annotate src/joystick/SDL_sysjoystick.h @ 3162:dc1eb82ffdaa

Von: Thomas Zimmermann Betreff: [SDL] [PATCH] Make static variables const Datum: Tue, 19 May 2009 19:45:37 +0200 Hi, this is a set of simple changes which make some of SDL's internal static arrays constant. The purpose is to shrink the number of write-able static bytes and thus increase the number of memory pages shared between SDL applications. The patch set is against trunk@4513. Each of the attached patch files is specific to a sub-system. The set is completed by a second mail, because of the list's 40 KiB limit. The files readelf-r4513.txt and readelf-const-patch.txt where made by calling 'readelf -S libSDL.so'. They show the difference in ELF sections without and with the patch. Some numbers measured on my x86-64: Before [13] .rodata PROGBITS 00000000000eaaa0 000eaaa0 0000000000008170 0000000000000000 A 0 0 32 [19] .data.rel.ro PROGBITS 00000000003045e0 001045e0 00000000000023d0 0000000000000000 WA 0 0 32 [23] .data PROGBITS 00000000003076e0 001076e0 0000000000004988 0000000000000000 WA 0 0 32 After [13] .rodata PROGBITS 00000000000eaaa0 000eaaa0 0000000000009a50 0000000000000000 A 0 0 32 [19] .data.rel.ro PROGBITS 0000000000306040 00106040 0000000000002608 0000000000000000 WA 0 0 32 [23] .data PROGBITS 0000000000309360 00109360 0000000000002e88 0000000000000000 WA 0 0 32 The size of the write-able data section decreased considerably. Some entries became const-after-relocation, while most of its content went straight into the read-only data section. Best regards, Thomas
author Sam Lantinga <slouken@libsdl.org>
date Wed, 03 Jun 2009 04:37:27 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is SDL_free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* This is the system specific header for the SDL joystick API */
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25
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26 #include "SDL_joystick.h"
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27
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28 /* The SDL joystick structure */
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29 struct _SDL_Joystick
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30 {
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31 Uint8 index; /* Device index */
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32 const char *name; /* Joystick name - system dependent */
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33
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34 int naxes; /* Number of axis controls on the joystick */
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35 Sint16 *axes; /* Current axis states */
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37 int nhats; /* Number of hats on the joystick */
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38 Uint8 *hats; /* Current hat states */
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39
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40 int nballs; /* Number of trackballs on the joystick */
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41 struct balldelta
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42 {
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43 int dx;
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44 int dy;
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45 } *balls; /* Current ball motion deltas */
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46
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47 int nbuttons; /* Number of buttons on the joystick */
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48 Uint8 *buttons; /* Current button states */
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49
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50 struct joystick_hwdata *hwdata; /* Driver dependent information */
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52 int ref_count; /* Reference count for multiple opens */
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53 };
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54
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55 /* Function to scan the system for joysticks.
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56 * Joystick 0 should be the system default joystick.
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57 * This function should return the number of available joysticks, or -1
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58 * on an unrecoverable fatal error.
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59 */
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60 extern int SDL_SYS_JoystickInit(void);
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61
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62 /* Function to get the device-dependent name of a joystick */
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63 extern const char *SDL_SYS_JoystickName(int index);
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64
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65 /* Function to open a joystick for use.
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66 The joystick to open is specified by the index field of the joystick.
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67 This should fill the nbuttons and naxes fields of the joystick structure.
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68 It returns 0, or -1 if there is an error.
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69 */
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70 extern int SDL_SYS_JoystickOpen(SDL_Joystick * joystick);
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72 /* Function to update the state of a joystick - called as a device poll.
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73 * This function shouldn't update the joystick structure directly,
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74 * but instead should call SDL_PrivateJoystick*() to deliver events
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75 * and update joystick device state.
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76 */
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77 extern void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick);
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78
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79 /* Function to close a joystick after use */
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80 extern void SDL_SYS_JoystickClose(SDL_Joystick * joystick);
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81
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82 /* Function to perform any system-specific joystick related cleanup */
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83 extern void SDL_SYS_JoystickQuit(void);
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84
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85 /* vi: set ts=4 sw=4 expandtab: */