Mercurial > sdl-ios-xcode
annotate src/video/nanox/SDL_nxvideo.c @ 2303:d87417504c75
First pass implementation of new SDL scancode concept, as discussed with
Christian Walther. Currently only implemented on Mac OS X for sanity
checking purposes.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 05 Feb 2008 07:19:23 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 Copyright (C) 2001 Hsieh-Fu Tsai |
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Date: Sat, 24 Aug 2002 22:20:01 -0600
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5 Copyright (C) 2002 Greg Haerr <greg@censoft.com> |
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6 |
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7 This library is free software; you can redistribute it and/or |
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8 modify it under the terms of the GNU Library General Public |
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9 License as published by the Free Software Foundation; either |
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10 version 2 of the License, or (at your option) any later version. |
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11 |
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12 This library is distributed in the hope that it will be useful, |
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13 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 Library General Public License for more details. |
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16 |
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17 You should have received a copy of the GNU Library General Public |
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18 License along with this library; if not, write to the Free |
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19 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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20 |
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21 Sam Lantinga |
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22 slouken@libsdl.org |
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23 |
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24 Hsieh-Fu Tsai |
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25 clare@setabox.com |
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26 */ |
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27 #include "SDL_config.h" |
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28 |
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29 #include "SDL_thread.h" |
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30 #include "SDL_video.h" |
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31 #include "../SDL_pixels_c.h" |
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32 #include "../../events/SDL_events_c.h" |
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33 |
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34 #define MWINCLUDECOLORS |
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35 #include "SDL_nxvideo.h" |
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36 #include "SDL_nxmodes_c.h" |
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37 #include "SDL_nxwm_c.h" |
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38 #include "SDL_nxmouse_c.h" |
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39 #include "SDL_nximage_c.h" |
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40 #include "SDL_nxevents_c.h" |
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41 |
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42 // Initialization/Query functions |
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43 static int NX_VideoInit(_THIS, SDL_PixelFormat * vformat); |
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44 static SDL_Surface *NX_SetVideoMode(_THIS, SDL_Surface * current, int width, |
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45 int height, int bpp, Uint32 flags); |
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46 static int NX_SetColors(_THIS, int firstcolor, int ncolors, |
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47 SDL_Color * colors); |
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48 static void NX_VideoQuit(_THIS); |
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49 static void NX_DestroyWindow(_THIS, SDL_Surface * screen); |
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50 static int NX_ToggleFullScreen(_THIS, int on); |
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51 static void NX_UpdateMouse(_THIS); |
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52 static int NX_SetGammaRamp(_THIS, Uint16 * ramp); |
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53 static int NX_GetGammaRamp(_THIS, Uint16 * ramp); |
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54 |
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55 // Microwin driver bootstrap functions |
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56 static int |
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57 NX_Available() |
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58 { |
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59 Dprintf("enter NX_Available\n"); |
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60 |
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61 if (GrOpen() < 0) |
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62 return 0; |
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63 GrClose(); |
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64 |
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65 Dprintf("leave NX_Available\n"); |
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66 return 1; |
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67 } |
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68 |
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69 static void |
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70 NX_DeleteDevice(SDL_VideoDevice * device) |
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71 { |
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72 Dprintf("enter NX_DeleteDevice\n"); |
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73 |
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74 if (device) { |
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75 if (device->hidden) |
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76 SDL_free(device->hidden); |
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77 if (device->gl_data) |
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78 SDL_free(device->gl_data); |
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79 SDL_free(device); |
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80 } |
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81 |
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82 Dprintf("leave NX_DeleteDevice\n"); |
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83 } |
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84 |
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85 static SDL_VideoDevice * |
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86 NX_CreateDevice(int devindex) |
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87 { |
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88 SDL_VideoDevice *device; |
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89 |
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90 Dprintf("enter NX_CreateDevice\n"); |
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91 |
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92 // Initialize all variables that we clean on shutdown |
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93 device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); |
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94 if (device) { |
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95 SDL_memset(device, 0, (sizeof *device)); |
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96 device->hidden = (struct SDL_PrivateVideoData *) |
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97 SDL_malloc((sizeof *device->hidden)); |
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98 device->gl_data = NULL; |
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99 } |
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100 if ((device == NULL) || (device->hidden == NULL)) { |
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101 SDL_OutOfMemory(); |
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102 NX_DeleteDevice(device); |
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103 return 0; |
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104 } |
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105 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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106 |
