annotate test/testsem.c @ 95:d84a06e0c358

Updated list of improvements
author Sam Lantinga <slouken@lokigames.com>
date Sun, 08 Jul 2001 09:03:47 +0000
parents 74212992fb08
children be9c9c8f6d53
rev   line source
0
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1
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2 /* Simple test of the SDL semaphore code */
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3
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4 #include <stdio.h>
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5 #include <stdlib.h>
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6 #include <signal.h>
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7
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8 #include "SDL.h"
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9 #include "SDL_thread.h"
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10
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11 #define NUM_THREADS 10
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12
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13 static SDL_sem *sem;
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14 int alive = 1;
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15
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16 int ThreadFunc(void *data)
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17 {
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18 while ( alive ) {
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19 SDL_SemWait(sem);
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20 fprintf(stderr, "Thread number %d has got the semaphore (value = %d)!\n", (int)data, SDL_SemValue(sem));
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21 SDL_Delay(200);
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22 SDL_SemPost(sem);
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23 fprintf(stderr, "Thread number %d has released the semaphore (value = %d)!\n", (int)data, SDL_SemValue(sem));
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24 SDL_Delay(1); /* For the scheduler */
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25 }
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26 printf("Thread number %d exiting.\n", (int)data);
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27 return 0;
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28 }
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29
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30 static void killed(int sig)
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31 {
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32 alive = 0;
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33 }
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34
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35 int main(int argc, char **argv)
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36 {
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37 SDL_Thread *threads[NUM_THREADS];
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38 int i, init_sem;
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39
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40 if(argc < 2) {
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41 fprintf(stderr,"Usage: %s init_value\n", argv[0]);
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42 exit(1);
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43 }
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44
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45 /* Load the SDL library */
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46 if ( SDL_Init(0) < 0 ) {
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47 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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48 exit(1);
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49 }
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50 atexit(SDL_Quit);
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51 signal(SIGTERM, killed);
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52 signal(SIGINT, killed);
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53
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54 init_sem = atoi(argv[1]);
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55 sem = SDL_CreateSemaphore(init_sem);
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56
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57 printf("Running %d threads, semaphore value = %d\n", NUM_THREADS, init_sem);
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58 /* Create all the threads */
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59 for( i = 0; i < NUM_THREADS; ++i ) {
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60 threads[i] = SDL_CreateThread(ThreadFunc, (void*)i);
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61 }
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62
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63 /* Wait 10 seconds */
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64 SDL_Delay(10 * 1000);
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65
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66 /* Wait for all threads to finish */
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67 printf("Waiting for threads to finish\n");
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68 alive = 0;
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69 for( i = 0; i < NUM_THREADS; ++i ) {
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70 SDL_WaitThread(threads[i], NULL);
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71 }
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72 printf("Finished waiting for threads\n");
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73
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74 SDL_DestroySemaphore(sem);
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75 return(0);
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76 }