Mercurial > sdl-ios-xcode
annotate Xcode/TemplatesForProjectBuilder/SDL Cocoa Application/SDLMain.h @ 3023:d72a0dd80e8b
DirectFB cleanups & simple window manager
- use SDL_getenv, not getenv ...
- no more support for 0.9.25 - not even mentioned any longer on directfb.org
- fix fullscreen issues
- add a simple window manager unless the directfb team comes up with a working wm.
The driver has support for a very, very basic window manager you may
want to use when runnning with "wm=default". Use
export SDL_DIRECTFB_WM=1
to enable basic window borders including icon support. In order to have the window title rendered,
you need to have the following font installed:
/usr/share/fonts/truetype/freefont/FreeSans.ttf
author | Couriersud <couriersud@arcor.de> |
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date | Sun, 11 Jan 2009 23:49:23 +0000 |
parents | 4d2d0548f5b2 |
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1 /* SDLMain.m - main entry point for our Cocoa-ized SDL app |
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2 Initial Version: Darrell Walisser <dwaliss1@purdue.edu> |
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3 Non-NIB-Code & other changes: Max Horn <max@quendi.de> |
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4 |
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5 Feel free to customize this file to suit your needs |
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6 */ |
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7 |
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8 #import <Cocoa/Cocoa.h> |
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9 |
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10 @interface SDLMain : NSObject |
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11 - (IBAction)prefsMenu:(id)sender; |
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12 - (IBAction)newGame:(id)sender; |
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13 - (IBAction)openGame:(id)sender; |
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14 - (IBAction)saveGame:(id)sender; |
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15 - (IBAction)saveGameAs:(id)sender; |
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16 - (IBAction)help:(id)sender; |
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17 @end |