Mercurial > sdl-ios-xcode
annotate README.Win32 @ 328:dc21fa30faa9
RPM dependency fix courtesy of Edward Rudd
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 31 Mar 2002 04:07:05 +0000 |
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2 ============================================================================== | |
3 Using the Simple DirectMedia Layer with Windows 95,NT | |
4 ============================================================================== | |
5 | |
6 These instructions are for people using the GNU free compilers. | |
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7 If you want to use Microsoft VC++ with SDL, read "VisualC.html" or |
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8 if you want to use Borland C++ Builder or the free Borland compiler, |
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9 read "BorlandC.html". |
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11 ============================================================================== | |
12 I. Building the Simple DirectMedia Layer libraries: | |
13 (This step isn't necessary if you have the SDL binary distribution) | |
14 | |
15 First, get gcc compiler for Win32, which can be found at: | |
16 http://www.libsdl.org/Xmingw32/index.html | |
17 | |
18 Grab the cross configure and make scripts, and then run: | |
19 sh cross-configure.sh | |
20 sh cross-make.sh install | |
21 If you have already built SDL natively, you must do "make distclean" | |
22 before you build for Win32. | |
23 | |
24 If everything compiles successfully, you now have SDL.dll and gcc archive | |
25 libraries libSDLmain.a and libSDL.a installed in /usr/local/cross-tools/ | |
26 | |
27 ============================================================================== | |
28 II. Building the Simple DirectMedia Layer test programs: | |
29 | |
30 This is easy once you have built the libraries: | |
31 | |
32 cd test; sh ../cross-configure.sh; sh ../cross-make.sh | |
33 | |
34 ============================================================================== | |
35 III. Building the Simple DirectMedia Layer demo programs: | |
36 | |
37 Go to the directory containing the demo you want to build and type: | |
38 | |
39 sh cross-configure.sh; sh cross-make.sh | |
40 | |
41 Be sure to rename the demo to use the .exe extension, or Windows will | |
42 not be able to execute it. | |
43 | |
44 ============================================================================== | |
45 IV. Enjoy! :) | |
46 | |
47 If you have a project you'd like me to know about, or want to ask questions, | |
48 go ahead and join the SDL developer's mailing list by sending e-mail to: | |
49 | |
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50 sdl-request@libsdl.org |
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52 and put "subscribe" into the subject of the message. Or alternatively you |
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53 can use the web interface: |
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54 |
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55 http://www.libsdl.org/mailman/listinfo/sdl |
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57 ============================================================================== | |
58 |