Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_BWin.h @ 5166:d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 02:45:29 -0800 |
parents | 25d4feb7c127 |
children | 572a73d71b5f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifndef _SDL_BWin_h | |
24 #define _SDL_BWin_h | |
25 | |
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26 #include "SDL_config.h" |
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27 |
0 | 28 #include <stdio.h> |
29 #include <AppKit.h> | |
30 #include <InterfaceKit.h> | |
31 #include <be/game/DirectWindow.h> | |
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32 #if SDL_VIDEO_OPENGL |
0 | 33 #include <be/opengl/GLView.h> |
34 #endif | |
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35 #include <support/UTF8.h> |
0 | 36 |
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37 #include "../../main/beos/SDL_BeApp.h" |
0 | 38 #include "SDL_events.h" |
39 #include "SDL_BView.h" | |
40 | |
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41 extern "C" |
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42 { |
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43 #include "../../events/SDL_events_c.h" |
0 | 44 }; |
45 | |
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46 class SDL_BWin:public BDirectWindow |
0 | 47 { |
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48 public: |
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49 SDL_BWin(BRect bounds):BDirectWindow(bounds, "Untitled", |
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50 B_TITLED_WINDOW, 0) |
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51 { |
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52 InitKeyboard(); |
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53 last_buttons = 0; |
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54 |
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55 the_view = NULL; |
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56 #if SDL_VIDEO_OPENGL |
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57 SDL_GLView = NULL; |
0 | 58 #endif |
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59 SDL_View = NULL; |
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60 Unlock(); |
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61 shown = false; |
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62 inhibit_resize = false; |
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63 } |
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64 |
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65 virtual ~ SDL_BWin() |
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66 { |
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67 Lock(); |
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68 if (the_view) { |
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69 #if SDL_VIDEO_OPENGL |
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70 if (the_view == SDL_GLView) { |
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71 SDL_GLView->UnlockGL(); |
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72 } |
0 | 73 #endif |
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74 RemoveChild(the_view); |
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75 the_view = NULL; |
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76 } |
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77 Unlock(); |
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78 #if SDL_VIDEO_OPENGL |
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79 if (SDL_GLView) { |
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80 delete SDL_GLView; |
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81 } |
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82 #endif |
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83 if (SDL_View) { |
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84 delete SDL_View; |
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85 } |
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86 } |
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87 |
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88 virtual void InitKeyboard(void) |
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89 { |
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90 for (uint i = 0; i < SDL_TABLESIZE(keymap); ++i) |
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91 keymap[i] = SDLK_UNKNOWN; |
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92 |
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93 keymap[0x01] = SDLK_ESCAPE; |
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94 keymap[B_F1_KEY] = SDLK_F1; |
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95 keymap[B_F2_KEY] = SDLK_F2; |
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96 keymap[B_F3_KEY] = SDLK_F3; |
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97 keymap[B_F4_KEY] = SDLK_F4; |
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98 keymap[B_F5_KEY] = SDLK_F5; |
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99 keymap[B_F6_KEY] = SDLK_F6; |
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100 keymap[B_F7_KEY] = SDLK_F7; |
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101 keymap[B_F8_KEY] = SDLK_F8; |
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102 keymap[B_F9_KEY] = SDLK_F9; |
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103 keymap[B_F10_KEY] = SDLK_F10; |
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104 keymap[B_F11_KEY] = SDLK_F11; |
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105 keymap[B_F12_KEY] = SDLK_F12; |
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106 keymap[B_PRINT_KEY] = SDLK_PRINTSCREEN; |
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107 keymap[B_SCROLL_KEY] = SDLK_SCROLLLOCK; |
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108 keymap[B_PAUSE_KEY] = SDLK_PAUSE; |
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109 keymap[0x11] = SDLK_BACKQUOTE; |
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110 keymap[0x12] = SDLK_1; |
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111 keymap[0x13] = SDLK_2; |
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112 keymap[0x14] = SDLK_3; |
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113 keymap[0x15] = SDLK_4; |
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114 keymap[0x16] = SDLK_5; |
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115 keymap[0x17] = SDLK_6; |
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116 keymap[0x18] = SDLK_7; |
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117 keymap[0x19] = SDLK_8; |
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118 keymap[0x1a] = SDLK_9; |
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119 keymap[0x1b] = SDLK_0; |
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120 keymap[0x1c] = SDLK_MINUS; |
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121 keymap[0x1d] = SDLK_EQUALS; |
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122 keymap[0x1e] = SDLK_BACKSPACE; |
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123 keymap[0x1f] = SDLK_INSERT; |
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124 keymap[0x20] = SDLK_HOME; |
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125 keymap[0x21] = SDLK_PAGEUP; |
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126 keymap[0x22] = SDLK_NUMLOCKCLEAR; |
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127 keymap[0x23] = SDLK_KP_DIVIDE; |
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128 keymap[0x24] = SDLK_KP_MULTIPLY; |
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129 keymap[0x25] = SDLK_KP_MINUS; |
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130 keymap[0x26] = SDLK_TAB; |
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131 keymap[0x27] = SDLK_q; |
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132 keymap[0x28] = SDLK_w; |
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133 keymap[0x29] = SDLK_e; |
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134 keymap[0x2a] = SDLK_r; |
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135 keymap[0x2b] = SDLK_t; |
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136 keymap[0x2c] = SDLK_y; |
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137 keymap[0x2d] = SDLK_u; |
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138 keymap[0x2e] = SDLK_i; |
