Mercurial > sdl-ios-xcode
annotate src/video/win32/SDL_gapirender.c @ 4811:d79939f20c45
Working on Cocoa implementation.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Mon, 26 Jul 2010 21:48:53 -0400 |
parents | f7b03b6838cb |
children | e1664f94f026 |
rev | line source |
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3168 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
3168 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 | |
22 Stefan Klug | |
23 klug.stefan@gmx.de | |
24 */ | |
25 #include "SDL_config.h" | |
26 | |
27 #if SDL_VIDEO_RENDER_GAPI | |
28 | |
29 #include "SDL_win32video.h" | |
30 //#include "../SDL_sysvideo.h" | |
31 #include "../SDL_yuv_sw_c.h" | |
32 #include "../SDL_renderer_sw.h" | |
33 | |
34 #include "SDL_gapirender_c.h" | |
35 | |
36 #define GAPI_RENDERER_DEBUG 1 | |
37 | |
38 /* GAPI renderer implementation */ | |
39 | |
40 static SDL_Renderer *GAPI_CreateRenderer(SDL_Window * window, Uint32 flags); | |
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41 static int GAPI_RenderDrawPoints(SDL_Renderer * renderer, |
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parents:
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42 const SDL_Point * points, int count); |
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43 static int GAPI_RenderDrawLines(SDL_Renderer * renderer, |
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I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
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44 const SDL_Point * points, int count); |
ce7d4942d18b
I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
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45 static int GAPI_RenderDrawRects(SDL_Renderer * renderer, |
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I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
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46 const SDL_Rect ** rects, int count); |
ce7d4942d18b
I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
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47 static int GAPI_RenderFillRects(SDL_Renderer * renderer, |
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I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
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48 const SDL_Rect ** rects, int count); |
3168 | 49 static int GAPI_RenderCopy(SDL_Renderer * renderer, |
50 SDL_Texture * texture, | |
51 const SDL_Rect * srcrect, | |
52 const SDL_Rect * dstrect); | |
53 static void GAPI_RenderPresent(SDL_Renderer * renderer); | |
54 static void GAPI_DestroyRenderer(SDL_Renderer * renderer); | |
55 | |
56 | |
57 SDL_RenderDriver GAPI_RenderDriver = { | |
58 GAPI_CreateRenderer, | |
59 { | |
60 "gapi", | |
61 (SDL_RENDERER_SINGLEBUFFER), | |
62 } | |
63 }; | |
64 | |
65 static HMODULE g_hGapiLib = 0; | |
66 | |
67 // for testing with GapiEmu | |
68 #define USE_GAPI_EMU 0 | |
69 #define EMULATE_AXIM_X30 0 | |
70 | |
71 #if 0 | |
72 #define GAPI_LOG(...) printf(__VA_ARGS__) | |
73 #else | |
74 #define GAPI_LOG(...) | |
75 #endif | |
76 | |
77 | |
78 #if USE_GAPI_EMU && !REPORT_VIDEO_INFO | |
79 #pragma message("Warning: Using GapiEmu in release build. I assume you'd like to set USE_GAPI_EMU to zero.") | |
80 #endif | |
81 | |
82 | |
83 static void | |
84 GAPI_SetError(const char *prefix, HRESULT result) | |
85 { | |
86 const char *error; | |
87 | |
88 switch (result) { | |
89 default: | |
90 error = "UNKNOWN"; | |
91 break; | |
92 } | |
93 SDL_SetError("%s: %s", prefix, error); | |
94 } | |
95 | |
96 void | |
97 GAPI_AddRenderDriver(_THIS) | |
