Mercurial > sdl-ios-xcode
annotate test/testwin.c @ 1781:d8030f368b84
Get updates to the shadow surface while switched away
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 08 May 2006 05:36:45 +0000 |
parents | a9be6a3a51d1 |
children | 782fd950bd46 c121d94672cb f61a20d195f7 |
rev | line source |
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0 | 1 |
2 /* Bring up a window and play with it */ | |
3 | |
4 #include <stdlib.h> | |
5 #include <stdio.h> | |
6 #include <string.h> | |
7 | |
8 #define BENCHMARK_SDL | |
9 | |
10 #define NOTICE(X) printf("%s", X); | |
11 | |
12 #include "SDL.h" | |
13 | |
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14 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
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15 static void quit(int rc) |
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16 { |
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17 SDL_Quit(); |
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18 exit(rc); |
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19 } |
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20 |
0 | 21 void DrawPict(SDL_Surface *screen, char *bmpfile, |
22 int speedy, int flip, int nofade) | |
23 { | |
24 SDL_Surface *picture; | |
25 SDL_Rect dest, update; | |
26 int i, centered; | |
27 int ncolors; | |
28 SDL_Color *colors, *cmap; | |
29 | |
30 /* Load the image into a surface */ | |
31 if ( bmpfile == NULL ) { | |
32 bmpfile = "sample.bmp"; /* Sample image */ | |
33 } | |
34 fprintf(stderr, "Loading picture: %s\n", bmpfile); | |
35 picture = SDL_LoadBMP(bmpfile); | |
36 if ( picture == NULL ) { | |
37 fprintf(stderr, "Couldn't load %s: %s\n", bmpfile, | |
38 SDL_GetError()); | |
39 return; | |
40 } | |
41 | |
42 /* Set the display colors -- on a hicolor display this is a no-op */ | |
43 if ( picture->format->palette ) { | |
44 ncolors = picture->format->palette->ncolors; | |
45 colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); | |
46 cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); | |
47 memcpy(colors, picture->format->palette->colors, | |
48 ncolors*sizeof(SDL_Color)); | |
49 } else { | |
50 int r, g, b; | |
51 | |
52 /* Allocate 256 color palette */ | |
53 ncolors = 256; | |
54 colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); | |
55 cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); | |
56 | |
57 /* Set a 3,3,2 color cube */ | |
58 for ( r=0; r<8; ++r ) { | |
59 for ( g=0; g<8; ++g ) { | |
60 for ( b=0; b<4; ++b ) { | |
61 i = ((r<<5)|(g<<2)|b); | |
62 colors[i].r = r<<5; | |
63 colors[i].g = g<<5; | |
64 colors[i].b = b<<6; | |
65 } | |
66 } | |
67 } | |
68 } | |
69 NOTICE("testwin: setting colors\n"); | |
70 if ( ! SDL_SetColors(screen, colors, 0, ncolors) && | |
71 (screen->format->palette != NULL) ) { | |
72 fprintf(stderr, | |
73 "Warning: Couldn't set all of the colors, but SDL will map the image\n" | |
74 " (colormap fading will suffer - try the -warp option)\n" | |
75 ); | |
76 } | |
77 | |
78 /* Set the screen to black (not really necessary) */ | |
79 if ( SDL_LockSurface(screen) == 0 ) { | |
80 Uint32 black; | |
81 Uint8 *pixels; | |
82 | |
83 black = SDL_MapRGB(screen->format, 0, 0, 0); | |
84 pixels = (Uint8 *)screen->pixels; | |
85 for ( i=0; i<screen->h; ++i ) { | |
86 memset(pixels, black, | |
87 screen->w*screen->format->BytesPerPixel); | |
88 pixels += screen->pitch; | |
89 } | |
90 SDL_UnlockSurface(screen); | |
91 SDL_UpdateRect(screen, 0, 0, 0, 0); | |
92 } | |
93 | |
94 /* Display the picture */ | |
95 if ( speedy ) { | |
96 SDL_Surface *displayfmt; | |
97 | |
98 fprintf(stderr, "Converting picture\n"); | |
99 displayfmt = SDL_DisplayFormat(picture); | |
100 if ( displayfmt == NULL ) { | |
101 fprintf(stderr, | |
102 "Couldn't convert image: %s\n", SDL_GetError()); | |
103 goto done; | |
104 } | |
105 SDL_FreeSurface(picture); | |
106 picture = displayfmt; | |
107 } | |
108 printf("(image surface located in %s memory)\n", | |
109 (picture->flags&SDL_HWSURFACE) ? "video" : "system"); | |
110 centered = (screen->w - picture->w)/2; | |
111 if ( centered < 0 ) { | |
112 centered = 0; | |
113 } | |
114 dest.y = (screen->h - picture->h)/2; | |
115 dest.w = picture->w; | |
116 dest.h = picture->h; | |
117 NOTICE("testwin: moving image\n"); | |
118 for ( i=0; i<=centered; ++i ) { | |
119 dest.x = i; | |
120 update = dest; | |
