annotate Xcode-iPhoneOS/Demos/data/stroke.bmp @ 4896:d72e28642940

Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette will fail if the display e.g. is RGB32 or RGB24. The patch will ignore errors in SDL_SetDislayPalette. This should also affect the opengl renderer on systems supporting paletted textures - mine does not (NVIDIA). With this patch the directfb drivers delivers the same results for test_palette like the software renderer. Kind regards, André
author Sam Lantinga <slouken@libsdl.org>
date Mon, 27 Sep 2010 00:48:56 -0700
parents 20326ba2bda2
children
rev   line source
3277
20326ba2bda2 This name inconsistency has been bugging me for a while...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1 (binary:image/x-ms-bmp)