annotate docs/man3/SDL_DisplayFormat.3 @ 3023:d72a0dd80e8b

DirectFB cleanups & simple window manager - use SDL_getenv, not getenv ... - no more support for 0.9.25 - not even mentioned any longer on directfb.org - fix fullscreen issues - add a simple window manager unless the directfb team comes up with a working wm. The driver has support for a very, very basic window manager you may want to use when runnning with "wm=default". Use export SDL_DIRECTFB_WM=1 to enable basic window borders including icon support. In order to have the window title rendered, you need to have the following font installed: /usr/share/fonts/truetype/freefont/FreeSans.ttf
author Couriersud <couriersud@arcor.de>
date Sun, 11 Jan 2009 23:49:23 +0000
parents 546f7c1eb755
children 1238da4a7112
rev   line source
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1 .TH "SDL_DisplayFormat" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_DisplayFormat \- Convert a surface to the display format
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBSDL_Surface *\fBSDL_DisplayFormat\fP\fR(\fBSDL_Surface *surface\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface\&. It calls \fISDL_ConvertSurface\fR
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12 .PP
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13 If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function\&.
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14 .PP
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15 If you want an alpha channel, see \fISDL_DisplayFormatAlpha\fR\&.
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16 .SH "RETURN VALUE"
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17 .PP
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18 If the conversion fails or runs out of memory, it returns \fBNULL\fR
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19 .SH "SEE ALSO"
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20 .PP
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21 \fI\fBSDL_ConvertSurface\fP\fR, \fI\fBSDL_DisplayFormatAlpha\fP\fR \fI\fBSDL_SetAlpha\fP\fR, \fI\fBSDL_SetColorKey\fP\fR, \fI\fBSDL_Surface\fR\fR
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22 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01