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107 // Set the function pointers |
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108 device->VideoInit = NX_VideoInit; |
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109 device->ListModes = NX_ListModes; |
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110 device->SetVideoMode = NX_SetVideoMode; |
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111 device->ToggleFullScreen = NX_ToggleFullScreen; |
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112 device->UpdateMouse = NX_UpdateMouse; |
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113 device->CreateYUVOverlay = NULL; |
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114 device->SetColors = NX_SetColors; |
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115 device->UpdateRects = NULL; |
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116 device->VideoQuit = NX_VideoQuit; |
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117 device->AllocHWSurface = NULL; |
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118 device->CheckHWBlit = NULL; |
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119 device->FillHWRect = NULL; |
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120 device->SetHWColorKey = NULL; |
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121 device->SetHWAlpha = NULL; |
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122 device->LockHWSurface = NULL; |
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123 device->UnlockHWSurface = NULL; |
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124 device->FlipHWSurface = NULL; |
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125 device->FreeHWSurface = NULL; |
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126 device->SetGamma = NULL; |
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127 device->GetGamma = NULL; |
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128 device->SetGammaRamp = NX_SetGammaRamp; |
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129 device->GetGammaRamp = NX_GetGammaRamp; |
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130 |
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131 #if SDL_VIDEO_OPENGL |
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132 device->GL_LoadLibrary = NULL; |
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133 device->GL_GetProcAddress = NULL; |
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134 device->GL_GetAttribute = NULL; |
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135 device->GL_MakeCurrent = NULL; |
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136 device->GL_SwapBuffers = NULL; |
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137 #endif |
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138 |
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139 device->SetIcon = NULL; |
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140 device->SetCaption = NX_SetCaption; |
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141 device->IconifyWindow = NULL; |
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142 device->GrabInput = NULL; |
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143 device->GetWMInfo = NX_GetWMInfo; |
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144 device->FreeWMCursor = NX_FreeWMCursor; |
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145 device->CreateWMCursor = NX_CreateWMCursor; |
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146 device->ShowWMCursor = NX_ShowWMCursor; |
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147 device->WarpWMCursor = NX_WarpWMCursor; |
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148 device->CheckMouseMode = NULL; |
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149 device->InitOSKeymap = NX_InitOSKeymap; |
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150 device->PumpEvents = NX_PumpEvents; |
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151 |
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152 device->free = NX_DeleteDevice; |
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153 |
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154 Dprintf("leave NX_CreateDevice\n"); |
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155 return device; |
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156 } |
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157 |
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158 VideoBootStrap NX_bootstrap = { |
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159 "nanox", "nanox", NX_Available, NX_CreateDevice |
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160 }; |
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161 |
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162 static void |
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163 create_aux_windows(_THIS) |
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164 { |
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165 GR_WM_PROPERTIES props; |
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166 |
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167 Dprintf("enter create_aux_windows\n"); |
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168 |
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169 // Don't create any extra windows if we are being managed |
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170 if (SDL_windowid) { |
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171 FSwindow = 0; |
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172 return; |
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173 } |
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174 |
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175 if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) { |
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176 GrDestroyWindow(FSwindow); |
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177 } |
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178 |
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179 FSwindow = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, 1, 1, 0, BLACK, BLACK); |
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180 props.flags = GR_WM_FLAGS_PROPS; |
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181 props.props = GR_WM_PROPS_NODECORATE; |
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182 GrSetWMProperties(FSwindow, &props); |
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183 |
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184 GrSelectEvents(FSwindow, (GR_EVENT_MASK_EXPOSURE | |
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185 GR_EVENT_MASK_BUTTON_DOWN | |
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186 GR_EVENT_MASK_BUTTON_UP | |
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187 GR_EVENT_MASK_FOCUS_IN | |
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188 GR_EVENT_MASK_FOCUS_OUT | |
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189 GR_EVENT_MASK_KEY_DOWN | GR_EVENT_MASK_KEY_UP | |
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190 GR_EVENT_MASK_MOUSE_ENTER | |
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191 GR_EVENT_MASK_MOUSE_EXIT | |
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192 GR_EVENT_MASK_MOUSE_MOTION | |
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193 GR_EVENT_MASK_UPDATE | |
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194 GR_EVENT_MASK_CLOSE_REQ)); |
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195 |
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196 Dprintf("leave create_aux_windows\n"); |
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197 } |
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198 |
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199 int |
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200 NX_VideoInit(_THIS, SDL_PixelFormat * vformat) |
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201 { |
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202 GR_SCREEN_INFO si; |
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203 |
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204 Dprintf("enter NX_VideoInit\n"); |
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205 |
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206 if (GrOpen() < 0) { |
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207 SDL_SetError("GrOpen() fail"); |
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208 return -1; |
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209 } |
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210 // use share memory to speed up |
