Mercurial > sdl-ios-xcode
annotate src/timer/SDL_timer.c @ 1380:d94b080ff6ce
Completely removed dependency on automake
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 20 Feb 2006 02:09:49 +0000 |
parents | c71e05b4dc2e |
children | d910939febfa |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #include "SDL_timer.h" |
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24 #include "SDL_timer_c.h" |
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25 #include "SDL_mutex.h" |
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26 #include "SDL_systimer.h" |
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27 |
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28 /* #define DEBUG_TIMERS */ |
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29 |
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30 int SDL_timer_started = 0; |
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31 int SDL_timer_running = 0; |
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32 |
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33 /* Data to handle a single periodic alarm */ |
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34 Uint32 SDL_alarm_interval = 0; |
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35 SDL_TimerCallback SDL_alarm_callback; |
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36 |
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37 /* Data used for a thread-based timer */ |
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38 static int SDL_timer_threaded = 0; |
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39 |
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40 struct _SDL_TimerID { |
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41 Uint32 interval; |
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42 SDL_NewTimerCallback cb; |
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43 void *param; |
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44 Uint32 last_alarm; |
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45 struct _SDL_TimerID *next; |
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46 }; |
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47 |
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48 static SDL_TimerID SDL_timers = NULL; |
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49 static SDL_mutex *SDL_timer_mutex; |
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50 static volatile SDL_bool list_changed = SDL_FALSE; |
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51 |
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52 /* Set whether or not the timer should use a thread. |
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53 This should not be called while the timer subsystem is running. |
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54 */ |
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55 int SDL_SetTimerThreaded(int value) |
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56 { |
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57 int retval; |
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58 |
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59 if ( SDL_timer_started ) { |
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60 SDL_SetError("Timer already initialized"); |
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61 retval = -1; |
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62 } else { |
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63 retval = 0; |
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64 SDL_timer_threaded = value; |
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65 } |
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66 return retval; |
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67 } |
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68 |
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69 int SDL_TimerInit(void) |
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70 { |
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71 int retval; |
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72 |
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73 retval = 0; |
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74 if ( SDL_timer_started ) { |
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75 SDL_TimerQuit(); |
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76 } |
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77 if ( ! SDL_timer_threaded ) { |
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78 retval = SDL_SYS_TimerInit(); |
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79 } |
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80 if ( SDL_timer_threaded ) { |
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81 SDL_timer_mutex = SDL_CreateMutex(); |
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82 } |
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83 if ( retval == 0 ) { |
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84 SDL_timer_started = 1; |
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85 } |
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86 return(retval); |
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87 } |
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88 |
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89 void SDL_TimerQuit(void) |
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90 { |
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91 SDL_SetTimer(0, NULL); |
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92 if ( SDL_timer_threaded < 2 ) { |
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93 SDL_SYS_TimerQuit(); |
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94 } |
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95 if ( SDL_timer_threaded ) { |
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96 SDL_DestroyMutex(SDL_timer_mutex); |
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97 } |
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98 SDL_timer_started = 0; |
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99 SDL_timer_threaded = 0; |
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100 } |
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101 |
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102 void SDL_ThreadedTimerCheck(void) |
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103 { |
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104 Uint32 now, ms; |
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105 SDL_TimerID t, prev, next; |
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106 SDL_bool removed; |
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107 |
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108 SDL_mutexP(SDL_timer_mutex); |
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109 list_changed = SDL_FALSE; |
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110 now = SDL_GetTicks(); |
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111 for ( prev = NULL, t = SDL_timers; t; t = next ) { |
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112 removed = SDL_FALSE; |
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113 ms = t->interval - SDL_TIMESLICE; |
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114 next = t->next; |
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115 if ( (int)(now - t->last_alarm) > (int)ms ) { |
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116 struct _SDL_TimerID timer; |
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117 |
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118 if ( (now - t->last_alarm) < t->interval ) { |
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119 t->last_alarm += t->interval; |
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120 } else { |
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121 t->last_alarm = now; |
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122 } |
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123 #ifdef DEBUG_TIMERS |
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124 printf("Executing timer %p (thread = %d)\n", |
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125 t, SDL_ThreadID()); |
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126 #endif |
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127 timer = *t; |
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128 SDL_mutexV(SDL_timer_mutex); |
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129 ms = timer.cb(timer.interval, timer.param); |
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130 SDL_mutexP(SDL_timer_mutex); |
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131 if ( list_changed ) { |
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132 /* Abort, list of timers modified */ |
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133 /* FIXME: what if ms was changed? */ |
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134 break; |
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135 } |
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136 if ( ms != t->interval ) { |
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137 if ( ms ) { |
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138 t->interval = ROUND_RESOLUTION(ms); |
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139 } else { |
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140 /* Remove timer from the list */ |
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141 #ifdef DEBUG_TIMERS |
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142 printf("SDL: Removing timer %p\n", t); |
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143 #endif |
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144 if ( prev ) { |
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145 prev->next = next; |
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146 } else { |
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147 SDL_timers = next; |
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148 } |
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149 SDL_free(t); |
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150 --SDL_timer_running; |
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151 removed = SDL_TRUE; |
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152 } |
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153 } |