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139 keymap[0x2f] = SDLK_o; |
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140 keymap[0x30] = SDLK_p; |
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141 keymap[0x31] = SDLK_LEFTBRACKET; |
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142 keymap[0x32] = SDLK_RIGHTBRACKET; |
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143 keymap[0x33] = SDLK_BACKSLASH; |
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144 keymap[0x34] = SDLK_DELETE; |
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145 keymap[0x35] = SDLK_END; |
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146 keymap[0x36] = SDLK_PAGEDOWN; |
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147 keymap[0x37] = SDLK_KP_7; |
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148 keymap[0x38] = SDLK_KP_8; |
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149 keymap[0x39] = SDLK_KP_9; |
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150 keymap[0x3a] = SDLK_KP_PLUS; |
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151 keymap[0x3b] = SDLK_CAPSLOCK; |
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152 keymap[0x3c] = SDLK_a; |
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153 keymap[0x3d] = SDLK_s; |
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154 keymap[0x3e] = SDLK_d; |
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155 keymap[0x3f] = SDLK_f; |
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156 keymap[0x40] = SDLK_g; |
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157 keymap[0x41] = SDLK_h; |
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158 keymap[0x42] = SDLK_j; |
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159 keymap[0x43] = SDLK_k; |
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160 keymap[0x44] = SDLK_l; |
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161 keymap[0x45] = SDLK_SEMICOLON; |
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162 keymap[0x46] = SDLK_QUOTE; |
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163 keymap[0x47] = SDLK_RETURN; |
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164 keymap[0x48] = SDLK_KP_4; |
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165 keymap[0x49] = SDLK_KP_5; |
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166 keymap[0x4a] = SDLK_KP_6; |
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167 keymap[0x4b] = SDLK_LSHIFT; |
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168 keymap[0x4c] = SDLK_z; |
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169 keymap[0x4d] = SDLK_x; |
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170 keymap[0x4e] = SDLK_c; |
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171 keymap[0x4f] = SDLK_v; |
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172 keymap[0x50] = SDLK_b; |
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173 keymap[0x51] = SDLK_n; |
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174 keymap[0x52] = SDLK_m; |
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175 keymap[0x53] = SDLK_COMMA; |
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176 keymap[0x54] = SDLK_PERIOD; |
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177 keymap[0x55] = SDLK_SLASH; |
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178 keymap[0x56] = SDLK_RSHIFT; |
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179 keymap[0x57] = SDLK_UP; |
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180 keymap[0x58] = SDLK_KP_1; |
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181 keymap[0x59] = SDLK_KP_2; |
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182 keymap[0x5a] = SDLK_KP_3; |
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183 keymap[0x5b] = SDLK_KP_ENTER; |
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184 keymap[0x5c] = SDLK_LCTRL; |
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185 keymap[0x5d] = SDLK_LALT; |
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186 keymap[0x5e] = SDLK_SPACE; |
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187 keymap[0x5f] = SDLK_RALT; |
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188 keymap[0x60] = SDLK_RCTRL; |
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189 keymap[0x61] = SDLK_LEFT; |
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190 keymap[0x62] = SDLK_DOWN; |
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191 keymap[0x63] = SDLK_RIGHT; |
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192 keymap[0x64] = SDLK_KP_0; |
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193 keymap[0x65] = SDLK_KP_PERIOD; |
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194 keymap[0x66] = SDLK_LGUI; |
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195 keymap[0x67] = SDLK_RGUI; |
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196 keymap[0x68] = SDLK_MENU; |
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197 keymap[0x69] = SDLK_2; //SDLK_EURO; |
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198 keymap[0x6a] = SDLK_KP_EQUALS; |
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199 keymap[0x6b] = SDLK_POWER; |
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200 } |
0 | 201 |
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202 /* Override the Show() method so we can tell when we've been shown */ |
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203 virtual void Show(void) |
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204 { |
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205 BWindow::Show(); |
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206 shown = true; |
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207 } |
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208 virtual bool Shown(void) |
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209 { |
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210 return (shown); |
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211 } |
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212 /* If called, the next resize event will not be forwarded to SDL. */ |
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213 virtual void InhibitResize(void) |
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214 { |
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215 inhibit_resize = true; |
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216 } |
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217 /* Handle resizing of the window */ |
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218 virtual void FrameResized(float width, float height) |
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219 { |
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220 if (inhibit_resize) |
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221 inhibit_resize = false; |
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222 else |
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223 SDL_PrivateResize((int) width, (int) height); |
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224 } |
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225 virtual int CreateView(Uint32 flags, Uint32 gl_flags) |
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226 { |
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227 int retval; |
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229 retval = 0; |
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230 Lock(); |
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231 if (flags & SDL_INTERNALOPENGL) { |
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232 #if SDL_VIDEO_OPENGL |
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233 if (SDL_GLView == NULL) { |
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234 SDL_GLView = new BGLView(Bounds(), "SDL GLView", |
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235 B_FOLLOW_ALL_SIDES, |
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236 (B_WILL_DRAW | B_FRAME_EVENTS), |
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237 gl_flags); |
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238 } |
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239 if (the_view != SDL_GLView) { |
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240 if (the_view) { |
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241 RemoveChild(the_view); |
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242 } |