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211 #ifdef NANOX_SHARE_MEMORY |
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212 GrReqShmCmds(0xFFFF); |
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213 #endif |
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214 |
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215 SDL_Window = 0; |
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216 FSwindow = 0; |
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217 |
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218 GammaRamp_R = NULL; |
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219 GammaRamp_G = NULL; |
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220 GammaRamp_B = NULL; |
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221 |
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222 GrGetScreenInfo(&si); |
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223 SDL_Visual.bpp = si.bpp; |
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224 |
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225 /* Determine the current screen size */ |
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226 this->info.current_w = si.cols; |
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227 this->info.current_h = si.rows; |
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228 |
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229 // GetVideoMode |
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230 SDL_modelist = (SDL_Rect **) SDL_malloc(sizeof(SDL_Rect *) * 2); |
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231 if (SDL_modelist) { |
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232 SDL_modelist[0] = (SDL_Rect *) SDL_malloc(sizeof(SDL_Rect)); |
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233 if (SDL_modelist[0]) { |
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234 SDL_modelist[0]->x = 0; |
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235 SDL_modelist[0]->y = 0; |
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236 SDL_modelist[0]->w = si.cols; |
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237 SDL_modelist[0]->h = si.rows; |
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238 } |
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239 SDL_modelist[1] = NULL; |
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240 } |
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241 |
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242 pixel_type = si.pixtype; |
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243 SDL_Visual.red_mask = si.rmask; |
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244 SDL_Visual.green_mask = si.gmask; |
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245 SDL_Visual.blue_mask = si.bmask; |
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246 |
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247 vformat->BitsPerPixel = SDL_Visual.bpp; |
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248 if (vformat->BitsPerPixel > 8) { |
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249 vformat->Rmask = SDL_Visual.red_mask; |
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250 vformat->Gmask = SDL_Visual.green_mask; |
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251 vformat->Bmask = SDL_Visual.blue_mask; |
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252 } |
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253 // See if we have been passed a window to use |
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254 SDL_windowid = getenv("SDL_WINDOWID"); |
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255 |
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256 // Create the fullscreen (and managed windows : no implement) |
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257 create_aux_windows(this); |
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258 |
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259 Dprintf("leave NX_VideoInit\n"); |
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260 return 0; |
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261 } |
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262 |
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263 void |
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264 NX_VideoQuit(_THIS) |
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265 { |
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266 Dprintf("enter NX_VideoQuit\n"); |
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267 |
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268 // Start shutting down the windows |
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269 NX_DestroyImage(this, this->screen); |
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270 NX_DestroyWindow(this, this->screen); |
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271 if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) { |
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272 GrDestroyWindow(FSwindow); |
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273 } |
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274 NX_FreeVideoModes(this); |
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275 SDL_free(GammaRamp_R); |
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276 SDL_free(GammaRamp_G); |
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277 SDL_free(GammaRamp_B); |
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278 |
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279 #ifdef ENABLE_NANOX_DIRECT_FB |
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280 if (Clientfb) |
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281 GrCloseClientFramebuffer(); |
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282 #endif |
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283 GrClose(); |
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284 |
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285 Dprintf("leave NX_VideoQuit\n"); |
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286 } |
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287 |
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288 static void |
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289 NX_DestroyWindow(_THIS, SDL_Surface * screen) |
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290 { |
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291 Dprintf("enter NX_DestroyWindow\n"); |
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292 |
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293 if (!SDL_windowid) { |
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294 if (screen && (screen->flags & SDL_FULLSCREEN)) { |
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295 screen->flags &= ~SDL_FULLSCREEN; |
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296 NX_LeaveFullScreen(this); |
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297 } |
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298 // Destroy the output window |
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299 if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) { |
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300 GrDestroyWindow(SDL_Window); |
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301 } |
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302 } |
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303 // Free the graphics context |
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304 if (!SDL_GC) { |
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305 GrDestroyGC(SDL_GC); |
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306 SDL_GC = 0; |
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307 } |
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308 |
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309 Dprintf("leave NX_DestroyWindow\n"); |
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310 } |
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311 |
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312 static int |
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313 NX_CreateWindow(_THIS, SDL_Surface * screen, |
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314 int w, int h, int bpp, Uint32 flags) |
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315 { |
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316 Dprintf("enter NX_CreateWindow\n"); |
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317 |
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318 // If a window is already present, destroy it and start fresh |
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319 if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) { |
