Mercurial > sdl-ios-xcode
annotate src/audio/esd/SDL_esdaudio.h @ 3162:dc1eb82ffdaa
Von: Thomas Zimmermann
Betreff: [SDL] [PATCH] Make static variables const
Datum: Tue, 19 May 2009 19:45:37 +0200
Hi,
this is a set of simple changes which make some of SDL's internal static
arrays constant. The purpose is to shrink the number of write-able
static bytes and thus increase the number of memory pages shared between
SDL applications.
The patch set is against trunk@4513. Each of the attached patch files is
specific to a sub-system. The set is completed by a second mail, because
of the list's 40 KiB limit.
The files readelf-r4513.txt and readelf-const-patch.txt where made by
calling 'readelf -S libSDL.so'. They show the difference in ELF sections
without and with the patch. Some numbers measured on my x86-64:
Before
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000008170 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 00000000003045e0 001045e0
00000000000023d0 0000000000000000 WA 0 0 32
[23] .data PROGBITS 00000000003076e0 001076e0
0000000000004988 0000000000000000 WA 0 0 32
After
[13] .rodata PROGBITS 00000000000eaaa0 000eaaa0
0000000000009a50 0000000000000000 A 0 0 32
[19] .data.rel.ro PROGBITS 0000000000306040 00106040
0000000000002608 0000000000000000 WA 0 0 32
[23] .data PROGBITS 0000000000309360 00109360
0000000000002e88 0000000000000000 WA 0 0 32
The size of the write-able data section decreased considerably. Some
entries became const-after-relocation, while most of its content went
straight into the read-only data section.
Best regards, Thomas
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 03 Jun 2009 04:37:27 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_esdaudio_h | |
25 #define _SDL_esdaudio_h | |
26 | |
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27 #include "../SDL_sysaudio.h" |
0 | 28 |
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29 /* Hidden "this" pointer for the audio functions */ |
0 | 30 #define _THIS SDL_AudioDevice *this |
31 | |
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32 struct SDL_PrivateAudioData |
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33 { |
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34 /* The file descriptor for the audio device */ |
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35 int audio_fd; |
0 | 36 |
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37 /* The parent process id, to detect when application quits */ |
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38 pid_t parent; |
0 | 39 |
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40 /* Raw mixing buffer */ |
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41 Uint8 *mixbuf; |
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42 int mixlen; |
0 | 43 |
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44 /* Support for audio timing using a timer */ |
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45 float frame_ticks; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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46 float next_frame; |
0 | 47 }; |
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48 #define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ |
0 | 49 |
50 #endif /* _SDL_esdaudio_h */ | |
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51 /* vi: set ts=4 sw=4 expandtab: */ |