_masks = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771 * This function is semi-official; it is not officially exported and should
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 * not be considered part of the SDL API, but may be used by client code
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 * that *really* needs it (including legacy code).
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774 * It is slow, though, and should be avoided if possible.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
775 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776 * Note that it isn't completely accurate either; in particular, multi-key
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777 * sequences (dead accents, compose key sequences) will not work since the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 * state has been irrevocably lost.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 Uint16 X11_KeyToUnicode(SDLKey keysym, SDLMod modifiers)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 struct SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 char keybuf[32];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 KeySym xsym = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 XKeyEvent xkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 Uint16 unicode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 if ( !this || !SDL_Display ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 memset(&xkey, 0, sizeof(xkey));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 xkey.display = SDL_Display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 xsym = keysym; /* last resort if not found */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 for (i = 0; i < 256; ++i) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 if ( MISC_keymap[i] == keysym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 xsym = 0xFF00 | i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 } else if ( ODD_keymap[i] == keysym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 xsym = 0xFE00 | i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
806
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
807 xkey.keycode = pXKeysymToKeycode(xkey.display, xsym);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
808
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
809 get_modifier_masks(SDL_Display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 if(modifiers & KMOD_SHIFT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 xkey.state |= ShiftMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 if(modifiers & KMOD_CAPS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 xkey.state |= LockMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814 if(modifiers & KMOD_CTRL)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815 xkey.state |= ControlMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 if(modifiers & KMOD_MODE)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 xkey.state |= mode_switch_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 if(modifiers & KMOD_LALT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 xkey.state |= alt_l_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 if(modifiers & KMOD_RALT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 xkey.state |= alt_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 if(modifiers & KMOD_LMETA)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 xkey.state |= meta_l_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 if(modifiers & KMOD_RMETA)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 xkey.state |= meta_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 if(modifiers & KMOD_NUM)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 xkey.state |= num_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 unicode = 0;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
830 if ( pXLookupString(&xkey, keybuf, sizeof(keybuf), NULL, NULL) )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 unicode = (unsigned char)keybuf[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832 return(unicode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 * Called when focus is regained, to read the keyboard state and generate
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 * synthetic keypress/release events.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838 * key_vec is a bit vector of keycodes (256 bits)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 void X11_SetKeyboardState(Display *display, const char *key_vec)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 char keys_return[32];
412
ac59b067815b Fix uninitialized variable warning
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
843 int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 KeyCode xcode[SDLK_LAST];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845 Uint8 new_kstate[SDLK_LAST];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 Uint8 *kstate = SDL_GetKeyState(NULL);
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
847 SDLMod modstate;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
848 Window junk_window;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
849 int x, y;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
850 unsigned int mask;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 /* The first time the window is mapped, we initialize key state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 if ( ! key_vec ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
854 pXQueryKeymap(display, keys_return);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 key_vec = keys_return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
858 /* Get the keyboard modifier state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
859 modstate = 0;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
860 get_modifier_masks(display);
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
861 if ( pXQueryPointer(display, DefaultRootWindow(display),
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
862 &junk_window, &junk_window, &x, &y, &x, &y, &mask) ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
863 if ( mask & LockMask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
864 modstate |= KMOD_CAPS;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
865 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
866 if ( mask & mode_switch_mask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
867 modstate |= KMOD_MODE;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
868 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
869 if ( mask & num_mask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
870 modstate |= KMOD_NUM;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
871 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
872 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
873
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
874 /* Zero the new keyboard state and generate it */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
875 memset(new_kstate, SDL_RELEASED, sizeof(new_kstate));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877 * An obvious optimisation is to check entire longwords at a time in
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 * both loops, but we can't be sure the arrays are aligned so it's not
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 * worth the extra complexity
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 for(i = 0; i < 32; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 int j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 if(!key_vec[i])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 continue;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 for(j = 0; j < 8; j++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886 if(key_vec[i] & (1 << j)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 SDL_keysym sk;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888 KeyCode kc = i << 3 | j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 X11_TranslateKey(display, NULL, kc, &sk);
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
890 new_kstate[sk.sym] = SDL_PRESSED;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
891 xcode[sk.sym] = kc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
892 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895 for(i = SDLK_FIRST+1; i < SDLK_LAST; i++) {
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
896 int state = new_kstate[i];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
898 if ( state == SDL_PRESSED ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
899 switch (i) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
900 case SDLK_LSHIFT:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
901 modstate |= KMOD_LSHIFT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
902 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
903 case SDLK_RSHIFT:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
904 modstate |= KMOD_RSHIFT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
905 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
906 case SDLK_LCTRL:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
907 modstate |= KMOD_LCTRL;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
908 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
909 case SDLK_RCTRL:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
910 modstate |= KMOD_RCTRL;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
911 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
912 case SDLK_LALT:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
913 modstate |= KMOD_LALT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
914 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
915 case SDLK_RALT:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
916 modstate |= KMOD_RALT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
917 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
918 case SDLK_LMETA:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
919 modstate |= KMOD_LMETA;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
920 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
921 case SDLK_RMETA:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
922 modstate |= KMOD_RMETA;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
923 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
924 default:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
925 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
926 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
927 }
412
ac59b067815b Fix uninitialized variable warning
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
928 if ( kstate[i] != state ) {
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
929 kstate[i] = state;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
930 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
931 }
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
932
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
933 /* Hack - set toggle key state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
934 if ( modstate & KMOD_CAPS ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
935 kstate[SDLK_CAPSLOCK] = SDL_PRESSED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
936 } else {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
937 kstate[SDLK_CAPSLOCK] = SDL_RELEASED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
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938 }
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939 if ( modstate & KMOD_NUM ) {
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940 kstate[SDLK_NUMLOCK] = SDL_PRESSED;
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941 } else {
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942 kstate[SDLK_NUMLOCK] = SDL_RELEASED;
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943 }
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944
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945 /* Set the final modifier state */
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946 SDL_SetModState(modstate);
0
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947 }
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948
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949 void X11_InitOSKeymap(_THIS)
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950 {
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951 X11_InitKeymap();
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952 }
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953