Mercurial > sdl-ios-xcode
annotate src/audio/ums/SDL_umsaudio.h @ 3162:dc1eb82ffdaa
Von: Thomas Zimmermann
Betreff: [SDL] [PATCH] Make static variables const
Datum: Tue, 19 May 2009 19:45:37 +0200
Hi,
this is a set of simple changes which make some of SDL's internal static
arrays constant. The purpose is to shrink the number of write-able
static bytes and thus increase the number of memory pages shared between
SDL applications.
The patch set is against trunk@4513. Each of the attached patch files is
specific to a sub-system. The set is completed by a second mail, because
of the list's 40 KiB limit.
The files readelf-r4513.txt and readelf-const-patch.txt where made by
calling 'readelf -S libSDL.so'. They show the difference in ELF sections
without and with the patch. Some numbers measured on my x86-64:
Before
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000008170 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 00000000003045e0 001045e0
00000000000023d0 0000000000000000 WA 0 0 32
[23] .data PROGBITS 00000000003076e0 001076e0
0000000000004988 0000000000000000 WA 0 0 32
After
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000009a50 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 0000000000306040 00106040
0000000000002608 0000000000000000 WA 0 0 32
[23] .data PROGBITS 0000000000309360 00109360
0000000000002e88 0000000000000000 WA 0 0 32
The size of the write-able data section decreased considerably. Some
entries became const-after-relocation, while most of its content went
straight into the read-only data section.
Best regards, Thomas
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 03 Jun 2009 04:37:27 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
rev | line source |
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0 | 1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Carsten Griwodz | |
20 griff@kom.tu-darmstadt.de | |
21 | |
22 based on linux/SDL_dspaudio.h by Sam Lantinga | |
23 */ | |
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Use consistent identifiers for the various platforms we support.
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24 #include "SDL_config.h" |
0 | 25 |
26 #ifndef _SDL_UMSaudio_h | |
27 #define _SDL_UMSaudio_h | |
28 | |
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New configure-based build system. Still work in progress, but much improved
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29 #include <UMS/UMSAudioDevice.h> |
0 | 30 |
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31 #include "../SDL_sysaudio.h" |
0 | 32 |
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33 /* Hidden "this" pointer for the audio functions */ |
0 | 34 #define _THIS SDL_AudioDevice *this |
35 | |
36 struct SDL_PrivateAudioData | |
37 { | |
38 /* Pointer to the (open) UMS audio device */ | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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39 Environment *ev; |
0 | 40 UMSAudioDevice umsdev; |
41 | |
42 /* Raw mixing buffer */ | |
43 UMSAudioTypes_Buffer playbuf; | |
44 UMSAudioTypes_Buffer fillbuf; | |
45 | |
46 long bytesPerSample; | |
47 }; | |
48 | |
49 #endif /* _SDL_UMSaudio_h */ | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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50 /* vi: set ts=4 sw=4 expandtab: */ |