98 { | |
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99 int i; |
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100 |
3168 | 101 /* TODO: should we check for support of GetRawFramebuffer here? |
102 */ | |
103 #if USE_GAPI_EMU | |
104 g_hGapiLib = LoadLibrary(L"GAPI_Emu.dll"); | |
105 #else | |
106 g_hGapiLib = LoadLibrary(L"\\Windows\\gx.dll"); | |
107 #endif | |
108 | |
109 if (g_hGapiLib) { | |
110 #define LINK(name,import) gx.name = (PFN##name)GetProcAddress( g_hGapiLib, L##import ); | |
111 | |
112 LINK(GXOpenDisplay, "?GXOpenDisplay@@YAHPAUHWND__@@K@Z") | |
113 LINK(GXCloseDisplay, "?GXCloseDisplay@@YAHXZ") | |
114 LINK(GXBeginDraw, "?GXBeginDraw@@YAPAXXZ") | |
115 LINK(GXEndDraw, "?GXEndDraw@@YAHXZ") | |
116 LINK(GXOpenInput, "?GXOpenInput@@YAHXZ") | |
117 LINK(GXCloseInput, "?GXCloseInput@@YAHXZ") | |
118 LINK(GXGetDisplayProperties, | |
119 "?GXGetDisplayProperties@@YA?AUGXDisplayProperties@@XZ") | |
120 LINK(GXGetDefaultKeys, "?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z") | |
121 LINK(GXSuspend, "?GXSuspend@@YAHXZ") | |
122 LINK(GXResume, "?GXResume@@YAHXZ") | |
123 LINK(GXSetViewport, "?GXSetViewport@@YAHKKKK@Z") | |
124 LINK(GXIsDisplayDRAMBuffer, "?GXIsDisplayDRAMBuffer@@YAHXZ") | |
125 | |
126 /* wrong gapi.dll */ | |
127 if (!gx.GXOpenDisplay) { | |
128 FreeLibrary(g_hGapiLib); | |
129 g_hGapiLib = 0; | |
130 } | |
131 #undef LINK | |
132 } | |
133 | |
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134 for (i = 0; i < _this->num_displays; ++i) { |
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135 SDL_AddRenderDriver(&_this->displays[i], &GAPI_RenderDriver); |
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136 } |
3168 | 137 } |
138 | |
139 typedef enum | |
140 { | |
141 USAGE_GX_FUNCS = 0x0001, /* enable to use GXOpen/GXClose/GXBeginDraw... */ | |
142 USAGE_DATA_PTR_CONSTANT = 0x0002 /* the framebuffer is at a constant location, don't use values from GXBeginDraw() */ | |
143 } GAPI_UsageFlags; | |
144 | |
145 | |
146 | |
147 typedef struct | |
148 { | |
149 int w; | |
150 int h; | |
151 int xPitch; /* bytes to move to go to the next pixel */ | |
152 int yPitch; /* bytes to move to go to the next line */ | |
153 int offset; /* data offset, to add to the data returned from GetFramebuffer, before processing */ | |
154 | |
155 void *data; | |
156 Uint32 usageFlags; /* these flags contain options to define screen handling and to reliably workarounds */ | |
157 | |
158 Uint32 format; /* pixel format as defined in SDL_pixels.h */ | |
159 | |
160 } GAPI_RenderData; | |
161 | |
162 | |
163 static Uint32 | |
164 GuessPixelFormatFromBpp(int bpp) | |
165 { | |
166 switch (bpp) { | |
167 case 15: | |
168 return SDL_PIXELFORMAT_RGB555; | |
169 case 16: | |
170 return SDL_PIXELFORMAT_RGB565; | |
171 default: | |
172 return SDL_PIXELFORMAT_UNKNOWN; | |
173 break; | |
174 } | |
175 } | |
176 | |
177 static GAPI_RenderData * | |
178 FillRenderDataRawFramebuffer(SDL_Window * window) | |
179 { | |
180 RawFrameBufferInfo rbi; | |
181 GAPI_RenderData *renderdata; | |
182 HDC hdc; | |
183 | |
184 //TODO should we use the hdc of the window? | |
185 hdc = GetDC(NULL); | |
186 int result = ExtEscape(hdc, GETRAWFRAMEBUFFER, 0, NULL, | |
187 sizeof(RawFrameBufferInfo), | |
188 (char *) &rbi); | |
189 ReleaseDC(NULL, hdc); | |
190 | |
191 if (!(result > 0)) { | |
192 return NULL; | |
193 } | |
194 | |
195 /* Asus A696 returns wrong results so we do a sanity check | |
196 See: | |
197 http://groups.google.com/group/microsoft.public.smartphone.developer/browse_thread/thread/4fde5bddd477de81 | |
