Mercurial > sdl-ios-xcode
annotate src/video/dga/SDL_dgavideo.c @ 1460:d79e6b0c2c19
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 02 Mar 2006 07:46:24 +0000 |
parents | d910939febfa |
children | 8d9bb0cf2c2a |
rev | line source |
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0 | 1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* DGA 2.0 based SDL video driver implementation. | |
25 */ | |
26 | |
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27 #include <stdio.h> |
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28 |
0 | 29 #include <X11/Xlib.h> |
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30 #include "../Xext/extensions/xf86dga.h" |
0 | 31 |
32 #include "SDL_video.h" | |
33 #include "SDL_mouse.h" | |
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34 #include "../SDL_sysvideo.h" |
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35 #include "../SDL_pixels_c.h" |
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36 #include "../../events/SDL_events_c.h" |
0 | 37 #include "SDL_dgavideo.h" |
38 #include "SDL_dgamouse_c.h" | |
39 #include "SDL_dgaevents_c.h" | |
40 | |
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41 /* get function pointers... */ |
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42 #include "../x11/SDL_x11dyn.h" |
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43 |
0 | 44 /* Initialization/Query functions */ |
45 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
46 static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
47 static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
48 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, | |
49 SDL_Color *colors); | |
50 static int DGA_SetGammaRamp(_THIS, Uint16 *ramp); | |
51 static void DGA_VideoQuit(_THIS); | |
52 | |
53 /* Hardware surface functions */ | |
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54 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size); |
0 | 55 static void DGA_FreeHWSurfaces(_THIS); |
56 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface); | |
57 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | |
58 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); | |
59 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface); | |
60 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
61 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface); | |
62 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface); | |
63 | |
64 /* DGA driver bootstrap functions */ | |
65 | |
66 static int DGA_Available(void) | |
67 { | |
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68 const char *display = NULL; |
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69 Display *dpy = NULL; |
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70 int available = 0; |
0 | 71 |
72 /* The driver is available is available if the display is local | |
73 and the DGA 2.0+ extension is available, and we can map mem. | |
74 */ | |
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75 if ( SDL_X11_LoadSymbols() ) { |
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76 if ( (SDL_strncmp(pXDisplayName(display), ":", 1) == 0) || |
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77 (SDL_strncmp(pXDisplayName(display), "unix:", 5) == 0) ) { |
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78 dpy = pXOpenDisplay(display); |
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79 if ( dpy ) { |
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80 int events, errors, major, minor; |
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81 |
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82 if ( SDL_NAME(XDGAQueryExtension)(dpy, &events, &errors) && |
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83 SDL_NAME(XDGAQueryVersion)(dpy, &major, &minor) ) { |
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84 int screen; |
0 | 85 |
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86 screen = DefaultScreen(dpy); |
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87 if ( (major >= 2) && |
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88 SDL_NAME(XDGAOpenFramebuffer)(dpy, screen) ) { |
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89 available = 1; |
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90 SDL_NAME(XDGACloseFramebuffer)(dpy, screen); |
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91 } |
0 | 92 } |
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93 pXCloseDisplay(dpy); |
0 | 94 } |
95 } | |
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96 SDL_X11_UnloadSymbols(); |
0 | 97 } |
98 return(available); | |
99 } | |
100 | |
101 static void DGA_DeleteDevice(SDL_VideoDevice *device) | |
102 { | |
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103 if (device != NULL) { |
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104 SDL_free(device->hidden); |
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105 SDL_free(device); |
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106 SDL_X11_UnloadSymbols(); |
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107 } |
0 | 108 } |
109 | |
110 static SDL_VideoDevice *DGA_CreateDevice(int devindex) | |
111 { | |
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112 SDL_VideoDevice *device = NULL; |
0 | 113 |
114 /* Initialize all variables that we clean on shutdown */ | |
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115 if (SDL_X11_LoadSymbols()) { |
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116 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 117 if ( device ) { |
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118 SDL_memset(device, 0, (sizeof *device)); |
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119 device->hidden = (struct SDL_PrivateVideoData *) |
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120 SDL_malloc((sizeof *device->hidden)); |
0 | 121 } |
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122 if ( (device == NULL) || (device->hidden == NULL) ) { |
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123 SDL_OutOfMemory(); |
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124 if ( device ) { |
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125 SDL_free(device); |
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126 } |
