annotate android/project/default.properties @ 4896:d72e28642940
Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
will fail if the display e.g. is RGB32 or RGB24. The patch will ignore
errors in SDL_SetDislayPalette.
This should also affect the opengl renderer on systems supporting
paletted textures - mine does not (NVIDIA).
With this patch the directfb drivers delivers the same results for
test_palette like the software renderer.
Kind regards,
André
author |
Sam Lantinga <slouken@libsdl.org> |
date |
Mon, 27 Sep 2010 00:48:56 -0700 |
parents |
9076cdb027af |
children |
730b234ba9ec |
rev |
line source |
4726
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1 # This file is automatically generated by Android Tools.
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2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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3 #
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4 # This file must be checked in Version Control Systems.
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5 #
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6 # To customize properties used by the Ant build system use,
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7 # "build.properties", and override values to adapt the script to your
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8 # project structure.
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9
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10 # Project target.
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11 target=android-7
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