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320 NX_DestroyWindow(this, screen); |
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321 } |
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322 // See if we have been given a window id |
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323 if (SDL_windowid) { |
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324 SDL_Window = SDL_strtol(SDL_windowid, NULL, 0); |
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325 } else { |
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326 SDL_Window = 0; |
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327 } |
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328 |
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329 if (!SDL_ReallocFormat(screen, bpp, SDL_Visual.red_mask, |
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330 SDL_Visual.green_mask, SDL_Visual.blue_mask, 0)) |
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331 return -1; |
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332 |
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333 // Create (or use) the nanox display window |
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334 if (!SDL_windowid) { |
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335 |
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336 SDL_Window = |
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337 GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, w, h, 0, BLACK, WHITE); |
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338 |
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339 GrSelectEvents(SDL_Window, (GR_EVENT_MASK_EXPOSURE | |
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340 GR_EVENT_MASK_BUTTON_DOWN | |
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341 GR_EVENT_MASK_BUTTON_UP | |
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342 GR_EVENT_MASK_FOCUS_IN | |
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343 GR_EVENT_MASK_FOCUS_OUT | |
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344 GR_EVENT_MASK_KEY_DOWN | |
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345 GR_EVENT_MASK_KEY_UP | |
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346 GR_EVENT_MASK_MOUSE_ENTER | |
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347 GR_EVENT_MASK_MOUSE_EXIT | |
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348 GR_EVENT_MASK_MOUSE_MOTION | |
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349 GR_EVENT_MASK_UPDATE | |
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350 GR_EVENT_MASK_CLOSE_REQ)); |
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351 } |
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352 |
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353 /* Create the graphics context here, once we have a window */ |
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354 SDL_GC = GrNewGC(); |
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355 if (SDL_GC == 0) { |
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356 SDL_SetError("Couldn't create graphics context"); |
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357 return (-1); |
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358 } |
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359 // Map them both and go fullscreen, if requested |
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360 if (!SDL_windowid) { |
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361 GrMapWindow(SDL_Window); |
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362 if (flags & SDL_FULLSCREEN) { |
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363 screen->flags |= SDL_FULLSCREEN; |
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364 NX_EnterFullScreen(this); |
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365 } else { |
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366 screen->flags &= ~SDL_FULLSCREEN; |
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367 } |
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368 } |
471
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369 #ifdef ENABLE_NANOX_DIRECT_FB |
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370 /* attempt allocating the client side framebuffer */ |
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371 Clientfb = GrOpenClientFramebuffer(); |
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372 /* NULL return will default to using GrArea() */ |
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373 #endif |
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374 |
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375 Dprintf("leave NX_CreateWindow\n"); |
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376 return 0; |
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377 } |
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378 |
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379 SDL_Surface * |
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380 NX_SetVideoMode(_THIS, SDL_Surface * current, |
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381 int width, int height, int bpp, Uint32 flags) |
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382 { |
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383 Dprintf("enter NX_SetVideoMode\n"); |
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384 |
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385 // Lock the event thread, in multi-threading environments |
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386 SDL_Lock_EventThread(); |
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387 |
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388 bpp = SDL_Visual.bpp; |
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389 if (NX_CreateWindow(this, current, width, height, bpp, flags) < 0) { |
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390 current = NULL; |
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391 goto done; |
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392 } |
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393 |
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394 if (current->w != width || current->h != height) { |
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395 current->w = width; |
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396 current->h = height; |
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397 current->pitch = SDL_CalculatePitch(current); |
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398 NX_ResizeImage(this, current, flags); |
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399 } |
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400 current->flags |= (flags & (SDL_RESIZABLE | SDL_NOFRAME)); |
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401 |
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402 done: |
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403 SDL_Unlock_EventThread(); |
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404 |
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405 Dprintf("leave NX_SetVideoMode\n"); |
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406 |
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407 // We're done! |
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408 return current; |
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409 } |
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410 |
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411 // ncolors <= 256 |
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412 int |
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413 NX_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
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414 { |
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415 int i; |
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416 GR_PALETTE pal; |
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417 |
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418 Dprintf("enter NX_SetColors\n"); |
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419 |
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420 if (ncolors > 256) |
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421 return 0; |
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422 |
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423 pal.count = ncolors; |
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424 for (i = 0; i < ncolors; ++i) { |
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425 pal.palette[i].r = colors[i].r; |
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426 pal.palette[i].g = colors[i].g; |
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427 pal.palette[i].b = colors[i].b; |
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428 } |
