Mercurial > sdl-ios-xcode
annotate src/main/beos/SDL_BeApp.cc @ 767:d9e79e31a7b7
Date: Mon, 17 Nov 2003 21:59:24 -0800
From: Pete Shinners
Subject: [SDL] directfb cursor patch
here is a quick and dirty patch that allows directfb to change the
visibility of the cursor. this display backend still has no way to change
the actual cursor shape, but being able to set the cursor visibility is a
simple change that should offer some benefits.
the code was largely based on the cursor code for other sdl backends. and
this documentation.
http://directfb.org/documentation/DirectFB_Reference/IDirectFBDisplayLayer_SetCursorOpacity.html
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Jan 2004 15:57:16 +0000 |
parents | 6c3fa3b5e397 |
children | b8d311d90021 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2002
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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Updated the source with the correct e-mail address
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Handle the BeApp specific portions of the application */ | |
29 | |
30 #include <AppKit.h> | |
31 #include <storage/Path.h> | |
32 #include <storage/Entry.h> | |
33 #include <stdlib.h> | |
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Fixed build error on BeOS
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34 #include <string.h> |
0 | 35 #include <unistd.h> |
36 | |
37 #include "SDL_BeApp.h" | |
38 #include "SDL_thread.h" | |
39 #include "SDL_timer.h" | |
40 #include "SDL_error.h" | |
41 | |
42 /* Flag to tell whether or not the Be application is active or not */ | |
43 int SDL_BeAppActive = 0; | |
44 static SDL_Thread *SDL_AppThread = NULL; | |
45 | |
46 static int StartBeApp(void *unused) | |
47 { | |
48 BApplication *App; | |
49 | |
50 App = new BApplication("application/x-SDL-executable"); | |
51 | |
52 App->Run(); | |
53 delete App; | |
54 return(0); | |
55 } | |
56 | |
57 /* Initialize the Be Application, if it's not already started */ | |
58 int SDL_InitBeApp(void) | |
59 { | |
60 /* Create the BApplication that handles appserver interaction */ | |
61 if ( SDL_BeAppActive <= 0 ) { | |
62 SDL_AppThread = SDL_CreateThread(StartBeApp, NULL); | |
63 if ( SDL_AppThread == NULL ) { | |
64 SDL_SetError("Couldn't create BApplication thread"); | |
65 return(-1); | |
66 } | |
67 | |
68 /* Check if we started from Terminal or Tracker... */ | |
69 /* Based on code posted to BeDevTalk by Marco Nelissen */ | |
70 char *cmd = getenv("_"); | |
71 if(!(cmd == NULL || strlen(cmd) < 7) && | |
72 (!strcmp(cmd + strlen(cmd) - 7 , "Tracker"))) { | |
73 | |
74 /* Change working to directory to that of executable */ | |
75 app_info info; | |
76 if (B_OK == be_app->GetAppInfo(&info)) { | |
77 entry_ref ref = info.ref; | |
78 BEntry entry; | |
79 if (B_OK == entry.SetTo(&ref)) { | |
80 BPath path; | |
81 if (B_OK == path.SetTo(&entry)) { | |
82 if (B_OK == path.GetParent(&path)) { | |
83 chdir(path.Path()); | |
84 } | |
85 } | |
86 } | |
87 } | |
88 } /* else started from Terminal */ | |
89 | |
90 do { | |
91 SDL_Delay(10); | |
92 } while ( (be_app == NULL) || be_app->IsLaunching() ); | |
93 | |
94 /* Mark the application active */ | |
95 SDL_BeAppActive = 0; | |
96 } | |
97 | |
98 /* Increment the application reference count */ | |
99 ++SDL_BeAppActive; | |
100 | |
101 /* The app is running, and we're ready to go */ | |
102 return(0); | |
103 } | |
104 | |
105 /* Quit the Be Application, if there's nothing left to do */ | |
106 void SDL_QuitBeApp(void) | |
107 { | |
108 /* Decrement the application reference count */ | |
109 --SDL_BeAppActive; | |
110 | |
111 /* If the reference count reached zero, clean up the app */ | |
112 if ( SDL_BeAppActive == 0 ) { | |
113 if ( SDL_AppThread != NULL ) { | |
114 if ( be_app != NULL ) { /* Not tested */ | |
115 be_app->PostMessage(B_QUIT_REQUESTED); | |
116 } | |
117 SDL_WaitThread(SDL_AppThread, NULL); | |
118 SDL_AppThread = NULL; | |
119 } | |
120 /* be_app should now be NULL since be_app has quit */ | |
121 } | |
122 } |