121 if ( SDL_BlitSurface(picture, NULL, screen, &update) < 0 ) { | |
122 fprintf(stderr, "Blit failed: %s\n", SDL_GetError()); | |
123 break; | |
124 } | |
125 if ( flip ) { | |
126 SDL_Flip(screen); | |
127 } else { | |
128 SDL_UpdateRects(screen, 1, &update); | |
129 } | |
130 } | |
131 | |
132 #ifdef SCREENSHOT | |
133 if ( SDL_SaveBMP(screen, "screen.bmp") < 0 ) | |
134 printf("Couldn't save screen: %s\n", SDL_GetError()); | |
135 #endif | |
136 | |
137 #ifndef BENCHMARK_SDL | |
138 /* Let it sit there for a while */ | |
139 SDL_Delay(5*1000); | |
140 #endif | |
141 /* Fade the colormap */ | |
142 if ( ! nofade ) { | |
143 int maxstep; | |
144 SDL_Color final; | |
145 SDL_Color palcolors[256]; | |
146 struct { | |
147 Sint16 r, g, b; | |
148 } cdist[256]; | |
149 | |
150 NOTICE("testwin: fading out...\n"); | |
151 memcpy(cmap, colors, ncolors*sizeof(SDL_Color)); | |
152 maxstep = 32-1; | |
153 final.r = 0xFF; | |
154 final.g = 0x00; | |
155 final.b = 0x00; | |
156 memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); | |
157 for ( i=0; i<ncolors; ++i ) { | |
158 cdist[i].r = final.r-palcolors[i].r; | |
159 cdist[i].g = final.g-palcolors[i].g; | |
160 cdist[i].b = final.b-palcolors[i].b; | |
161 } | |
162 for ( i=0; i<=maxstep/2; ++i ) { /* halfway fade */ | |
163 int c; | |
164 for ( c=0; c<ncolors; ++c ) { | |
165 colors[c].r = | |
166 palcolors[c].r+((cdist[c].r*i))/maxstep; | |
167 colors[c].g = | |
168 palcolors[c].g+((cdist[c].g*i))/maxstep; | |
169 colors[c].b = | |
170 palcolors[c].b+((cdist[c].b*i))/maxstep; | |
171 } | |
172 SDL_SetColors(screen, colors, 0, ncolors); | |
173 SDL_Delay(1); | |
174 } | |
175 final.r = 0x00; | |
176 final.g = 0x00; | |
177 final.b = 0x00; | |
178 memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); | |
179 for ( i=0; i<ncolors; ++i ) { | |
180 cdist[i].r = final.r-palcolors[i].r; | |
181 cdist[i].g = final.g-palcolors[i].g; | |
182 cdist[i].b = final.b-palcolors[i].b; | |
183 } | |
184 maxstep /= 2; | |
185 for ( i=0; i<=maxstep; ++i ) { /* finish fade out */ | |
186 int c; | |
187 for ( c=0; c<ncolors; ++c ) { | |
188 colors[c].r = | |
189 palcolors[c].r+((cdist[c].r*i))/maxstep; | |
190 colors[c].g = | |
191 palcolors[c].g+((cdist[c].g*i))/maxstep; | |
192 colors[c].b = | |
193 palcolors[c].b+((cdist[c].b*i))/maxstep; | |
194 } | |
195 SDL_SetColors(screen, colors, 0, ncolors); | |
196 SDL_Delay(1); | |
197 } | |
198 for ( i=0; i<ncolors; ++i ) { | |
199 colors[i].r = final.r; | |
200 colors[i].g = final.g; | |
201 colors[i].b = final.b; | |
202 } | |
203 SDL_SetColors(screen, colors, 0, ncolors); | |
204 NOTICE("testwin: fading in...\n"); | |
205 memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); | |
206 for ( i=0; i<ncolors; ++i ) { | |
207 cdist[i].r = cmap[i].r-palcolors[i].r; | |
208 cdist[i].g = cmap[i].g-palcolors[i].g; | |
209 cdist[i].b = cmap[i].b-palcolors[i].b; | |
210 } | |
211 for ( i=0; i<=maxstep; ++i ) { /* 32 step fade in */ | |
212 int c; | |
213 for ( c=0; c<ncolors; ++c ) { | |
214 colors[c].r = | |
215 palcolors[c].r+((cdist[c].r*i))/maxstep; | |
216 colors[c].g = | |
217 palcolors[c].g+((cdist[c].g*i))/maxstep; | |
218 colors[c].b = | |
219 palcolors[c].b+((cdist[c].b*i))/maxstep; | |
220 } | |
221 SDL_SetColors(screen, colors, 0, ncolors); | |
222 SDL_Delay(1); | |
223 } | |
224 NOTICE("testwin: fading over\n"); | |
225 } | |
226 | |
227 done: | |
228 /* Free the picture and return */ | |
229 SDL_FreeSurface(picture); | |
230 free(colors); free(cmap); | |
231 return; | |
232 } | |
233 | |
234 int main(int argc, char *argv[]) | |
235 { | |
236 SDL_Surface *screen; | |
237 /* Options */ | |
238 int speedy, flip, nofade; | |
239 int delay; | |
240 int w, h; | |
241 int desired_bpp; | |
242 Uint32 video_flags; | |
243 #ifdef BENCHMARK_SDL | |
244 Uint32 then, now; | |
245 #endif | |
246 /* Set default options and check command-line */ | |
247 speedy = 0; | |
248 flip = 0; | |
249 nofade = 0; | |
250 delay = 1; | |
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251 |
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252 #ifdef _WIN32_WCE |
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253 w = 240; |
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254 h = 320; |
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255 desired_bpp = 8; |