198 */ | |
199 if (rbi.cxPixels <= 0 || | |
200 rbi.cyPixels <= 0 || | |
201 rbi.cxStride == 0 || rbi.cyStride == 0 || rbi.pFramePointer == 0) { | |
202 return NULL; | |
203 } | |
204 | |
205 | |
206 renderdata = (GAPI_RenderData *) SDL_calloc(1, sizeof(*renderdata)); | |
207 if (!renderdata) { | |
208 SDL_OutOfMemory(); | |
209 return NULL; | |
210 } | |
211 //Try to match the window size | |
212 //TODO add rotation support | |
213 if (rbi.cxPixels != window->w || rbi.cyPixels != window->h) { | |
214 SDL_free(renderdata); | |
215 return NULL; | |
216 } | |
217 //Check that the display uses a known display format | |
218 switch (rbi.wFormat) { | |
219 case FORMAT_565: | |
220 renderdata->format = SDL_PIXELFORMAT_RGB565; | |
221 break; | |
222 case FORMAT_555: | |
223 renderdata->format = SDL_PIXELFORMAT_RGB555; | |
224 break; | |
225 default: | |
226 //TODO we should add support for other formats | |
227 SDL_free(renderdata); | |
228 return NULL; | |
229 } | |
230 | |
231 renderdata->usageFlags = USAGE_DATA_PTR_CONSTANT; | |
232 renderdata->data = rbi.pFramePointer; | |
233 renderdata->w = rbi.cxPixels; | |
234 renderdata->h = rbi.cyPixels; | |
235 renderdata->xPitch = rbi.cxStride; | |
236 renderdata->yPitch = rbi.cyStride; | |
237 | |
238 return renderdata; | |
239 | |
240 } | |
241 | |
242 | |
243 static GAPI_RenderData * | |
244 FillRenderDataGAPI(SDL_Window * window) | |
245 { | |
246 GAPI_RenderData *renderdata; | |
247 struct GXDisplayProperties gxdp; | |
248 int tmp; | |
249 | |
250 #ifdef _ARM_ | |
251 WCHAR oemstr[100]; | |
252 #endif | |
253 | |
254 if (!g_hGapiLib) { | |
255 return NULL; | |
256 } | |
257 | |
258 renderdata = (GAPI_RenderData *) SDL_calloc(1, sizeof(GAPI_RenderData)); | |
259 if (!renderdata) { | |
260 SDL_OutOfMemory(); | |
261 return NULL; | |
262 } | |
263 | |
264 gxdp = gx.GXGetDisplayProperties(); | |
265 renderdata->usageFlags = USAGE_GX_FUNCS; | |
266 renderdata->w = gxdp.cxWidth; | |
267 renderdata->h = gxdp.cyHeight; | |
268 renderdata->xPitch = gxdp.cbxPitch; | |
269 renderdata->yPitch = gxdp.cbyPitch; | |
270 | |
271 //Check that the display uses a known display format | |
272 if (gxdp.ffFormat & kfDirect565) { | |
273 renderdata->format = SDL_PIXELFORMAT_RGB565; | |
274 } else if (gxdp.ffFormat & kfDirect555) { | |
275 renderdata->format = SDL_PIXELFORMAT_RGB555; | |
276 } else { | |
277 renderdata->format = SDL_PIXELFORMAT_UNKNOWN; | |
278 } | |
279 | |
280 /* apply some device specific corrections */ | |
281 #ifdef _ARM_ | |
282 SystemParametersInfo(SPI_GETOEMINFO, sizeof(oemstr), oemstr, 0); | |
283 | |
284 // buggy iPaq38xx | |
285 if ((oemstr[12] == 'H') && (oemstr[13] == '3') | |
286 && (oemstr[14] == '8') | |
287 && (gxdp.cbxPitch > 0)) { | |
288 renderdata->data = (void *) 0xac0755a0; | |
289 renderdata->xPitch = -640; | |
290 renderdata->yPitch = 2; | |
291 } | |
292 #if (EMULATE_AXIM_X30 == 0) | |
293 // buggy Dell Axim X30 | |
294 if (_tcsncmp(oemstr, L"Dell Axim X30", 13) == 0) | |
295 #endif | |
296 { | |
297 GXDeviceInfo gxInfo = { 0 }; | |
298 HDC hdc = GetDC(NULL); | |
299 int result; | |
300 | |
301 gxInfo.Version = 100; | |
302 result = | |
303 ExtEscape(hdc, GETGXINFO, 0, NULL, sizeof(gxInfo), | |
304 (char *) &gxInfo); | |
305 if (result > 0) { | |
306 renderdata->usageFlags = USAGE_DATA_PTR_CONSTANT; /* no more GAPI usage from now */ | |
307 renderdata->data = gxInfo.pvFrameBuffer; | |
308 this->hidden->needUpdate = 0; | |
309 renderdata->xPitch = 2; | |
310 renderdata->yPitch = 480; | |
311 renderdata->w = gxInfo.cxWidth; | |
312 renderdata->h = gxInfo.cyHeight; | |
