annotate Xcode/TemplatesForXcodeTiger/SDL Application/SDLApp_Prefix.pch @ 4896:d72e28642940

Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette will fail if the display e.g. is RGB32 or RGB24. The patch will ignore errors in SDL_SetDislayPalette. This should also affect the opengl renderer on systems supporting paletted textures - mine does not (NVIDIA). With this patch the directfb drivers delivers the same results for test_palette like the software renderer. Kind regards, André
author Sam Lantinga <slouken@libsdl.org>
date Mon, 27 Sep 2010 00:48:56 -0700
parents 232e5e00e398
children
rev   line source
3329
232e5e00e398 Added missing templates
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1 //
232e5e00e398 Added missing templates
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
2 // Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project
232e5e00e398 Added missing templates
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
3 //
232e5e00e398 Added missing templates
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
4
232e5e00e398 Added missing templates
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
5 #include "SDL.h"
232e5e00e398 Added missing templates
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
6
232e5e00e398 Added missing templates
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
7 #ifdef __OBJC__
232e5e00e398 Added missing templates
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
8 #import <Cocoa/Cocoa.h>
232e5e00e398 Added missing templates
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
9 #endif