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127 SDL_X11_UnloadSymbols(); |
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128 return(0); |
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129 } |
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130 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
0 | 131 |
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132 /* Set the function pointers */ |
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133 device->VideoInit = DGA_VideoInit; |
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134 device->ListModes = DGA_ListModes; |
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135 device->SetVideoMode = DGA_SetVideoMode; |
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136 device->SetColors = DGA_SetColors; |
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137 device->UpdateRects = NULL; |
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138 device->VideoQuit = DGA_VideoQuit; |
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139 device->AllocHWSurface = DGA_AllocHWSurface; |
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140 device->CheckHWBlit = DGA_CheckHWBlit; |
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141 device->FillHWRect = DGA_FillHWRect; |
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142 device->SetHWColorKey = NULL; |
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143 device->SetHWAlpha = NULL; |
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144 device->LockHWSurface = DGA_LockHWSurface; |
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145 device->UnlockHWSurface = DGA_UnlockHWSurface; |
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146 device->FlipHWSurface = DGA_FlipHWSurface; |
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147 device->FreeHWSurface = DGA_FreeHWSurface; |
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148 device->SetGammaRamp = DGA_SetGammaRamp; |
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149 device->GetGammaRamp = NULL; |
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150 device->SetCaption = NULL; |
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151 device->SetIcon = NULL; |
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152 device->IconifyWindow = NULL; |
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153 device->GrabInput = NULL; |
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154 device->GetWMInfo = NULL; |
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155 device->InitOSKeymap = DGA_InitOSKeymap; |
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156 device->PumpEvents = DGA_PumpEvents; |
0 | 157 |
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158 device->free = DGA_DeleteDevice; |
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159 } |
0 | 160 |
161 return device; | |
162 } | |
163 | |
164 VideoBootStrap DGA_bootstrap = { | |
165 "dga", "XFree86 DGA 2.0", | |
166 DGA_Available, DGA_CreateDevice | |
167 }; | |
168 | |
169 static int DGA_AddMode(_THIS, int bpp, int w, int h) | |
170 { | |
171 SDL_Rect *mode; | |
172 int i, index; | |
173 int next_mode; | |
174 | |
175 /* Check to see if we already have this mode */ | |
176 if ( bpp < 8 ) { /* Not supported */ | |
177 return(0); | |
178 } | |
179 index = ((bpp+7)/8)-1; | |
180 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
181 mode = SDL_modelist[index][i]; | |
182 if ( (mode->w == w) && (mode->h == h) ) { | |
183 return(0); | |
184 } | |
185 } | |
186 | |
187 /* Set up the new video mode rectangle */ | |
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188 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
0 | 189 if ( mode == NULL ) { |
190 SDL_OutOfMemory(); | |
191 return(-1); | |
192 } | |
193 mode->x = 0; | |
194 mode->y = 0; | |
195 mode->w = w; | |
196 mode->h = h; | |
197 | |
198 /* Allocate the new list of modes, and fill in the new mode */ | |
199 next_mode = SDL_nummodes[index]; | |
200 SDL_modelist[index] = (SDL_Rect **) | |
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201 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
0 | 202 if ( SDL_modelist[index] == NULL ) { |
203 SDL_OutOfMemory(); | |
204 SDL_nummodes[index] = 0; | |
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205 SDL_free(mode); |
0 | 206 return(-1); |
207 } | |
208 SDL_modelist[index][next_mode] = mode; | |
209 SDL_modelist[index][next_mode+1] = NULL; | |
210 SDL_nummodes[index]++; | |
211 | |
212 return(0); | |
213 } | |
214 | |
215 /* This whole function is a hack. :) */ | |
216 static Uint32 get_video_size(_THIS) | |
217 { | |
218 /* This is a non-exported function from libXxf86dga.a */ | |
292
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219 extern unsigned char *SDL_NAME(XDGAGetMappedMemory)(int screen); |
0 | 220 FILE *proc; |
221 unsigned long mem; | |
222 unsigned start, stop; | |
223 char line[BUFSIZ]; | |
224 Uint32 size; | |
225 | |
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226 mem = (unsigned long)SDL_NAME(XDGAGetMappedMemory)(DGA_Screen); |
0 | 227 size = 0; |
228 proc = fopen("/proc/self/maps", "r"); | |
229 if ( proc ) { | |
230 while ( fgets(line, sizeof(line)-1, proc) ) { | |
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231 SDL_sscanf(line, "%x-%x", &start, &stop); |
0 | 232 if ( start == mem ) { |
233 size = (Uint32)((stop-start)/1024); | |
234 break; | |
235 } | |
236 } | |
237 fclose(proc); | |
238 } | |
239 return(size); | |
240 } | |
241 | |
242 #ifdef DGA_DEBUG | |
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243 static void PrintMode(SDL_NAME(XDGAMode) *mode) |
0 | 244 { |
245 printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n", | |
246 mode->name, | |
247 mode->viewportWidth, mode->viewportHeight, | |
248 mode->depth == 24 ? mode->bitsPerPixel : mode->depth, | |
249 mode->verticalRefresh, mode->bytesPerScanline, mode->num); | |
250 printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n", | |
251 mode->redMask, mode->greenMask, mode->blueMask, | |
252 mode->visualClass, | |
253 mode->visualClass == TrueColor ? "truecolor" : | |
254 mode->visualClass == DirectColor ? "directcolor" : | |
255 mode->visualClass == PseudoColor ? "pseudocolor" : "unknown"); | |