313 | |
314 //Check that the display uses a known display format | |
315 switch (rbi->wFormat) { | |
316 case FORMAT_565: | |
317 renderdata->format = SDL_PIXELFORMAT_RGB565; | |
318 break; | |
319 case FORMAT_555: | |
320 renderdata->format = SDL_PIXELFORMAT_RGB555; | |
321 break; | |
322 default: | |
323 //TODO we should add support for other formats | |
324 SDL_free(renderdata); | |
325 return NULL; | |
326 } | |
327 } | |
328 } | |
329 #endif | |
330 | |
331 | |
332 if (renderdata->format == SDL_PIXELFORMAT_UNKNOWN) { | |
333 SDL_SetError("Gapi Pixelformat is unknown"); | |
334 SDL_free(renderdata); | |
335 return NULL; | |
336 } | |
337 | |
338 /* Gapi always returns values in standard orientation, so we manually apply | |
339 the current orientation | |
340 */ | |
341 | |
342 DEVMODE settings; | |
343 SDL_memset(&settings, 0, sizeof(DEVMODE)); | |
344 settings.dmSize = sizeof(DEVMODE); | |
345 | |
346 settings.dmFields = DM_DISPLAYORIENTATION; | |
347 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); | |
348 | |
349 if (settings.dmDisplayOrientation == DMDO_90) { | |
350 | |
351 tmp = renderdata->w; | |
352 renderdata->w = renderdata->h; | |
353 renderdata->h = tmp; | |
354 | |
355 tmp = renderdata->xPitch; | |
356 renderdata->xPitch = -renderdata->yPitch; | |
357 renderdata->yPitch = tmp; | |
358 | |
359 renderdata->offset = -renderdata->w * renderdata->xPitch; | |
360 | |
361 } else if (settings.dmDisplayOrientation == DMDO_180) { | |
362 | |
363 renderdata->xPitch = -renderdata->xPitch; | |
364 renderdata->yPitch = -renderdata->yPitch; | |
365 | |
366 renderdata->offset = -renderdata->h * renderdata->yPitch | |
367 - renderdata->w * renderdata->xPitch; | |
368 | |
369 } else if (settings.dmDisplayOrientation == DMDO_270) { | |
370 | |
371 tmp = renderdata->w; | |
372 renderdata->w = renderdata->h; | |
373 renderdata->h = tmp; | |
374 | |
375 tmp = renderdata->xPitch; | |
376 renderdata->xPitch = renderdata->yPitch; | |
377 renderdata->yPitch = -tmp; | |
378 | |
379 renderdata->offset = -renderdata->h * renderdata->yPitch; | |
380 | |
381 } | |
382 | |
383 if (renderdata->w != window->w || renderdata->h != window->h) { | |
384 GAPI_LOG("GAPI open failed, wrong size %i %i %i %i\n", renderdata->w, | |
385 renderdata->h, renderdata->xPitch, renderdata->yPitch); | |
386 SDL_free(renderdata); | |
387 return NULL; | |
388 } | |
389 | |
390 return renderdata; | |
391 | |
392 } | |
393 | |
394 | |
395 /* This function does the whole encapsulation of Gapi/RAWFRAMEBUFFER | |
396 it should handle all the device dependent details and fill the device INDEPENDENT | |
397 RenderData structure. | |
398 */ | |
399 GAPI_RenderData * | |
400 FillRenderData(SDL_Window * window) | |
401 { | |
402 /* We try to match the requested window to the modes available by GAPI and RAWFRAMEBUFFER. | |
403 First RAWFRAMEBUFFER is tried, as it is the most reliable one | |
404 Look here for detailed discussions: | |
405 http://pdaphonehome.com/forums/samsung-i700/28087-just-saw.html | |
406 http://blogs.msdn.com/windowsmobile/archive/2007/08/13/have-you-migrated-to-directdraw-yet.aspx | |
407 */ | |
408 | |
409 GAPI_RenderData *res; | |
410 | |
411 res = FillRenderDataRawFramebuffer(window); | |
412 GAPI_LOG("FillRenderDataRawFramebuffer: %p\n", res); | |
413 if (res) { | |
414 return res; | |
415 } | |
416 //Now we try gapi | |
417 res = FillRenderDataGAPI(window); | |
418 GAPI_LOG("FillRenderDataGAPI: %p\n", res); | |
419 | |
420 return res; | |
421 } | |
422 | |
423 void * | |
424 GetFramebuffer() | |
425 { | |
426 | |
427 } | |