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243 AddChild(SDL_GLView); |
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244 SDL_GLView->LockGL(); |
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245 the_view = SDL_GLView; |
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246 } |
0 | 247 #else |
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248 SDL_SetError("OpenGL support not enabled"); |
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249 retval = -1; |
0 | 250 #endif |
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251 } else { |
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252 if (SDL_View == NULL) { |
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253 SDL_View = new SDL_BView(Bounds()); |
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254 } |
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255 if (the_view != SDL_View) { |
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256 if (the_view) { |
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257 #if SDL_VIDEO_OPENGL |
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258 if (the_view == SDL_GLView) { |
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259 SDL_GLView->UnlockGL(); |
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260 } |
0 | 261 #endif |
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262 RemoveChild(the_view); |
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263 } |
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264 AddChild(SDL_View); |
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265 the_view = SDL_View; |
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266 } |
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267 } |
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268 Unlock(); |
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269 return (retval); |
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270 } |
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271 virtual void SetBitmap(BBitmap * bitmap) |
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272 { |
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273 SDL_View->SetBitmap(bitmap); |
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274 } |
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275 virtual void SetXYOffset(int x, int y) |
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276 { |
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277 #if SDL_VIDEO_OPENGL |
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278 if (the_view == SDL_GLView) { |
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279 return; |
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280 } |
0 | 281 #endif |
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282 SDL_View->SetXYOffset(x, y); |
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283 } |
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284 virtual void GetXYOffset(int &x, int &y) |
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285 { |
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286 #if SDL_VIDEO_OPENGL |
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287 if (the_view == SDL_GLView) { |
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288 x = 0; |
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289 y = 0; |
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290 return; |
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291 } |
1
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292 #endif |
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293 SDL_View->GetXYOffset(x, y); |
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294 } |
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295 virtual bool BeginDraw(void) |
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296 { |
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297 return (Lock()); |
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298 } |
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299 virtual void DrawAsync(BRect updateRect) |
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300 { |
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301 SDL_View->DrawAsync(updateRect); |
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302 } |
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303 virtual void EndDraw(void) |
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304 { |
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305 SDL_View->Sync(); |
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306 Unlock(); |
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307 } |
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308 #if SDL_VIDEO_OPENGL |
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309 virtual void SwapBuffers(void) |
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310 { |
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311 SDL_GLView->UnlockGL(); |
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312 SDL_GLView->LockGL(); |
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313 SDL_GLView->SwapBuffers(); |
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314 } |
0 | 315 #endif |
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316 virtual BView *View(void) |
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317 { |
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318 return (the_view); |
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319 } |
0 | 320 |
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321 /* Hook functions -- overridden */ |
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322 virtual void Minimize(bool minimize) |
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323 { |
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324 /* This is only called when mimimized, not when restored */ |
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325 //SDL_PrivateAppActive(minimize, SDL_APPACTIVE); |
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326 BWindow::Minimize(minimize); |
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327 } |
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328 virtual void WindowActivated(bool active) |
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329 { |
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330 SDL_PrivateAppActive(active, SDL_APPINPUTFOCUS); |
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331 } |
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332 virtual bool QuitRequested(void) |
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333 { |
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334 if (SDL_BeAppActive > 0) { |
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335 SDL_PrivateQuit(); |
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336 /* We don't ever actually close the window here because |
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337 the application should respond to the quit request, |
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338 or ignore it as desired. |
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339 */ |
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340 return (false); |
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341 } |
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342 return (true); /* Close the app window */ |
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343 } |
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344 virtual void Quit() |
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345 { |
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346 if (!IsLocked()) |
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347 Lock(); |
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348 BDirectWindow::Quit(); |
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349 } |
0 | 350 |
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351 virtual int16 Translate2Unicode(const char *buf) |
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352 { |
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353 int32 state, srclen, dstlen; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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354 unsigned char destbuf[2]; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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355 Uint16 unicode = 0; |
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356 |