256 printf("\tFlags: "); | |
257 if ( mode->flags & XDGAConcurrentAccess ) | |
258 printf(" XDGAConcurrentAccess"); | |
259 if ( mode->flags & XDGASolidFillRect ) | |
260 printf(" XDGASolidFillRect"); | |
261 if ( mode->flags & XDGABlitRect ) | |
262 printf(" XDGABlitRect"); | |
263 if ( mode->flags & XDGABlitTransRect ) | |
264 printf(" XDGABlitTransRect"); | |
265 if ( mode->flags & XDGAPixmap ) | |
266 printf(" XDGAPixmap"); | |
267 if ( mode->flags & XDGAInterlaced ) | |
268 printf(" XDGAInterlaced"); | |
269 if ( mode->flags & XDGADoublescan ) | |
270 printf(" XDGADoublescan"); | |
271 if ( mode->viewportFlags & XDGAFlipRetrace ) | |
272 printf(" XDGAFlipRetrace"); | |
273 if ( mode->viewportFlags & XDGAFlipImmediate ) | |
274 printf(" XDGAFlipImmediate"); | |
275 printf("\n"); | |
276 } | |
277 #endif /* DGA_DEBUG */ | |
278 | |
279 static int cmpmodes(const void *va, const void *vb) | |
280 { | |
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281 const SDL_NAME(XDGAMode) *a = (const SDL_NAME(XDGAMode) *)va; |
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282 const SDL_NAME(XDGAMode) *b = (const SDL_NAME(XDGAMode) *)vb; |
0 | 283 |
284 /* Prefer DirectColor visuals for otherwise equal modes */ | |
285 if ( (a->viewportWidth == b->viewportWidth) && | |
286 (b->viewportHeight == a->viewportHeight) ) { | |
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287 if ( a->visualClass == DirectColor ) |
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288 return -1; |
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289 if ( b->visualClass == DirectColor ) |
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290 return 1; |
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291 return 0; |
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292 } else if ( a->viewportWidth == b->viewportWidth ) { |
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293 return b->viewportHeight - a->viewportHeight; |
0 | 294 } else { |
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295 return b->viewportWidth - a->viewportWidth; |
0 | 296 } |
297 } | |
292
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298 static void UpdateHWInfo(_THIS, SDL_NAME(XDGAMode) *mode) |
0 | 299 { |
300 this->info.wm_available = 0; | |
301 this->info.hw_available = 1; | |
302 if ( mode->flags & XDGABlitRect ) { | |
303 this->info.blit_hw = 1; | |
304 } else { | |
305 this->info.blit_hw = 0; | |
306 } | |
307 if ( mode->flags & XDGABlitTransRect ) { | |
308 this->info.blit_hw_CC = 1; | |
309 } else { | |
310 this->info.blit_hw_CC = 0; | |
311 } | |
312 if ( mode->flags & XDGASolidFillRect ) { | |
313 this->info.blit_fill = 1; | |
314 } else { | |
315 this->info.blit_fill = 0; | |
316 } | |
317 this->info.video_mem = get_video_size(this); | |
318 } | |
319 | |
320 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
321 { | |
322 const char *display; | |
323 int event_base, error_base; | |
324 int major_version, minor_version; | |
325 Visual *visual; | |
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326 SDL_NAME(XDGAMode) *modes; |
0 | 327 int i, num_modes; |
328 | |
329 /* Open the X11 display */ | |
330 display = NULL; /* Get it from DISPLAY environment variable */ | |
331 | |
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332 DGA_Display = pXOpenDisplay(display); |
0 | 333 if ( DGA_Display == NULL ) { |
334 SDL_SetError("Couldn't open X11 display"); | |
335 return(-1); | |
336 } | |
337 | |
338 /* Check for the DGA extension */ | |
292
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339 if ( ! SDL_NAME(XDGAQueryExtension)(DGA_Display, &event_base, &error_base) || |
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340 ! SDL_NAME(XDGAQueryVersion)(DGA_Display, &major_version, &minor_version) ) { |
0 | 341 SDL_SetError("DGA extension not available"); |
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342 pXCloseDisplay(DGA_Display); |
0 | 343 return(-1); |
344 } | |
345 if ( major_version < 2 ) { | |
346 SDL_SetError("DGA driver requires DGA 2.0 or newer"); | |
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347 pXCloseDisplay(DGA_Display); |
0 | 348 return(-1); |
349 } | |
350 DGA_event_base = event_base; | |
351 | |
352 /* Determine the current screen depth */ | |
353 visual = DefaultVisual(DGA_Display, DGA_Screen); | |
354 { | |
355 XPixmapFormatValues *pix_format; | |
356 int i, num_formats; | |
357 | |
358 vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen); | |
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359 pix_format = pXListPixmapFormats(DGA_Display, &num_formats); |
0 | 360 if ( pix_format == NULL ) { |
361 SDL_SetError("Couldn't determine screen formats"); | |
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362 pXCloseDisplay(DGA_Display); |
0 | 363 return(-1); |
364 } | |
365 for ( i=0; i<num_formats; ++i ) { | |
366 if ( vformat->BitsPerPixel == pix_format[i].depth ) | |
367 break; | |
368 } | |
369 if ( i != num_formats ) | |
370 vformat->BitsPerPixel = pix_format[i].bits_per_pixel; | |
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371 pXFree((char *)pix_format); |
0 | 372 } |
373 if ( vformat->BitsPerPixel > 8 ) { | |
374 vformat->Rmask = visual->red_mask; | |
375 vformat->Gmask = visual->green_mask; | |
376 vformat->Bmask = visual->blue_mask; | |
377 } | |
378 | |
379 /* Open access to the framebuffer */ | |
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380 if ( ! SDL_NAME(XDGAOpenFramebuffer)(DGA_Display, DGA_Screen) ) { |
0 | 381 SDL_SetError("Unable to map the video memory"); |
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382 pXCloseDisplay(DGA_Display); |
0 | 383 return(-1); |
384 } | |
385 | |
386 /* Query for the list of available video modes */ | |
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387 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes); |
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388 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes); |
0 | 389 for ( i=0; i<num_modes; ++i ) { |
390 #ifdef DGA_DEBUG | |
391 PrintMode(&modes[i]); | |
392 #endif | |
393 if ( (modes[i].visualClass == PseudoColor) || | |
394 (modes[i].visualClass == DirectColor) || | |
395 (modes[i].visualClass == TrueColor) ) { | |
396 DGA_AddMode(this, modes[i].bitsPerPixel, | |
