Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_CDStatus.3 @ 892:dc29e5907694
Date: Sun, 18 Apr 2004 16:09:53 -0400 (EDT)
From: David MacCormack
Subject: [SDL] Linux joystick patch
I recently got myself a PS2 -> USB converter (a super joybox 5). It
accepts 4 PSX/PS2 controllers. It's implemented as a HID, which is nice
because it doesn't require its own driver, but the problem is that it's
implemented as a *single* HID -- that is, it shows up as a single
joystick with 19 axes, 4 hats, and 48 buttons. This poses a problem for a
number of apps which use SDL (stella, fce ultra, zsnes, to name a few) and
see only a single (physical) joystick even though there are really 4
(logical) joysticks. There are a number of these types of devices on the
market, and I've seen others post messages (in the zsnes forum, for
example) with the same problem, so I came up with what I think is a pretty
generic solution.
I patched src/joystick/linux/SDL_sysjoystic.c to include support for
logical joysticks; basically, it's a static array and supporting functions
that map a single physical joystick to multiple logical joysticks. The
attached patch has the new code. It's wrapped inside #ifndef
statements so that you can get the old behavior if you want.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 May 2004 18:46:24 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_CDStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_CDStatus\- Returns the current status of the given drive\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBCDstatus \fBSDL_CDStatus\fP\fR(\fBSDL_CD *cdrom\fR); | |
9 \fB/* Given a status, returns true if there\&'s a disk in the drive */ | |
10 #define CD_INDRIVE(status) ((int)status > 0) | |
11 .SH "DESCRIPTION" | |
12 .PP | |
13 This function returns the current status of the given drive\&. Status is described like so: | |
14 .PP | |
15 .nf | |
16 \f(CWtypedef enum { | |
17 CD_TRAYEMPTY, | |
18 CD_STOPPED, | |
19 CD_PLAYING, | |
20 CD_PAUSED, | |
21 CD_ERROR = -1 | |
22 } CDstatus;\fR | |
23 .fi | |
24 .PP | |
25 .PP | |
26 If the drive has a CD in it, the table of contents of the CD and current play position of the CD will be stored in the SDL_CD structure\&. | |
27 .PP | |
28 The macro \fBCD_INDRIVE\fP is provided for convenience, and given a status returns true if there\&'s a disk in the drive\&. | |
29 .PP | |
30 .RS | |
31 \fBNote: | |
32 .PP | |
33 \fBSDL_CDStatus\fP also updates the \fI\fBSDL_CD\fR\fR structure passed to it\&. | |
34 .RE | |
35 .SH "EXAMPLE" | |
36 .PP | |
37 .nf | |
38 \f(CWint playTrack(int track) | |
39 { | |
40 int playing = 0; | |
41 | |
42 if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) { | |
43 /* clamp to the actual number of tracks on the CD */ | |
44 if (track >= cdrom->numtracks) { | |
45 track = cdrom->numtracks-1; | |
46 } | |
47 | |
48 if ( SDL_CDPlayTracks(cdrom, track, 0, 1, 0) == 0 ) { | |
49 playing = 1; | |
50 } | |
51 } | |
52 return playing; | |
53 }\fR | |
54 .fi | |
55 .PP | |
56 .SH "SEE ALSO" | |
57 .PP | |
58 \fI\fBSDL_CD\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
59 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |