Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit.c @ 2378:d76ecec0c3f7 gsoc2008_iphone
iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
---|---|
date | Fri, 18 Jul 2008 20:46:02 +0000 |
parents | c1a390f6a819 |
children | 5eb95b8adc1a |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_sysvideo.h" | |
26 #include "SDL_blit.h" | |
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27 #include "SDL_blit_auto.h" |
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28 #include "SDL_blit_copy.h" |
0 | 29 #include "SDL_RLEaccel_c.h" |
30 #include "SDL_pixels_c.h" | |
31 | |
32 /* The general purpose software blit routine */ | |
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33 static int |
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34 SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect, |
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35 SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 36 { |
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37 int okay; |
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38 int src_locked; |
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39 int dst_locked; |
0 | 40 |
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41 /* Everything is okay at the beginning... */ |
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42 okay = 1; |
0 | 43 |
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44 /* Lock the destination if it's in hardware */ |
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45 dst_locked = 0; |
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46 if (SDL_MUSTLOCK(dst)) { |
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47 if (SDL_LockSurface(dst) < 0) { |
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48 okay = 0; |
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49 } else { |
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50 dst_locked = 1; |
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51 } |
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52 } |
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53 /* Lock the source if it's in hardware */ |
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54 src_locked = 0; |
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55 if (SDL_MUSTLOCK(src)) { |
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56 if (SDL_LockSurface(src) < 0) { |
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57 okay = 0; |
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58 } else { |
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59 src_locked = 1; |
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60 } |
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61 } |
0 | 62 |
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63 /* Set up source and destination buffer pointers, and BLIT! */ |
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64 if (okay && srcrect->w && srcrect->h) { |
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65 SDL_BlitFunc RunBlit; |
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66 SDL_BlitInfo *info = &src->map->info; |
0 | 67 |
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68 /* Set up the blit information */ |
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69 info->src = (Uint8 *) src->pixels + |
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70 (Uint16) srcrect->y * src->pitch + |
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71 (Uint16) srcrect->x * info->src_fmt->BytesPerPixel; |
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72 info->src_w = srcrect->w; |
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73 info->src_h = srcrect->h; |
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74 info->src_skip = |
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75 info->src_pitch - info->src_w * info->src_fmt->BytesPerPixel; |
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76 info->dst = |
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77 (Uint8 *) dst->pixels + (Uint16) dstrect->y * dst->pitch + |
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78 (Uint16) dstrect->x * info->dst_fmt->BytesPerPixel; |
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79 info->dst_w = dstrect->w; |
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80 info->dst_h = dstrect->h; |
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81 info->dst_skip = |
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82 info->dst_pitch - info->dst_w * info->dst_fmt->BytesPerPixel; |
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83 RunBlit = (SDL_BlitFunc) src->map->data; |
0 | 84 |
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85 /* Run the actual software blit */ |
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86 RunBlit(info); |
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87 } |
0 | 88 |
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89 /* We need to unlock the surfaces if they're locked */ |
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90 if (dst_locked) { |
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91 SDL_UnlockSurface(dst); |
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92 } |
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93 if (src_locked) { |
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94 SDL_UnlockSurface(src); |
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95 } |
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96 /* Blit is done! */ |
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97 return (okay ? 0 : -1); |
0 | 98 } |
99 | |
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100 #ifdef __MACOSX__ |
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101 #include <sys/sysctl.h> |
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102 |
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103 static SDL_bool |
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104 SDL_UseAltivecPrefetch() |
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105 { |
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106 const char key[] = "hw.l3cachesize"; |
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107 u_int64_t result = 0; |
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108 size_t typeSize = sizeof(result); |
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109 |
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110 if (sysctlbyname(key, &result, &typeSize, NULL, 0) == 0 && result > 0) { |
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111 return SDL_TRUE; |
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112 } else { |
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113 return SDL_FALSE; |
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114 } |
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115 } |
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116 #else |
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117 static SDL_bool |
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118 SDL_UseAltivecPrefetch() |
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119 { |
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120 /* Just guess G4 */ |
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121 return SDL_TRUE; |
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122 } |
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123 #endif /* __MACOSX__ */ |
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124 |
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125 static SDL_BlitFunc |
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126 SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags, |
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127 SDL_BlitFuncEntry * entries) |
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128 { |
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129 int i, flagcheck; |
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130 static Uint32 features = 0xffffffff; |
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131 |
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132 /* Get the available CPU features */ |
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133 if (features == 0xffffffff) { |
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134 const char *override = SDL_getenv("SDL_BLIT_CPU_FEATURES"); |
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135 |
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136 features = SDL_CPU_ANY; |
0 | 137 |
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138 /* Allow an override for testing .. */ |
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139 if (override) { |
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140 SDL_sscanf(override, "%u", &features); |
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141 } else { |
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142 if (SDL_HasMMX()) { |
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143 features |= SDL_CPU_MMX; |
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144 } |
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145 if (SDL_Has3DNow()) { |
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146 features |= SDL_CPU_3DNOW; |
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147 } |
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148 if (SDL_HasSSE()) { |
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149 features |= SDL_CPU_SSE; |
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150 } |
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151 if (SDL_HasSSE2()) { |
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152 features |= SDL_CPU_SSE2; |
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153 } |
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154 if (SDL_HasAltiVec()) { |
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155 if (SDL_UseAltivecPrefetch()) { |
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156 features |= SDL_CPU_ALTIVEC_PREFETCH; |
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157 } else { |
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158 features |= SDL_CPU_ALTIVEC_NOPREFETCH; |
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159 } |