397 modes[i].viewportWidth, | |
398 modes[i].viewportHeight); | |
399 } | |
400 } | |
401 UpdateHWInfo(this, modes); | |
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402 pXFree(modes); |
0 | 403 |
404 /* Create the hardware surface lock mutex */ | |
405 hw_lock = SDL_CreateMutex(); | |
406 if ( hw_lock == NULL ) { | |
407 SDL_SetError("Unable to create lock mutex"); | |
408 DGA_VideoQuit(this); | |
409 return(-1); | |
410 } | |
411 | |
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412 #ifdef LOCK_DGA_DISPLAY |
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413 /* Create the event lock so we're thread-safe.. :-/ */ |
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414 event_lock = SDL_CreateMutex(); |
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415 #endif /* LOCK_DGA_DISPLAY */ |
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416 |
0 | 417 /* We're done! */ |
418 return(0); | |
419 } | |
420 | |
421 SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
422 { | |
423 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
424 } | |
425 | |
426 /* Various screen update functions available */ | |
427 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
428 | |
429 SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, | |
430 int width, int height, int bpp, Uint32 flags) | |
431 { | |
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432 SDL_NAME(XDGAMode) *modes; |
0 | 433 int i, num_modes; |
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434 SDL_NAME(XDGADevice) *mode; |
0 | 435 int screen_len; |
436 Uint8 *surfaces_mem; | |
437 int surfaces_len; | |
438 | |
439 /* Free any previous colormap */ | |
440 if ( DGA_colormap ) { | |
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441 pXFreeColormap(DGA_Display, DGA_colormap); |
0 | 442 DGA_colormap = 0; |
443 } | |
444 | |
445 /* Search for a matching video mode */ | |
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446 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes); |
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447 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes); |
0 | 448 for ( i=0; i<num_modes; ++i ) { |
449 int depth; | |
450 | |
451 | |
452 depth = modes[i].depth; | |
453 if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */ | |
454 depth = modes[i].bitsPerPixel; | |
455 } | |
456 if ( (depth == bpp) && | |
457 (modes[i].viewportWidth == width) && | |
458 (modes[i].viewportHeight == height) && | |
459 ((modes[i].visualClass == PseudoColor) || | |
460 (modes[i].visualClass == DirectColor) || | |
461 (modes[i].visualClass == TrueColor)) ) { | |
462 break; | |
463 } | |
464 } | |
465 if ( i == num_modes ) { | |
466 SDL_SetError("No matching video mode found"); | |
467 return(NULL); | |
468 } | |
469 | |
470 /* Set the video mode */ | |
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471 mode = SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, modes[i].num); |
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472 pXFree(modes); |
0 | 473 if ( mode == NULL ) { |
474 SDL_SetError("Unable to switch to requested mode"); | |
475 return(NULL); | |
476 } | |
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477 DGA_visualClass = mode->mode.visualClass; |
0 | 478 memory_base = (Uint8 *)mode->data; |
479 memory_pitch = mode->mode.bytesPerScanline; | |
480 | |
481 /* Set up the new mode framebuffer */ | |
482 current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE); | |
483 current->w = mode->mode.viewportWidth; | |
484 current->h = mode->mode.viewportHeight; | |
485 current->pitch = memory_pitch; | |
486 current->pixels = memory_base; | |
487 if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel, | |
488 mode->mode.redMask, | |
489 mode->mode.greenMask, | |
490 mode->mode.blueMask, 0) ) { | |
491 return(NULL); | |
492 } | |
493 screen_len = current->h*current->pitch; | |
494 | |
495 /* Create a colormap if necessary */ | |
496 if ( (DGA_visualClass == PseudoColor) || | |
497 (DGA_visualClass == DirectColor) ) { | |
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498 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen, |
0 | 499 mode, AllocAll); |
500 if ( DGA_visualClass == PseudoColor ) { | |
501 current->flags |= SDL_HWPALETTE; | |
502 } else { | |
503 /* Initialize the colormap to the identity mapping */ | |
504 SDL_GetGammaRamp(0, 0, 0); | |
505 this->screen = current; | |
506 DGA_SetGammaRamp(this, this->gamma); | |
507 this->screen = NULL; | |
508 } | |
509 } else { | |
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510 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen, |
0 | 511 mode, AllocNone); |
512 } | |
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513 SDL_NAME(XDGAInstallColormap)(DGA_Display, DGA_Screen, DGA_colormap); |
0 | 514 |
515 /* Update the hardware capabilities */ | |
516 UpdateHWInfo(this, &mode->mode); | |
517 | |
518 /* Set up the information for hardware surfaces */ | |
519 surfaces_mem = (Uint8 *)current->pixels + screen_len; | |
520 surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len); | |
521 | |
522 /* Update for double-buffering, if we can */ | |
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523 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace); |
0 | 524 if ( flags & SDL_DOUBLEBUF ) { |
525 if ( mode->mode.imageHeight >= (current->h*2) ) { | |
526 current->flags |= SDL_DOUBLEBUF; | |
527 flip_page = 0; | |
528 flip_yoffset[0] = 0; | |
529 flip_yoffset[1] = current->h; | |
530 flip_address[0] = memory_base; | |
531 flip_address[1] = memory_base+screen_len; | |
532 surfaces_mem += screen_len; | |
533 surfaces_len -= screen_len; | |
534 } | |
535 } | |
536 | |
537 /* Allocate memory tracking for hardware surfaces */ | |
538 DGA_FreeHWSurfaces(this); | |
539 if ( surfaces_len < 0 ) { | |
540 surfaces_len = 0; | |
541 } | |
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542 DGA_InitHWSurfaces(this, current, surfaces_mem, surfaces_len); |
0 | 543 |
202
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544 /* Expose the back buffer as surface memory */ |
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545 if ( current->flags & SDL_DOUBLEBUF ) { |
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546 this->screen = current; |