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429 GrSetSystemPalette(firstcolor, &pal); |
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430 |
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431 Dprintf("leave NX_SetColors\n"); |
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432 return 1; |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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parents:
diff
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|
433 } |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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|
434 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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435 static int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
436 NX_ToggleFullScreen(_THIS, int on) |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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parents:
diff
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|
437 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
438 SDL_Rect rect; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
439 Uint32 event_thread; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
440 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
441 Dprintf("enter NX_ToggleFullScreen\n"); |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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changeset
|
442 |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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parents:
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|
443 // Don't switch if we don't own the window |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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444 if (SDL_windowid) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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445 return 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
446 |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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parents:
diff
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|
447 // Don't lock if we are the event thread |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
448 event_thread = SDL_EventThreadID(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
449 if (event_thread && (SDL_ThreadID() == event_thread)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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450 event_thread = 0; |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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parents:
diff
changeset
|
451 } |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
452 if (event_thread) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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453 SDL_Lock_EventThread(); |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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diff
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|
454 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
455 |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
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|
456 if (on) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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457 NX_EnterFullScreen(this); |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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458 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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459 this->screen->flags &= ~SDL_FULLSCREEN; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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460 NX_LeaveFullScreen(this); |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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diff
changeset
|
461 } |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
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|
462 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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463 rect.x = rect.y = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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464 rect.w = this->screen->w, rect.h = this->screen->h; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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465 NX_NormalUpdate(this, 1, &rect); |
30
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|
466 |
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changeset
|
467 if (event_thread) { |
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468 SDL_Unlock_EventThread(); |
30
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|
469 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
470 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
471 Dprintf("leave NX_ToggleFullScreen\n"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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472 return 1; |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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|
473 } |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
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changeset
|
474 |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
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changeset
|
475 // Update the current mouse state and position |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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476 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
477 NX_UpdateMouse(_THIS) |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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|
478 { |
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479 int x, y; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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480 GR_WINDOW_INFO info; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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481 GR_SCREEN_INFO si; |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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changeset
|
482 |
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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parents:
diff
changeset
|
483 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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484 Dprintf("enter NX_UpdateMouse\n"); |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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diff
changeset
|
485 |
57bf11a5efd7
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parents:
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changeset
|
486 // Lock the event thread, in multi-threading environments |
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487 SDL_Lock_EventThread(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
488 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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489 GrGetScreenInfo(&si); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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490 GrGetWindowInfo(SDL_Window, &info); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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491 x = si.xpos - info.x; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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492 y = si.ypos - info.y; |
30
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|
493 if (x >= 0 && x <= info.width && y >= 0 && y <= info.height) { |
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494 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
495 SDL_PrivateMouseMotion(0, 0, x, y); |
30
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|
496 } else { |
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497 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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diff
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|
498 } |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
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parents:
diff
changeset
|
499 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
500 SDL_Unlock_EventThread(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
501 Dprintf("leave NX_UpdateMouse\n"); |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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parents:
diff
changeset
|
502 } |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
503 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
504 static int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
505 NX_SetGammaRamp(_THIS, Uint16 * ramp) |
30
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Added initial support for Nano-X (thanks Hsieh-Fu!)
