annotate docs/man3/SDL_WaitThread.3 @ 809:dba98fb391e7

Date: Tue, 13 Jan 2004 19:25:37 +0300 From: Dmitry Yakimov Subject: [SDL] [PATCH] SDL bug patch Let me introduce 2 fixes to SDL. 1. Preventing great slowdown on fast machines while hardware flipping (it's obviously bug). 2. Setting up 85 Hz of monitor if supported. The reason is that Win98 by default sets lowest frequency 60 Hz. And we can't set up maximum frequency because some users can have wrong monitor drivers. This is important for shareware and commercial programs.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 11 Feb 2004 16:10:16 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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1 .TH "SDL_WaitThread" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_WaitThread\- Wait for a thread to finish\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 #include "SDL_thread\&.h"
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8 .sp
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9 \fBvoid \fBSDL_WaitThread\fP\fR(\fBSDL_Thread *thread, int *status\fR);
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10 .SH "DESCRIPTION"
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11 .PP
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12 Wait for a thread to finish (timeouts are not supported)\&.
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13 .SH "RETURN VALUE"
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14 .PP
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15 The return code for the thread function is placed in the area pointed to by \fBstatus\fR, if \fBstatus\fR is not \fBNULL\fR\&.
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16 .SH "SEE ALSO"
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17 .PP
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18 \fI\fBSDL_CreateThread\fP\fR
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19 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01