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547 DGA_FlipHWSurface(this, current); |
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548 this->screen = NULL; |
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549 } |
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550 |
0 | 551 /* Set the update rectangle function */ |
552 this->UpdateRects = DGA_DirectUpdate; | |
553 | |
554 /* Enable mouse and keyboard support */ | |
555 { long input_mask; | |
556 input_mask = (KeyPressMask | KeyReleaseMask); | |
557 input_mask |= (ButtonPressMask | ButtonReleaseMask); | |
558 input_mask |= PointerMotionMask; | |
292
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559 SDL_NAME(XDGASelectInput)(DGA_Display, DGA_Screen, input_mask); |
0 | 560 } |
561 | |
562 /* We're done */ | |
563 return(current); | |
564 } | |
565 | |
566 #ifdef DGA_DEBUG | |
567 static void DGA_DumpHWSurfaces(_THIS) | |
568 { | |
569 vidmem_bucket *bucket; | |
570 | |
571 printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal); | |
572 printf("\n"); | |
573 printf(" Base Size\n"); | |
574 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
575 printf("Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free"); | |
576 if ( bucket->prev ) { | |
577 if ( bucket->base != bucket->prev->base+bucket->prev->size ) { | |
578 printf("Warning, corrupt bucket list! (prev)\n"); | |
579 } | |
580 } else { | |
581 if ( bucket != &surfaces ) { | |
582 printf("Warning, corrupt bucket list! (!prev)\n"); | |
583 } | |
584 } | |
585 if ( bucket->next ) { | |
586 if ( bucket->next->base != bucket->base+bucket->size ) { | |
587 printf("Warning, corrupt bucket list! (next)\n"); | |
588 } | |
589 } | |
590 } | |
591 printf("\n"); | |
592 } | |
593 #endif | |
594 | |
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595 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size) |
0 | 596 { |
101
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597 vidmem_bucket *bucket; |
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598 |
0 | 599 surfaces_memtotal = size; |
600 surfaces_memleft = size; | |
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601 |
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602 if ( surfaces_memleft > 0 ) { |
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603 bucket = (vidmem_bucket *)SDL_malloc(sizeof(*bucket)); |
101
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604 if ( bucket == NULL ) { |
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605 SDL_OutOfMemory(); |
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606 return(-1); |
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607 } |
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608 bucket->prev = &surfaces; |
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609 bucket->used = 0; |
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610 bucket->dirty = 0; |
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611 bucket->base = base; |
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612 bucket->size = size; |
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613 bucket->next = NULL; |
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614 } else { |
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615 bucket = NULL; |
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616 } |
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617 |
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618 surfaces.prev = NULL; |
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619 surfaces.used = 1; |
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620 surfaces.dirty = 0; |
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621 surfaces.base = screen->pixels; |
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622 surfaces.size = (unsigned int)((long)base - (long)surfaces.base); |
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623 surfaces.next = bucket; |
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624 screen->hwdata = (struct private_hwdata *)&surfaces; |
0 | 625 return(0); |
626 } | |
627 static void DGA_FreeHWSurfaces(_THIS) | |
628 { | |
629 vidmem_bucket *bucket, *freeable; | |
630 | |
631 bucket = surfaces.next; | |
632 while ( bucket ) { | |
633 freeable = bucket; | |
634 bucket = bucket->next; | |
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635 SDL_free(freeable); |
0 | 636 } |
637 surfaces.next = NULL; | |
638 } | |
639 | |
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640 static __inline__ void DGA_AddBusySurface(SDL_Surface *surface) |
101
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641 { |
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642 ((vidmem_bucket *)surface->hwdata)->dirty = 1; |
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643 } |
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644 |
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645 static __inline__ int DGA_IsSurfaceBusy(SDL_Surface *surface) |
101
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646 { |
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647 return ((vidmem_bucket *)surface->hwdata)->dirty; |
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648 } |
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649 |
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650 static __inline__ void DGA_WaitBusySurfaces(_THIS) |
101
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651 { |
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652 vidmem_bucket *bucket; |
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653 |
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654 /* Wait for graphic operations to complete */ |
292
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655 SDL_NAME(XDGASync)(DGA_Display, DGA_Screen); |
101
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656 |
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657 /* Clear all surface dirty bits */ |
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658 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { |
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659 bucket->dirty = 0; |
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660 } |
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|
661 } |
