Mercurial > sdl-ios-xcode
annotate Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/info.nib @ 4896:d72e28642940
Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
will fail if the display e.g. is RGB32 or RGB24. The patch will ignore
errors in SDL_SetDislayPalette.
This should also affect the opengl renderer on systems supporting
paletted textures - mine does not (NVIDIA).
With this patch the directfb drivers delivers the same results for
test_palette like the software renderer.
Kind regards,
André
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 27 Sep 2010 00:48:56 -0700 |
parents | 232e5e00e398 |
children |
rev | line source |
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3329 | 1 <?xml version="1.0" encoding="UTF-8"?> |
2 <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |
3 <plist version="1.0"> | |
4 <dict> | |
5 <key>IBDocumentLocation</key> | |
6 <string>62 117 356 240 0 0 1152 848 </string> | |
7 <key>IBEditorPositions</key> | |
8 <dict> | |
9 <key>29</key> | |
10 <string>62 362 195 44 0 0 1152 848 </string> | |
11 </dict> | |
12 <key>IBFramework Version</key> | |
13 <string>291.0</string> | |
14 <key>IBOpenObjects</key> | |
15 <array> | |
16 <integer>29</integer> | |
17 </array> | |
18 <key>IBSystem Version</key> | |
19 <string>6L60</string> | |
20 </dict> | |
21 </plist> |