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256 video_flags = SDL_FULLSCREEN; |
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257 #else |
0 | 258 w = 640; |
259 h = 480; | |
260 desired_bpp = 0; | |
261 video_flags = 0; | |
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262 #endif |
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263 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { |
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264 fprintf(stderr, |
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265 "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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266 return(1); |
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267 } |
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268 |
0 | 269 while ( argc > 1 ) { |
270 if ( strcmp(argv[1], "-speedy") == 0 ) { | |
271 speedy = 1; | |
272 argv += 1; | |
273 argc -= 1; | |
274 } else | |
275 if ( strcmp(argv[1], "-nofade") == 0 ) { | |
276 nofade = 1; | |
277 argv += 1; | |
278 argc -= 1; | |
279 } else | |
280 if ( strcmp(argv[1], "-delay") == 0 ) { | |
281 if ( argv[2] ) { | |
282 delay = atoi(argv[2]); | |
283 argv += 2; | |
284 argc -= 2; | |
285 } else { | |
286 fprintf(stderr, | |
287 "The -delay option requires an argument\n"); | |
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288 quit(1); |
0 | 289 } |
290 } else | |
291 if ( strcmp(argv[1], "-width") == 0 ) { | |
292 if ( argv[2] && ((w = atoi(argv[2])) > 0) ) { | |
293 argv += 2; | |
294 argc -= 2; | |
295 } else { | |
296 fprintf(stderr, | |
297 "The -width option requires an argument\n"); | |
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298 quit(1); |
0 | 299 } |
300 } else | |
301 if ( strcmp(argv[1], "-height") == 0 ) { | |
302 if ( argv[2] && ((h = atoi(argv[2])) > 0) ) { | |
303 argv += 2; | |
304 argc -= 2; | |
305 } else { | |
306 fprintf(stderr, | |
307 "The -height option requires an argument\n"); | |
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308 quit(1); |
0 | 309 } |
310 } else | |
311 if ( strcmp(argv[1], "-bpp") == 0 ) { | |
312 if ( argv[2] ) { | |
313 desired_bpp = atoi(argv[2]); | |
314 argv += 2; | |
315 argc -= 2; | |
316 } else { | |
317 fprintf(stderr, | |
318 "The -bpp option requires an argument\n"); | |
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319 quit(1); |
0 | 320 } |
321 } else | |
322 if ( strcmp(argv[1], "-warp") == 0 ) { | |
323 video_flags |= SDL_HWPALETTE; | |
324 argv += 1; | |
325 argc -= 1; | |
326 } else | |
327 if ( strcmp(argv[1], "-hw") == 0 ) { | |
328 video_flags |= SDL_HWSURFACE; | |
329 argv += 1; | |
330 argc -= 1; | |
331 } else | |
332 if ( strcmp(argv[1], "-flip") == 0 ) { | |
333 video_flags |= SDL_DOUBLEBUF; | |
334 argv += 1; | |
335 argc -= 1; | |
336 } else | |
337 if ( strcmp(argv[1], "-fullscreen") == 0 ) { | |
338 video_flags |= SDL_FULLSCREEN; | |
339 argv += 1; | |
340 argc -= 1; | |
341 } else | |
342 break; | |
343 } | |
344 | |
345 /* Initialize the display */ | |
346 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); | |
347 if ( screen == NULL ) { | |
348 fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n", | |
349 w, h, desired_bpp, SDL_GetError()); | |
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350 quit(1); |
0 | 351 } |
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352 printf("Set%s %dx%dx%d mode\n", |
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353 screen->flags & SDL_FULLSCREEN ? " fullscreen" : "", |
0 | 354 screen->w, screen->h, screen->format->BitsPerPixel); |
355 printf("(video surface located in %s memory)\n", | |
356 (screen->flags&SDL_HWSURFACE) ? "video" : "system"); | |
357 if ( screen->flags & SDL_DOUBLEBUF ) { | |
358 printf("Double-buffering enabled\n"); | |
359 flip = 1; | |
360 } | |
361 | |
362 /* Set the window manager title bar */ | |
363 SDL_WM_SetCaption("SDL test window", "testwin"); | |
364 | |
365 /* Do all the drawing work */ | |
366 #ifdef BENCHMARK_SDL | |
367 then = SDL_GetTicks(); | |
368 DrawPict(screen, argv[1], speedy, flip, nofade); | |
369 now = SDL_GetTicks(); | |
370 printf("Time: %d milliseconds\n", now-then); | |
371 #else | |
372 DrawPict(screen, argv[1], speedy, flip, nofade); | |
373 #endif | |
374 SDL_Delay(delay*1000); | |
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375 SDL_Quit(); |
0 | 376 return(0); |
377 } |