428 | |
429 | |
430 SDL_Renderer * | |
431 GAPI_CreateRenderer(SDL_Window * window, Uint32 flags) | |
432 { | |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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parents:
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433 SDL_VideoDisplay *display = window->display; |
3168 | 434 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata; |
435 SDL_DisplayMode *displayMode = &display->current_mode; | |
436 SDL_Renderer *renderer; | |
437 GAPI_RenderData *data; | |
438 int i, n; | |
439 int bpp; | |
440 Uint32 Rmask, Gmask, Bmask, Amask; | |
441 | |
442 if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { | |
443 SDL_SetError("Gapi supports only fullscreen windows"); | |
444 return NULL; | |
445 } | |
446 | |
447 if (!SDL_PixelFormatEnumToMasks | |
448 (displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { | |
449 SDL_SetError("Unknown display format"); | |
450 return NULL; | |
451 } | |
452 | |
453 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); | |
454 if (!renderer) { | |
455 SDL_OutOfMemory(); | |
456 return NULL; | |
457 } | |
458 | |
459 data = FillRenderData(window); | |
460 if (!data) { | |
461 GAPI_DestroyRenderer(renderer); | |
462 SDL_OutOfMemory(); | |
463 return NULL; | |
464 } | |
465 | |
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ce7d4942d18b
I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
466 renderer->RenderDrawPoints = GAPI_RenderDrawPoints; |
ce7d4942d18b
I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
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467 renderer->RenderDrawLines = GAPI_RenderDrawLines; |
ce7d4942d18b
I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
468 renderer->RenderDrawRects = GAPI_RenderDrawRects; |
ce7d4942d18b
I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
469 renderer->RenderFillRects = GAPI_RenderFillRects; |
3168 | 470 renderer->RenderCopy = GAPI_RenderCopy; |
471 renderer->RenderPresent = GAPI_RenderPresent; | |
472 renderer->DestroyRenderer = GAPI_DestroyRenderer; | |
473 renderer->info.name = GAPI_RenderDriver.info.name; | |
474 renderer->info.flags = 0; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3612
diff
changeset
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475 renderer->window = window; |
3168 | 476 renderer->driverdata = data; |
477 | |
478 /* Gapi provides only a framebuffer so lets use software implementation */ | |
479 Setup_SoftwareRenderer(renderer); | |
480 | |
481 #ifdef GAPI_RENDERER_DEBUG | |
482 printf("Created gapi renderer\n"); | |
483 printf("use GX functions: %i\n", data->usageFlags & USAGE_GX_FUNCS); | |
484 printf("framebuffer is constant: %i\n", | |
485 data->usageFlags & USAGE_DATA_PTR_CONSTANT); | |
486 printf("w: %i h: %i\n", data->w, data->h); | |
487 printf("data ptr: %p\n", data->data); /* this can be 0 in case of GAPI usage */ | |
488 printf("xPitch: %i\n", data->xPitch); | |
489 printf("yPitch: %i\n", data->yPitch); | |
490 printf("offset: %i\n", data->offset); | |
491 printf("format: %x\n", data->format); | |
492 #endif | |
493 | |
494 if (data->usageFlags & USAGE_GX_FUNCS) { | |
495 if (gx.GXOpenDisplay(windowdata->hwnd, GX_FULLSCREEN) == 0) { | |
496 GAPI_DestroyRenderer(renderer); | |
497 return NULL; | |
498 } | |
499 } | |
500 | |
501 return renderer; | |
502 } | |
503 | |
504 static int | |
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ce7d4942d18b
I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
505 GAPI_RenderDrawPoints(SDL_Renderer * renderer, |
ce7d4942d18b
I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