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662 |
0 | 663 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface) |
664 { | |
665 vidmem_bucket *bucket; | |
666 int size; | |
667 int extra; | |
101
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668 int retval = 0; |
0 | 669 |
670 /* Temporarily, we only allow surfaces the same width as display. | |
671 Some blitters require the pitch between two hardware surfaces | |
672 to be the same. Others have interesting alignment restrictions. | |
673 */ | |
674 if ( surface->pitch > SDL_VideoSurface->pitch ) { | |
675 SDL_SetError("Surface requested wider than screen"); | |
676 return(-1); | |
677 } | |
678 surface->pitch = SDL_VideoSurface->pitch; | |
679 size = surface->h * surface->pitch; | |
680 #ifdef DGA_DEBUG | |
681 fprintf(stderr, "Allocating bucket of %d bytes\n", size); | |
682 #endif | |
101
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683 LOCK_DISPLAY(); |
0 | 684 |
685 /* Quick check for available mem */ | |
686 if ( size > surfaces_memleft ) { | |
687 SDL_SetError("Not enough video memory"); | |
101
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688 retval = -1; |
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689 goto done; |
0 | 690 } |
691 | |
692 /* Search for an empty bucket big enough */ | |
693 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
694 if ( ! bucket->used && (size <= bucket->size) ) { | |
695 break; | |
696 } | |
697 } | |
698 if ( bucket == NULL ) { | |
699 SDL_SetError("Video memory too fragmented"); | |
101
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700 retval = -1; |
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701 goto done; |
0 | 702 } |
703 | |
704 /* Create a new bucket for left-over memory */ | |
705 extra = (bucket->size - size); | |
706 if ( extra ) { | |
707 vidmem_bucket *newbucket; | |
708 | |
709 #ifdef DGA_DEBUG | |
710 fprintf(stderr, "Adding new free bucket of %d bytes\n", extra); | |
711 #endif | |
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712 newbucket = (vidmem_bucket *)SDL_malloc(sizeof(*newbucket)); |
0 | 713 if ( newbucket == NULL ) { |
714 SDL_OutOfMemory(); | |
101
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715 retval = -1; |
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716 goto done; |
0 | 717 } |
718 newbucket->prev = bucket; | |
719 newbucket->used = 0; | |
720 newbucket->base = bucket->base+size; | |
721 newbucket->size = extra; | |
722 newbucket->next = bucket->next; | |
723 if ( bucket->next ) { | |
724 bucket->next->prev = newbucket; | |
725 } | |
726 bucket->next = newbucket; | |
727 } | |
728 | |
729 /* Set the current bucket values and return it! */ | |
730 bucket->used = 1; | |
731 bucket->size = size; | |
101
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732 bucket->dirty = 0; |
0 | 733 #ifdef DGA_DEBUG |
734 fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base); | |
735 #endif | |
736 surfaces_memleft -= size; | |
737 surface->flags |= SDL_HWSURFACE; | |
738 surface->pixels = bucket->base; | |
101
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739 surface->hwdata = (struct private_hwdata *)bucket; |
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740 done: |
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741 UNLOCK_DISPLAY(); |
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742 return(retval); |
0 | 743 } |
744 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface) | |
745 { | |
746 vidmem_bucket *bucket, *freeable; | |
747 | |
748 /* Look for the bucket in the current list */ | |
102
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749 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { |
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750 if ( bucket == (vidmem_bucket *)surface->hwdata ) { |
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751 break; |
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752 } |
0 | 753 } |
102
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diff
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754 if ( bucket && bucket->used ) { |
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755 /* Add the memory back to the total */ |
0 | 756 #ifdef DGA_DEBUG |
757 printf("Freeing bucket of %d bytes\n", bucket->size); | |
758 #endif | |
102
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759 surfaces_memleft += bucket->size; |
0 | 760 |
102
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761 /* Can we merge the space with surrounding buckets? */ |
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762 bucket->used = 0; |
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763 if ( bucket->next && ! bucket->next->used ) { |
0 | 764 #ifdef DGA_DEBUG |
765 printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size); | |
766 #endif | |
102
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767 freeable = bucket->next; |
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768 bucket->size += bucket->next->size; |
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769 bucket->next = bucket->next->next; |
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770 if ( bucket->next ) { |
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771 bucket->next->prev = bucket; |
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772 } |
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773 SDL_free(freeable); |
0 | 774 } |
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775 if ( bucket->prev && ! bucket->prev->used ) { |
0 | 776 #ifdef DGA_DEBUG |
777 printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size); | |
778 #endif | |
102
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779 freeable = bucket; |
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780 bucket->prev->size += bucket->size; |
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781 bucket->prev->next = bucket->next; |
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782 if ( bucket->next ) { |
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783 bucket->next->prev = bucket->prev; |
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784 } |
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785 SDL_free(freeable); |
0 | 786 } |
787 } | |
788 surface->pixels = NULL; | |
101
