Mercurial > sdl-ios-xcode
annotate src/video/uikit/SDL_uikitview.h @ 2378:d76ecec0c3f7 gsoc2008_iphone
iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 18 Jul 2008 20:46:02 +0000 |
parents | 07acabba25d9 |
children | e9a1eed243c9 |
rev | line source |
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07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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1 // |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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2 // SDL_uikitview.h |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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3 // iPodSDL |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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4 // |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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5 // Created by Holmes Futrell on 6/23/08. |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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6 // Copyright 2008 __MyCompanyName__. All rights reserved. |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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7 // |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
8 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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9 #import <UIKit/UIKit.h> |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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10 #include "SDL_stdinc.h" |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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11 #include "SDL_mouse.h" |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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12 #include "SDL_mouse_c.h" |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
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13 #include "SDL_events.h" |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
14 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
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15 #define MAX_SIMULTANEOUS_TOUCHES 5 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
16 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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17 @interface SDL_uikitview : UIView { |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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18 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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19 SDL_Mouse mice[MAX_SIMULTANEOUS_TOUCHES]; |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
20 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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21 } |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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22 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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23 - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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24 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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25 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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26 @end |