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160 } |
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161 } |
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162 } |
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163 |
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164 for (i = 0; entries[i].func; ++i) { |
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165 /* Check for matching pixel formats */ |
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166 if (src_format != entries[i].src_format) { |
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167 continue; |
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168 } |
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169 if (dst_format != entries[i].dst_format) { |
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170 continue; |
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171 } |
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172 |
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173 /* Check modulation flags */ |
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174 flagcheck = |
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175 (flags & (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_COLOR)); |
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176 if ((flagcheck & entries[i].flags) != flagcheck) { |
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177 continue; |
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178 } |
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179 |
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180 /* Check blend flags */ |
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181 flagcheck = |
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182 (flags & |
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183 (SDL_COPY_MASK | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD)); |
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184 if ((flagcheck & entries[i].flags) != flagcheck) { |
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185 continue; |
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186 } |
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187 |
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188 /* Check colorkey flag */ |
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189 flagcheck = (flags & SDL_COPY_COLORKEY); |
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190 if ((flagcheck & entries[i].flags) != flagcheck) { |
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191 continue; |
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192 } |
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193 |
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194 /* Check scaling flags */ |
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195 flagcheck = (flags & SDL_COPY_NEAREST); |
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196 if ((flagcheck & entries[i].flags) != flagcheck) { |
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197 continue; |
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198 } |
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199 |
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200 /* Check CPU features */ |
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201 flagcheck = entries[i].cpu; |
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202 if ((flagcheck & features) != flagcheck) { |
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203 continue; |
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204 } |
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205 |
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206 /* We found the best one! */ |
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207 return entries[i].func; |
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208 } |
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209 return NULL; |
0 | 210 } |
211 | |
212 /* Figure out which of many blit routines to set up on a surface */ | |
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213 int |
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214 SDL_CalculateBlit(SDL_Surface * surface) |
0 | 215 { |
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216 SDL_BlitFunc blit = NULL; |
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217 SDL_BlitMap *map = surface->map; |
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218 SDL_Surface *dst = map->dst; |
0 | 219 |
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220 /* Clean everything out to start */ |
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221 if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { |
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222 SDL_UnRLESurface(surface, 1); |
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223 } |
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224 map->blit = SDL_SoftBlit; |
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225 map->info.src_fmt = surface->format; |
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226 map->info.src_pitch = surface->pitch; |
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227 map->info.dst_fmt = dst->format; |
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228 map->info.dst_pitch = dst->pitch; |
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230 /* See if we can do RLE acceleration */ |
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231 if (surface->map->info.flags & SDL_COPY_RLE_DESIRED) { |
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232 if (SDL_RLESurface(surface) == 0) { |
2329 | 233 surface->map->info.flags &= ~SDL_COPY_RLE_DESIRED; |
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234 return 0; |
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235 } |
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236 } |
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237 |
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238 /* Choose a standard blit function */ |
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239 if (map->identity && !map->info.flags) { |
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240 /* Handle overlapping blits on the same surface */ |
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241 if (surface == dst) { |
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242 blit = SDL_BlitCopyOverlap; |
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243 } else { |
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244 blit = SDL_BlitCopy; |
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245 } |
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246 } else if (surface->format->BitsPerPixel < 8) { |
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247 blit = SDL_CalculateBlit0(surface); |
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248 } else if (surface->format->BytesPerPixel == 1) { |
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249 blit = SDL_CalculateBlit1(surface); |
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250 } else if (map->info.flags & SDL_COPY_BLEND) { |
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251 blit = SDL_CalculateBlitA(surface); |
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252 } else { |
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253 blit = SDL_CalculateBlitN(surface); |
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254 } |
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255 if (blit == NULL) { |
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256 Uint32 src_format = |
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257 SDL_MasksToPixelFormatEnum(surface->format->BitsPerPixel, |
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258 surface->format->Rmask, |
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259 surface->format->Gmask, |
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260 surface->format->Bmask, |
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261 surface->format->Amask); |
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262 Uint32 dst_format = |
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263 SDL_MasksToPixelFormatEnum(dst->format->BitsPerPixel, |
2329 | 264 dst->format->Rmask, |
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re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
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265 dst->format->Gmask, |
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266 dst->format->Bmask, |
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267 dst->format->Amask); |
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268 |
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269 blit = |
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270 SDL_ChooseBlitFunc(src_format, dst_format, map->info.flags, |
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271 SDL_GeneratedBlitFuncTable); |
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Work in progress: merging new texture features into SDL blit system
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272 } |
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273 map->data = blit; |
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274 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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275 /* Make sure we have a blit function */ |
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Moved the colorkey and per-surface alpha into the blit info,
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276 if (blit == NULL) { |
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More work in progress integrating SDL_Surface and the new SDL_Texture API
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277 SDL_InvalidateMap(map); |
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278 SDL_SetError("Blit combination not supported"); |
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279 return (-1); |
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280 } |
0 | 281 |
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282 return (0); |
0 | 283 } |
284 | |
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285 /* vi: set ts=4 sw=4 expandtab: */ |