506 const SDL_Point * points, int count) |
3168 | 507 { |
3612
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I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
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508 // TODO implement |
ce7d4942d18b
I can't compile this, but it should be updated for the new rendering API now.
Sam Lantinga <slouken@libsdl.org>
parents:
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509 SDL_Unsupported(); |
3168 | 510 return -1; |
511 } | |
512 | |
513 static int | |
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514 GAPI_RenderDrawLines(SDL_Renderer * renderer, |
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515 const SDL_Point * points, int count) |
3168 | 516 { |
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517 // TODO implement |
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518 SDL_Unsupported(); |
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519 return -1; |
3168 | 520 } |
521 | |
522 static int | |
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523 GAPI_RenderDrawRects(SDL_Renderer * renderer, |
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524 const SDL_Rect ** rects, int count) |
3168 | 525 { |
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526 // TODO implement |
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I can't compile this, but it should be updated for the new rendering API now.
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527 SDL_Unsupported(); |
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I can't compile this, but it should be updated for the new rendering API now.
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528 return -1; |
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I can't compile this, but it should be updated for the new rendering API now.
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529 } |
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I can't compile this, but it should be updated for the new rendering API now.
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530 |
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I can't compile this, but it should be updated for the new rendering API now.
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531 static int |
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I can't compile this, but it should be updated for the new rendering API now.
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532 GAPI_RenderFillRects(SDL_Renderer * renderer, |
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I can't compile this, but it should be updated for the new rendering API now.
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533 const SDL_Rect ** rects, int count) |
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534 { |
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I can't compile this, but it should be updated for the new rendering API now.
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535 // TODO implement |
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536 SDL_Unsupported(); |
3168 | 537 return -1; |
538 } | |
539 | |
540 /* Video memory is very slow so lets optimize as much as possible */ | |
541 static void | |
542 updateLine16to16(char *src, int srcXPitch, int srcYPitch, | |
543 char *dst, int dstXPitch, int dstYPitch, int width, | |
544 int height) | |
545 { | |
546 char *srcLine, *dstLine; | |
547 char *srcPix, *dstPix; | |
548 | |
549 int x, y; | |
550 | |
551 //First dumb solution | |
552 if (srcXPitch == 2 && dstXPitch == 2) { | |
