annotate include/SDL_active.h @ 1176:dd2a8deeb26d

Date: Mon, 17 Oct 2005 20:09:03 -0400 From: Mark Schreiber <mark7@alumni.cmu.edu> To: ryan@clutteredmind.org Subject: [PATCH]SDL mprotect() crash fix (I'm going to throw this patch your way at the suggestion of #SDL -- for some reason, I had some difficulty sending it to the main list last time, and I go bonkers subscribing to send each email or patch...) Currently, when I run SDL applications as non-root using SDL_VIDEODRIVER=dga, the fbdev fallback mprotect()s read/write the proper size of mmapped /dev/fb0 (7.5MB), but on framebuffer release mprotect()s read-only the range by the entire size of my video memory (128MB), which causes a segfault: #0 0x002a9a27 in ?? () from /lib/libc.so.6 #1 0x04a63eb6 in SDL_XDGAUnmapFramebuffer (screen=3D0) at XF86DGA2.c:978 #2 0x04a63efc in SDL_XDGACloseFramebuffer (dpy=3D0x9d3f008, screen=3D0) at XF86DGA2.c:268 #3 0x04a68b57 in DGA_Available () at SDL_dgavideo.c:98 #4 0x04a53677 in SDL_VideoInit (driver_name=3D0xbfb0bfc7 "dga", flags=3D0) at SDL_video.c:180 #5 0x04a2613f in SDL_InitSubSystem (flags=3D32) at SDL.c:74 #6 0x04a2617c in SDL_Init (flags=3D32) at SDL.c:166 #7 0x08049722 in main (argc=3D1, argv=3D0x0) at testwin.c:32 This is SDL 1.2.8 on Fedora Core 4, radeon driver for a Radeon 9250, xorg-x11-6.8.2-37. I've attached a one-line patch against SDL CVS that updates the size of the framebuffer at framebuffer map time so that the mprotect() on unmap will be the same size. I'm not sure if this is the best approach (i.e. one might want to retain the original value), but it does make my SDL applications work without segfaulting. -- Best of luck, Mark Schreiber
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 19 Nov 2005 18:57:00 +0000
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children c9b51268668f
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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19 Sam Lantinga
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b8688cfdc232 Updated the headers with the correct e-mail address
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Include file for SDL application focus event handling */
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29
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30 #ifndef _SDL_active_h
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31 #define _SDL_active_h
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32
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33 #include "begin_code.h"
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34 /* Set up for C function definitions, even when using C++ */
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35 #ifdef __cplusplus
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36 extern "C" {
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37 #endif
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38
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39 /* The available application states */
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40 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
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41 #define SDL_APPINPUTFOCUS 0x02 /* The app has input focus */
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42 #define SDL_APPACTIVE 0x04 /* The application is active */
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43
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44 /* Function prototypes */
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45 /*
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46 * This function returns the current state of the application, which is a
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47 * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
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48 * SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to
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49 * see your application, otherwise it has been iconified or disabled.
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50 */
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9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
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51 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
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52
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53
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54 /* Ends C function definitions when using C++ */
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55 #ifdef __cplusplus
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56 }
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57 #endif
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58 #include "close_code.h"
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59
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60 #endif /* _SDL_active_h */