annotate android/project/default.properties @ 4896:d72e28642940

Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette will fail if the display e.g. is RGB32 or RGB24. The patch will ignore errors in SDL_SetDislayPalette. This should also affect the opengl renderer on systems supporting paletted textures - mine does not (NVIDIA). With this patch the directfb drivers delivers the same results for test_palette like the software renderer. Kind regards, André
author Sam Lantinga <slouken@libsdl.org>
date Mon, 27 Sep 2010 00:48:56 -0700
parents 9076cdb027af
children 730b234ba9ec
rev   line source
4726
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1 # This file is automatically generated by Android Tools.
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2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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3 #
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4 # This file must be checked in Version Control Systems.
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5 #
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6 # To customize properties used by the Ant build system use,
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7 # "build.properties", and override values to adapt the script to your
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8 # project structure.
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9
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10 # Project target.
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11 target=android-7