553 srcLine = src; | |
554 dstLine = dst; | |
555 y = height; | |
556 while (y--) { | |
557 SDL_memcpy(dstLine, srcLine, width * sizeof(Uint16)); | |
558 srcLine += srcYPitch; | |
559 dstLine += dstYPitch; | |
560 } | |
561 } else { | |
562 //printf("GAPI uses slow blit path %i, %i\n", dstXPitch, dstYPitch); | |
563 srcLine = src; | |
564 dstLine = dst; | |
565 y = height; | |
566 while (y--) { | |
567 srcPix = srcLine; | |
568 dstPix = dstLine; | |
569 x = width; | |
570 while (x--) { | |
571 *((Uint16 *) dstPix) = *((Uint16 *) srcPix); | |
572 dstPix += dstXPitch; | |
573 srcPix += srcXPitch; | |
574 } | |
575 srcLine += srcYPitch; | |
576 dstLine += dstYPitch; | |
577 } | |
578 } | |
579 } | |
580 | |
581 static int | |
582 GAPI_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, | |
583 const SDL_Rect * srcrect, const SDL_Rect * dstrect) | |
584 { | |
585 GAPI_RenderData *data = (GAPI_RenderData *) renderer->driverdata; | |
586 int bpp; | |
587 int bytespp; | |
588 int status; | |
589 Uint32 Rmask, Gmask, Bmask, Amask; | |
590 | |
591 if (texture->format != data->format) { | |
592 SDL_SetError("Gapi got wrong texture"); | |
593 return -1; | |
594 } | |
595 | |
596 GAPI_LOG("GAPI_RenderCopy\n"); | |
597 | |
598 if (data->usageFlags & USAGE_GX_FUNCS) { | |
599 char *buffer; | |
600 buffer = gx.GXBeginDraw(); | |
601 if (!(data->usageFlags & USAGE_DATA_PTR_CONSTANT)) { | |
602 data->data = buffer; | |
603 } | |
604 } | |
605 | |
606 GAPI_LOG("GAPI_RenderCopy blit\n"); | |
607 /* If our framebuffer has an xPitch which matches the pixelsize, we | |
608 can convert the framebuffer to a SDL_surface and blit there, | |
609 otherwise, we have to use our own blitting routine | |
610 */ | |
611 SDL_PixelFormatEnumToMasks(data->format, &bpp, &Rmask, &Gmask, &Bmask, | |
612 &Amask); | |
613 bytespp = bpp >> 3; | |
614 if (data->xPitch == bytespp && 0) { | |
615 SDL_Surface *screen = | |
616 SDL_CreateRGBSurfaceFrom(data->data, data->w, data->h, | |
617 bpp, data->yPitch, Rmask, Gmask, Bmask, | |
618 Amask); | |
619 status = | |
620 SDL_UpperBlit((SDL_Surface *) texture->driverdata, srcrect, | |
621 screen, dstrect); | |
622 SDL_FreeSurface(screen); | |
623 } else { /* screen is rotated, we have to blit on our own */ | |
624 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; | |
625 | |
626 char *src, *dst; | |
627 src = surface->pixels; | |
628 src += srcrect->y * surface->pitch + srcrect->x * 2; | |
629 | |
630 dst = data->data + data->offset; | |
631 dst += dstrect->y * data->yPitch + dstrect->x * data->xPitch; | |
632 | |
633 updateLine16to16(src, 2, surface->pitch, | |
634 dst, data->xPitch, data->yPitch, | |
635 srcrect->w, srcrect->h); | |
636 | |
637 } | |
638 | |
639 Uint32 ticks = SDL_GetTicks(); | |
640 if (data->usageFlags & USAGE_GX_FUNCS) { | |
641 gx.GXEndDraw(); | |
642 } | |
643 GAPI_LOG("GAPI_RenderCopy %i\n", SDL_GetTicks() - ticks); | |
644 return status; | |
645 } | |
646 | |
647 static void | |
648 GAPI_RenderPresent(SDL_Renderer * renderer) | |
649 { | |
650 /* Nothing todo as we rendered directly to the screen on RenderCopy */ | |
651 } | |
652 | |
653 static void | |
654 GAPI_DestroyRenderer(SDL_Renderer * renderer) | |
655 { | |
656 GAPI_RenderData *data = (GAPI_RenderData *) renderer->driverdata; | |
657 | |
658 if (data->usageFlags & USAGE_GX_FUNCS) { | |
659 gx.GXCloseDisplay(); | |
660 } | |
661 | |
662 if (data) { | |
663 SDL_free(data); | |
664 } | |
665 SDL_free(renderer); | |
666 } | |
667 | |
668 #endif /* SDL_VIDEO_RENDER_GAPI */ | |
669 | |
670 /* vi: set ts=4 sw=4 expandtab: */ |