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parents:
diff
changeset
|
506 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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507 int i; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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508 Uint16 *red, *green, *blue; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
509 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
510 Dprintf("enter NX_SetGammaRamp\n"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
511 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
512 if (SDL_Visual.bpp != 32 && SDL_Visual.bpp != 24) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
513 return -1; |
30
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parents:
diff
changeset
|
514 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
515 if (!GammaRamp_R) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
516 GammaRamp_R = (Uint16 *) SDL_malloc(sizeof(Uint16) * CI_SIZE); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
517 if (!GammaRamp_G) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
518 GammaRamp_G = (Uint16 *) SDL_malloc(sizeof(Uint16) * CI_SIZE); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
519 if (!GammaRamp_B) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
520 GammaRamp_B = (Uint16 *) SDL_malloc(sizeof(Uint16) * CI_SIZE); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
521 if ((!GammaRamp_R) || (!GammaRamp_G) || (!GammaRamp_B)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
522 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
523 return -1; |
30
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
524 } |
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
525 |
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|
526 for (i = 0; i < CI_SIZE; ++i) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
527 GammaRamp_R[i] = GammaRamp_G[i] = GammaRamp_B[i] = i; |
30
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
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diff
changeset
|
528 |
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|
529 red = ramp; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
530 green = ramp + CI_SIZE; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
531 blue = green + CI_SIZE; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
532 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
533 for (i = 0; i < CI_SIZE; ++i) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
534 GammaRamp_R[i] = red[i]; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
535 GammaRamp_G[i] = green[i]; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
536 GammaRamp_B[i] = blue[i]; |
30
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
537 } |
699
d3b2e93629eb
Fixed some bugs in the Nano-X video driver
Sam Lantinga <slouken@libsdl.org>
parents:
698
diff
changeset
|
538 SDL_UpdateRect(this->screen, 0, 0, 0, 0); |
30
57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
539 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
540 Dprintf("leave NX_SetGammaRamp\n"); |
c121d94672cb
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541 return 0; |
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542 } |
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543 |
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544 static int |
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545 NX_GetGammaRamp(_THIS, Uint16 * ramp) |
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546 { |
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547 int i; |
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548 Uint16 *red, *green, *blue; |
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549 |
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550 Dprintf("enter NX_GetGammaRamp\n"); |
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551 |
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552 if (SDL_Visual.bpp != 32 && SDL_Visual.bpp != 24) |
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553 return -1; |
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554 red = ramp; |
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555 green = ramp + CI_SIZE; |
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556 blue = green + CI_SIZE; |
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557 if (GammaRamp_R && GammaRamp_G && GammaRamp_B) { |
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558 for (i = 0; i < CI_SIZE; ++i) { |
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559 red[i] = GammaRamp_R[i]; |
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560 green[i] = GammaRamp_G[i]; |
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561 blue[i] = GammaRamp_B[i]; |
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562 } |
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563 } else { |
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564 for (i = 0; i < CI_SIZE; ++i) |
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565 red[i] = green[i] = blue[i] = i; |
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566 } |
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567 |
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568 Dprintf("leave NX_GetGammaRamp\n"); |
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569 return 0; |
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570 } |
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571 |
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572 /* vi: set ts=4 sw=4 expandtab: */ |