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357 if ((uchar) buf[0] > 127) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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358 state = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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359 srclen = SDL_strlen(buf); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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360 dstlen = sizeof(destbuf); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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361 convert_from_utf8(B_UNICODE_CONVERSION, buf, &srclen, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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362 (char *) destbuf, &dstlen, &state); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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363 unicode = destbuf[0]; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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364 unicode <<= 8; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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365 unicode |= destbuf[1]; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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366 } else |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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367 unicode = buf[0]; |
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368 |
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369 /* For some reason function keys map to control characters */ |
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370 # define CTRL(X) ((X)-'@') |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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371 switch (unicode) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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372 case CTRL('A'): |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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373 case CTRL('B'): |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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374 case CTRL('C'): |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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375 case CTRL('D'): |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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376 case CTRL('E'): |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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377 case CTRL('K'): |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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378 case CTRL('L'): |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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379 case CTRL('P'): |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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380 if (!(SDL_GetModState() & KMOD_CTRL)) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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381 unicode = 0; |
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382 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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383 /* Keyboard input maps newline to carriage return */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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384 case '\n': |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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385 unicode = '\r'; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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386 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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387 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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388 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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389 } |
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390 |
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391 return unicode; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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392 } |
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Date: Mon, 21 Jun 2004 16:52:47 +0200
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|
393 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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394 virtual void DispatchMessage(BMessage * msg, BHandler * target) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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395 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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396 switch (msg->what) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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397 case B_MOUSE_MOVED: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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398 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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399 BPoint where; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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400 int32 transit; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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401 if (msg->FindPoint("where", &where) == B_OK |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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402 && msg->FindInt32("be:transit", &transit) == B_OK) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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403 if (transit == B_EXITED_VIEW) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
404 if (SDL_GetAppState() & SDL_APPMOUSEFOCUS) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
405 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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406 be_app->SetCursor(B_HAND_CURSOR); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
407 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
408 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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409 int x, y; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
410 if (!(SDL_GetAppState() & SDL_APPMOUSEFOCUS)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
411 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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412 SDL_SetCursor(NULL); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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413 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
414 GetXYOffset(x, y); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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415 x = (int) where.x - x; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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416 y = (int) where.y - y; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
417 SDL_PrivateMouseMotion(0, 0, x, y); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
418 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
419 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
420 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
421 } |
907
3bd4d7a1ee04
Date: Mon, 21 Jun 2004 16:52:47 +0200
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|
422 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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423 case B_MOUSE_DOWN: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
424 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
425 /* it looks like mouse down is send only for first clicked |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
426 button, each next is not send while last one is holded */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
427 int32 buttons; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
428 int sdl_buttons = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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429 if (msg->FindInt32("buttons", &buttons) == B_OK) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
430 /* Add any mouse button events */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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431 if (buttons & B_PRIMARY_MOUSE_BUTTON) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