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789 surface->hwdata = NULL; |
0 | 790 } |
791 | |
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792 static __inline__ void DGA_dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y) |
0 | 793 { |
794 *x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch; | |
795 *y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch; | |
796 } | |
797 | |
798 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | |
799 { | |
800 int x, y; | |
801 unsigned int w, h; | |
802 | |
803 /* Don't fill the visible part of the screen, wait until flipped */ | |
101
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804 LOCK_DISPLAY(); |
0 | 805 if ( was_flipped && (dst == this->screen) ) { |
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806 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 807 /* Keep waiting for the hardware ... */ ; |
808 was_flipped = 0; | |
809 } | |
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810 DGA_dst_to_xy(this, dst, &x, &y); |
0 | 811 x += rect->x; |
812 y += rect->y; | |
813 w = rect->w; | |
814 h = rect->h; | |
815 #if 0 | |
816 printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y); | |
817 #endif | |
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818 SDL_NAME(XDGAFillRectangle)(DGA_Display, DGA_Screen, x, y, w, h, color); |
540
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819 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) { |
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820 pXFlush(DGA_Display); |
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821 } |
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822 DGA_AddBusySurface(dst); |
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823 UNLOCK_DISPLAY(); |
0 | 824 return(0); |
825 } | |
826 | |
827 static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
828 SDL_Surface *dst, SDL_Rect *dstrect) | |
829 { | |
830 SDL_VideoDevice *this; | |
831 int srcx, srcy; | |
832 int dstx, dsty; | |
833 unsigned int w, h; | |
834 | |
835 this = current_video; | |
836 /* Don't blit to the visible part of the screen, wait until flipped */ | |
101
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837 LOCK_DISPLAY(); |
0 | 838 if ( was_flipped && (dst == this->screen) ) { |
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839 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 840 /* Keep waiting for the hardware ... */ ; |
841 was_flipped = 0; | |
842 } | |
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843 DGA_dst_to_xy(this, src, &srcx, &srcy); |
0 | 844 srcx += srcrect->x; |
845 srcy += srcrect->y; | |
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846 DGA_dst_to_xy(this, dst, &dstx, &dsty); |
0 | 847 dstx += dstrect->x; |
848 dsty += dstrect->y; | |
849 w = srcrect->w; | |
850 h = srcrect->h; | |
851 #if 0 | |
852 printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty); | |
853 #endif | |
854 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
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855 SDL_NAME(XDGACopyTransparentArea)(DGA_Display, DGA_Screen, |
0 | 856 srcx, srcy, w, h, dstx, dsty, src->format->colorkey); |
857 } else { | |
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858 SDL_NAME(XDGACopyArea)(DGA_Display, DGA_Screen, |
0 | 859 srcx, srcy, w, h, dstx, dsty); |
860 } | |
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861 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) { |
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862 pXFlush(DGA_Display); |
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863 } |
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864 DGA_AddBusySurface(src); |
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865 DGA_AddBusySurface(dst); |
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866 UNLOCK_DISPLAY(); |
0 | 867 return(0); |
868 } | |
869 | |
870 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) | |
871 { | |
872 int accelerated; | |
873 | |
874 /* Set initial acceleration on */ | |
875 src->flags |= SDL_HWACCEL; | |
876 | |
877 /* Set the surface attributes */ | |
878 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
879 if ( ! this->info.blit_hw_A ) { | |
880 src->flags &= ~SDL_HWACCEL; | |
881 } | |
882 } | |
883 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
884 if ( ! this->info.blit_hw_CC ) { | |
885 src->flags &= ~SDL_HWACCEL; | |
886 } | |
887 } | |
888 | |
889 /* Check to see if final surface blit is accelerated */ | |
890 accelerated = !!(src->flags & SDL_HWACCEL); | |
891 if ( accelerated ) { | |
892 src->map->hw_blit = HWAccelBlit; | |
893 } | |
894 return(accelerated); | |
895 } | |
896 | |
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897 static __inline__ void DGA_WaitFlip(_THIS) |
0 | 898 { |
899 if ( was_flipped ) { | |
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900 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 901 /* Keep waiting for the hardware ... */ ; |
902 was_flipped = 0; | |
903 } | |
904 } | |
905 | |
906 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface) | |
907 { | |
101
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908 if ( surface == this->screen ) { |
0 | 909 SDL_mutexP(hw_lock); |
101
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910 LOCK_DISPLAY(); |
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911 if ( DGA_IsSurfaceBusy(surface) ) { |
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912 DGA_WaitBusySurfaces(this); |
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913 } |
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914 DGA_WaitFlip(this); |
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915 UNLOCK_DISPLAY(); |
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916 } else { |
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917 if ( DGA_IsSurfaceBusy(surface) ) { |
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918 LOCK_DISPLAY(); |
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919 DGA_WaitBusySurfaces(this); |
101
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920 UNLOCK_DISPLAY(); |
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921 } |
0 | 922 } |
923 return(0); | |
924 } | |
925 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