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154 } |
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155 /* Don't update prev if the timer has disappeared */ |
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156 if ( ! removed ) { |
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157 prev = t; |
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158 } |
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159 } |
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160 SDL_mutexV(SDL_timer_mutex); |
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161 } |
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162 |
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163 static SDL_TimerID SDL_AddTimerInternal(Uint32 interval, SDL_NewTimerCallback callback, void *param) |
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164 { |
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165 SDL_TimerID t; |
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166 t = (SDL_TimerID) SDL_malloc(sizeof(struct _SDL_TimerID)); |
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167 if ( t ) { |
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168 t->interval = ROUND_RESOLUTION(interval); |
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169 t->cb = callback; |
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170 t->param = param; |
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171 t->last_alarm = SDL_GetTicks(); |
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172 t->next = SDL_timers; |
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173 SDL_timers = t; |
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174 ++SDL_timer_running; |
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175 list_changed = SDL_TRUE; |
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176 } |
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177 #ifdef DEBUG_TIMERS |
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178 printf("SDL_AddTimer(%d) = %08x num_timers = %d\n", interval, (Uint32)t, SDL_timer_running); |
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179 #endif |
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180 return t; |
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181 } |
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182 |
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183 SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param) |
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184 { |
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185 SDL_TimerID t; |
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186 if ( ! SDL_timer_mutex ) { |
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187 if ( SDL_timer_started ) { |
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188 SDL_SetError("This platform doesn't support multiple timers"); |
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189 } else { |
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190 SDL_SetError("You must call SDL_Init(SDL_INIT_TIMER) first"); |
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191 } |
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192 return NULL; |
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193 } |
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194 if ( ! SDL_timer_threaded ) { |
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195 SDL_SetError("Multiple timers require threaded events!"); |
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196 return NULL; |
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197 } |
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198 SDL_mutexP(SDL_timer_mutex); |
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199 t = SDL_AddTimerInternal(interval, callback, param); |
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200 SDL_mutexV(SDL_timer_mutex); |
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201 return t; |
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202 } |
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203 |
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204 SDL_bool SDL_RemoveTimer(SDL_TimerID id) |
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205 { |
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206 SDL_TimerID t, prev = NULL; |
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207 SDL_bool removed; |
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208 |
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209 removed = SDL_FALSE; |
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210 SDL_mutexP(SDL_timer_mutex); |
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211 /* Look for id in the linked list of timers */ |
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212 for (t = SDL_timers; t; prev=t, t = t->next ) { |
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213 if ( t == id ) { |
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214 if(prev) { |
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215 prev->next = t->next; |
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216 } else { |
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217 SDL_timers = t->next; |
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218 } |
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219 SDL_free(t); |
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220 --SDL_timer_running; |
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221 removed = SDL_TRUE; |
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222 list_changed = SDL_TRUE; |
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223 break; |
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224 } |
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225 } |
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226 #ifdef DEBUG_TIMERS |
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227 printf("SDL_RemoveTimer(%08x) = %d num_timers = %d thread = %d\n", (Uint32)id, removed, SDL_timer_running, SDL_ThreadID()); |
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228 #endif |
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229 SDL_mutexV(SDL_timer_mutex); |
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230 return removed; |
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231 } |
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232 |
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233 /* Old style callback functions are wrapped through this */ |
1190 | 234 static Uint32 SDLCALL callback_wrapper(Uint32 ms, void *param) |
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235 { |
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236 SDL_TimerCallback func = (SDL_TimerCallback) param; |
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237 return (*func)(ms); |
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238 } |
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239 |
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240 int SDL_SetTimer(Uint32 ms, SDL_TimerCallback callback) |
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241 { |
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242 int retval; |
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243 |
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244 #ifdef DEBUG_TIMERS |
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245 printf("SDL_SetTimer(%d)\n", ms); |
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246 #endif |
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247 retval = 0; |
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248 |
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249 if ( SDL_timer_threaded ) { |
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250 SDL_mutexP(SDL_timer_mutex); |
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251 } |
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252 if ( SDL_timer_running ) { /* Stop any currently running timer */ |
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253 if ( SDL_timer_threaded ) { |
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254 while ( SDL_timers ) { |
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255 SDL_TimerID freeme = SDL_timers; |
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256 SDL_timers = SDL_timers->next; |
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257 SDL_free(freeme); |
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258 } |
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259 SDL_timer_running = 0; |
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260 list_changed = SDL_TRUE; |
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261 } else { |
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262 SDL_SYS_StopTimer(); |
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263 SDL_timer_running = 0; |
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264 } |
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265 } |
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266 if ( ms ) { |
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267 if ( SDL_timer_threaded ) { |
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268 if ( SDL_AddTimerInternal(ms, callback_wrapper, (void *)callback) == NULL ) { |
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269 retval = -1; |
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270 } |
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271 } else { |
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272 SDL_timer_running = 1; |
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273 SDL_alarm_interval = ms; |
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274 SDL_alarm_callback = callback; |
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275 retval = SDL_SYS_StartTimer(); |
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276 } |
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277 } |
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278 if ( SDL_timer_threaded ) { |
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279 SDL_mutexV(SDL_timer_mutex); |
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280 } |
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281 |
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282 return retval; |
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283 } |