432 sdl_buttons |= SDL_BUTTON_LEFT; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
433 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
434 if (buttons & B_SECONDARY_MOUSE_BUTTON) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
435 sdl_buttons |= SDL_BUTTON_RIGHT; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
436 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
437 if (buttons & B_TERTIARY_MOUSE_BUTTON) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
438 sdl_buttons |= SDL_BUTTON_MIDDLE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
439 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
440 SDL_PrivateMouseButton(SDL_PRESSED, sdl_buttons, 0, 0); |
907
3bd4d7a1ee04
Date: Mon, 21 Jun 2004 16:52:47 +0200
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906
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|
441 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
442 last_buttons = buttons; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
443 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
444 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
445 } |
907
3bd4d7a1ee04
Date: Mon, 21 Jun 2004 16:52:47 +0200
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906
diff
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|
446 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
447 case B_MOUSE_UP: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
448 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
449 /* mouse up doesn't give which button was released, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
450 only state of buttons (after release, so it's always = 0), |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
451 which is not what we need ;] |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
452 So we need to store button in mouse down, and restore |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
453 in mouse up :( |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
454 mouse up is (similarly to mouse down) send only for |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
455 first button down (ie. it's no send if we click another button |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
456 without releasing previous one first) - but that's probably |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
457 because of how drivers are written?, not BeOS itself. */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
458 int32 buttons; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
459 int sdl_buttons = 0; |
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460 if (msg->FindInt32("buttons", &buttons) == B_OK) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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461 /* Add any mouse button events */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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462 if ((buttons ^ B_PRIMARY_MOUSE_BUTTON) & last_buttons) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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463 sdl_buttons |= SDL_BUTTON_LEFT; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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464 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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465 if ((buttons ^ B_SECONDARY_MOUSE_BUTTON) & last_buttons) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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466 sdl_buttons |= SDL_BUTTON_RIGHT; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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467 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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468 if ((buttons ^ B_TERTIARY_MOUSE_BUTTON) & last_buttons) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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469 sdl_buttons |= SDL_BUTTON_MIDDLE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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470 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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471 SDL_PrivateMouseButton(SDL_RELEASED, sdl_buttons, 0, 0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
472 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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473 last_buttons = buttons; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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474 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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475 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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476 } |
907
3bd4d7a1ee04
Date: Mon, 21 Jun 2004 16:52:47 +0200
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|
477 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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478 case B_MOUSE_WHEEL_CHANGED: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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479 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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480 float x, y; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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481 x = y = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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482 if (msg->FindFloat("be:wheel_delta_x", &x) == B_OK |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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483 && msg->FindFloat("be:wheel_delta_y", &y) == B_OK) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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484 if (x < 0 || y < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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485 SDL_PrivateMouseButton(SDL_PRESSED, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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486 SDL_BUTTON_WHEELDOWN, 0, 0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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487 SDL_PrivateMouseButton(SDL_RELEASED, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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488 SDL_BUTTON_WHEELDOWN, 0, 0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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489 } else if (x > 0 || y > 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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490 SDL_PrivateMouseButton(SDL_PRESSED, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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491 SDL_BUTTON_WHEELUP, 0, 0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
492 SDL_PrivateMouseButton(SDL_RELEASED, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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493 SDL_BUTTON_WHEELUP, 0, 0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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494 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
495 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
496 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
497 } |
907
3bd4d7a1ee04
Date: Mon, 21 Jun 2004 16:52:47 +0200
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diff
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|
498 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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499 case B_KEY_DOWN: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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500 case B_UNMAPPED_KEY_DOWN: /* modifier keys are unmapped */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
501 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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502 int32 key; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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503 int32 modifiers; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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504 int32 key_repeat; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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505 /* Workaround for SDL message queue being filled too fast because of BeOS own key-repeat mechanism */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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506 if (msg->FindInt32("be:key_repeat", &key_repeat) == B_OK |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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507 && key_repeat > 0) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