926 { | |
101
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927 if ( surface == this->screen ) { |
0 | 928 SDL_mutexV(hw_lock); |
929 } | |
930 } | |
931 | |
932 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface) | |
933 { | |
934 /* Wait for vertical retrace and then flip display */ | |
101
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935 LOCK_DISPLAY(); |
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936 if ( DGA_IsSurfaceBusy(this->screen) ) { |
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937 DGA_WaitBusySurfaces(this); |
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938 } |
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939 DGA_WaitFlip(this); |
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940 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, |
0 | 941 0, flip_yoffset[flip_page], XDGAFlipRetrace); |
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942 pXFlush(DGA_Display); |
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943 UNLOCK_DISPLAY(); |
0 | 944 was_flipped = 1; |
945 flip_page = !flip_page; | |
946 | |
947 surface->pixels = flip_address[flip_page]; | |
948 return(0); | |
949 } | |
950 | |
951 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) | |
952 { | |
953 /* The application is already updating the visible video memory */ | |
954 return; | |
955 } | |
956 | |
957 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
958 { | |
959 int i; | |
960 XColor *xcmap; | |
961 | |
962 /* This happens on initialization */ | |
963 if ( ! DGA_colormap ) { | |
964 return(0); | |
965 } | |
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966 xcmap = SDL_stack_alloc(XColor, ncolors); |
0 | 967 for ( i=0; i<ncolors; ++i ) { |
968 xcmap[i].pixel = firstcolor + i; | |
969 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
970 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
971 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
972 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
973 } | |
101
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974 LOCK_DISPLAY(); |
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975 pXStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); |
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976 pXSync(DGA_Display, False); |
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977 UNLOCK_DISPLAY(); |
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978 SDL_stack_free(xcmap); |
0 | 979 |
980 /* That was easy. :) */ | |
981 return(1); | |
982 } | |
983 | |
984 int DGA_SetGammaRamp(_THIS, Uint16 *ramp) | |
985 { | |
986 int i, ncolors; | |
987 XColor xcmap[256]; | |
988 | |
989 /* See if actually setting the gamma is supported */ | |
990 if ( DGA_visualClass != DirectColor ) { | |
991 SDL_SetError("Gamma correction not supported on this visual"); | |
992 return(-1); | |
993 } | |
994 | |
995 /* Calculate the appropriate palette for the given gamma ramp */ | |
996 if ( this->screen->format->BitsPerPixel <= 16 ) { | |
997 ncolors = 64; /* Is this right? */ | |
998 } else { | |
999 ncolors = 256; | |
1000 } | |
1001 for ( i=0; i<ncolors; ++i ) { | |
1002 Uint8 c = (256 * i / ncolors); | |
1003 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1004 xcmap[i].red = ramp[0*256+c]; | |
1005 xcmap[i].green = ramp[1*256+c]; | |
1006 xcmap[i].blue = ramp[2*256+c]; | |
1007 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1008 } | |
101
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1009 LOCK_DISPLAY(); |
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1010 pXStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); |
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1011 pXSync(DGA_Display, False); |
101
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1012 UNLOCK_DISPLAY(); |
0 | 1013 return(0); |
1014 } | |
1015 | |
1016 void DGA_VideoQuit(_THIS) | |
1017 { | |
1018 int i, j; | |
1019 | |
1020 if ( DGA_Display ) { | |
1021 /* Free colormap, if necessary */ | |
1022 if ( DGA_colormap ) { | |
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1023 pXFreeColormap(DGA_Display, DGA_colormap); |
0 | 1024 DGA_colormap = 0; |
1025 } | |
1026 | |
1027 /* Unmap memory and reset video mode */ | |
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1028 SDL_NAME(XDGACloseFramebuffer)(DGA_Display, DGA_Screen); |
0 | 1029 if ( this->screen ) { |
1030 /* Tell SDL not to free the pixels */ | |
1031 this->screen->pixels = NULL; | |
1032 } | |
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1033 SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, 0); |
0 | 1034 |
1035 /* Clear the lock mutex */ | |
1036 if ( hw_lock != NULL ) { | |
1037 SDL_DestroyMutex(hw_lock); | |
1038 hw_lock = NULL; | |
1039 } | |
101
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1040 #ifdef LOCK_DGA_DISPLAY |
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1041 if ( event_lock != NULL ) { |
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1042 SDL_DestroyMutex(event_lock); |
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1043 event_lock = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
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1044 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1045 #endif /* LOCK_DGA_DISPLAY */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
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changeset
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1046 |
0 | 1047 |
1048 /* Clean up defined video modes */ | |
1049 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
1050 if ( SDL_modelist[i] != NULL ) { | |
1051 for ( j=0; SDL_modelist[i][j]; ++j ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
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1052 SDL_free(SDL_modelist[i][j]); |
0 | 1053 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
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1054 SDL_free(SDL_modelist[i]); |
0 | 1055 SDL_modelist[i] = NULL; |
1056 } | |
1057 } | |
1058 | |
1059 /* Clean up the memory bucket list */ | |
1060 DGA_FreeHWSurfaces(this); | |
1061 | |
1062 /* Close up the display */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
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1063 pXCloseDisplay(DGA_Display); |
0 | 1064 } |
1065 } |