Mercurial > sdl-ios-xcode
annotate strip_fPIC.sh @ 809:dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
From: Dmitry Yakimov
Subject: [SDL] [PATCH] SDL bug patch
Let me introduce 2 fixes to SDL.
1. Preventing great slowdown on fast machines while hardware
flipping (it's obviously bug).
2. Setting up 85 Hz of monitor if supported. The reason is that
Win98 by default sets lowest frequency 60 Hz.
And we can't set up maximum frequency because some users can have
wrong monitor drivers.
This is important for shareware and commercial programs.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 11 Feb 2004 16:10:16 +0000 |
parents | 48c34d68918e |
children |
rev | line source |
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0 | 1 #!/bin/sh |
2 # | |
3 # libtool assumes that the compiler can handle the -fPIC flag | |
4 # This isn't always true (for example, nasm can't handle it) | |
5 command="" | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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6 while [ $# -gt 0 ]; do |
22
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
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7 case "$1" in |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
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8 -?PIC) |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
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9 # Ignore -fPIC and -DPIC options |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
10 ;; |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
11 *) |
0 | 12 command="$command $1" |
22
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
13 ;; |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
14 esac |
0 | 15 shift |
16 done | |
17 echo $command | |
18 exec $command |