508 break; |
1013
a649064a3215
Date: Tue, 14 Dec 2004 12:08:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
907
diff
changeset
|
509 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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510 if (msg->FindInt32("key", &key) == B_OK |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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511 && msg->FindInt32("modifiers", &modifiers) == B_OK) { |
5083 | 512 SDL_KeySym keysym; |
1895
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|
513 keysym.scancode = key; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
514 if ((key > 0) && (key < 128)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
515 keysym.sym = keymap[key]; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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516 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
517 keysym.sym = SDLK_UNKNOWN; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
518 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
519 /* FIX THIS? |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
520 it seems SDL_PrivateKeyboard() changes mod value |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
521 anyway, and doesn't care about what we setup here */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
522 keysym.mod = KMOD_NONE; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
523 keysym.unicode = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
524 if (SDL_TranslateUNICODE) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
525 const char *bytes; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
526 if (msg->FindString("bytes", &bytes) == B_OK) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
527 /* FIX THIS? |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
528 this cares only about first "letter", |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
529 so if someone maps some key to print |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
530 "BeOS rulez!" only "B" will be used. */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
531 keysym.unicode = Translate2Unicode(bytes); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
532 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
533 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
534 SDL_PrivateKeyboard(SDL_PRESSED, &keysym); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
535 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
536 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
537 } |
907
3bd4d7a1ee04
Date: Mon, 21 Jun 2004 16:52:47 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
906
diff
changeset
|
538 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
539 case B_KEY_UP: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
540 case B_UNMAPPED_KEY_UP: /* modifier keys are unmapped */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
541 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
542 int32 key; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
543 int32 modifiers; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
544 if (msg->FindInt32("key", &key) == B_OK |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
545 && msg->FindInt32("modifiers", &modifiers) == B_OK) { |
5083 | 546 SDL_KeySym keysym; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
547 keysym.scancode = key; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
548 if ((key > 0) && (key < 128)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
549 keysym.sym = keymap[key]; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
550 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
551 keysym.sym = SDLK_UNKNOWN; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
552 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
553 keysym.mod = KMOD_NONE; /* FIX THIS? */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
554 keysym.unicode = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
555 if (SDL_TranslateUNICODE) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
556 const char *bytes; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
557 if (msg->FindString("bytes", &bytes) == B_OK) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
558 keysym.unicode = Translate2Unicode(bytes); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
559 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
560 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
561 SDL_PrivateKeyboard(SDL_RELEASED, &keysym); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
562 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
563 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
564 } |
907
3bd4d7a1ee04
Date: Mon, 21 Jun 2004 16:52:47 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
906
diff
changeset
|
565 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
566 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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567 /* move it after switch{} so it's always handled |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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568 that way we keep BeOS feautures like: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1614
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changeset
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569 - CTRL+Q to close window (and other shortcuts) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1614
diff
changeset
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570 - PrintScreen to make screenshot into /boot/home |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1614
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571 - etc.. */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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572 //BDirectWindow::DispatchMessage(msg, target); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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573 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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574 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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575 BDirectWindow::DispatchMessage(msg, target); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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576 } |
907
3bd4d7a1ee04
Date: Mon, 21 Jun 2004 16:52:47 +0200
Sam Lantinga <slouken@libsdl.org>
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577 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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578 private: |
1361
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New configure-based build system. Still work in progress, but much improved
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579 #if SDL_VIDEO_OPENGL |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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580 BGLView * SDL_GLView; |
0 | 581 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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582 SDL_BView *SDL_View; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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583 BView *the_view; |
0 | 584 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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585 bool shown; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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586 bool inhibit_resize; |
907
3bd4d7a1ee04
Date: Mon, 21 Jun 2004 16:52:47 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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587 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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588 int32 last_buttons; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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589 SDLKey keymap[128]; |
0 | 590 }; |
591 | |
592 #endif /* _SDL_BWin_h */ | |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
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593 /* vi: set ts=4 sw=4 expandtab: */ |