Mercurial > sdl-ios-xcode
annotate src/video/Xext/XmuStdCmap/CmapAlloc.c @ 5166:d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 02:45:29 -0800 |
parents | 2032348afed1 |
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rev | line source |
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1 /* $Xorg: CmapAlloc.c,v 1.4 2001/02/09 02:03:51 xorgcvs Exp $ */ |
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2 |
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3 /* |
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4 |
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5 Copyright 1989, 1994, 1998 The Open Group |
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6 |
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7 Permission to use, copy, modify, distribute, and sell this software and its |
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8 documentation for any purpose is hereby granted without fee, provided that |
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9 the above copyright notice appear in all copies and that both that |
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10 copyright notice and this permission notice appear in supporting |
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11 documentation. |
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12 |
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13 The above copyright notice and this permission notice shall be included in |
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14 all copies or substantial portions of the Software. |
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15 |
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16 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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17 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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19 OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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20 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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21 CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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22 |
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23 Except as contained in this notice, the name of The Open Group shall not be |
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24 used in advertising or otherwise to promote the sale, use or other dealings |
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25 in this Software without prior written authorization from The Open Group. |
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26 |
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27 */ |
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28 /* $XFree86: xc/lib/Xmu/CmapAlloc.c,v 1.6 2001/01/17 19:42:53 dawes Exp $ */ |
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29 |
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30 /* |
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31 * Author: Donna Converse, MIT X Consortium |
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32 */ |
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33 |
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34 #ifdef HAVE_CONFIG_H |
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35 #include <config.h> |
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36 #endif |
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37 #include <X11/Xlib.h> |
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38 #include <X11/Xatom.h> |
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39 #include <X11/Xutil.h> |
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40 #include "../extensions/StdCmap.h" |
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41 #include <stdio.h> |
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42 |
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43 #define lowbit(x) ((x) & (~(x) + 1)) |
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44 |
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45 /* |
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46 * Prototypes |
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47 */ |
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48 static void best_allocation(XVisualInfo *, unsigned long *, unsigned long *, |
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49 unsigned long *); |
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50 static int default_allocation(XVisualInfo *, unsigned long *, |
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51 unsigned long *, unsigned long *); |
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52 static void gray_allocation(int, unsigned long *, unsigned long *, |
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53 unsigned long *); |
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54 static int icbrt(int); |
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55 static int icbrt_with_bits(int, int); |
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56 static int icbrt_with_guess(int, int); |
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57 |
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58 /* To determine the best allocation of reds, greens, and blues in a |
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59 * standard colormap, use XmuGetColormapAllocation. |
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60 * vinfo specifies visual information for a chosen visual |
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61 * property specifies one of the standard colormap property names |
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62 * red_max returns maximum red value |
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63 * green_max returns maximum green value |
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64 * blue_max returns maximum blue value |
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65 * |
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66 * XmuGetColormapAllocation returns 0 on failure, non-zero on success. |
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67 * It is assumed that the visual is appropriate for the colormap property. |
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68 */ |
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69 |
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70 Status |
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71 XmuGetColormapAllocation(XVisualInfo * vinfo, Atom property, |
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72 unsigned long *red_max, |
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73 unsigned long *green_max, unsigned long *blue_max) |
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74 { |
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75 Status status = 1; |
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76 |
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77 if (vinfo->colormap_size <= 2) |
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78 return 0; |
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79 |
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80 switch (property) { |
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81 case XA_RGB_DEFAULT_MAP: |
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82 status = default_allocation(vinfo, red_max, green_max, blue_max); |
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83 break; |
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84 case XA_RGB_BEST_MAP: |
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85 best_allocation(vinfo, red_max, green_max, blue_max); |
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86 break; |
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87 case XA_RGB_GRAY_MAP: |
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88 gray_allocation(vinfo->colormap_size, red_max, green_max, blue_max); |
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89 break; |
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90 case XA_RGB_RED_MAP: |
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91 *red_max = vinfo->colormap_size - 1; |
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92 *green_max = *blue_max = 0; |
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93 break; |
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94 case XA_RGB_GREEN_MAP: |
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95 *green_max = vinfo->colormap_size - 1; |
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96 *red_max = *blue_max = 0; |
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97 break; |
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98 case XA_RGB_BLUE_MAP: |
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99 *blue_max = vinfo->colormap_size - 1; |
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100 *red_max = *green_max = 0; |
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101 break; |
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102 default: |
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103 status = 0; |
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104 } |
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105 return status; |
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106 } |
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107 |
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108 /****************************************************************************/ |
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109 /* Determine the appropriate color allocations of a gray scale. |
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110 * |
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111 * Keith Packard, MIT X Consortium |
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112 */ |
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113 |
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114 static void |
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115 gray_allocation(int n, unsigned long *red_max, unsigned long *green_max, |
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116 unsigned long *blue_max) |
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117 { |
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118 *red_max = (n * 30) / 100; |
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119 *green_max = (n * 59) / 100; |
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120 *blue_max = (n * 11) / 100; |
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121 *green_max += ((n - 1) - (*red_max + *green_max + *blue_max)); |
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122 } |
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123 |
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124 /****************************************************************************/ |
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125 /* Determine an appropriate color allocation for the RGB_DEFAULT_MAP. |
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126 * If a map has less than a minimum number of definable entries, we do not |
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127 * produce an allocation for an RGB_DEFAULT_MAP. |
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128 * |
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129 * For 16 planes, the default colormap will have 27 each RGB; for 12 planes, |
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130 * 12 each. For 8 planes, let n = the number of colormap entries, which may |
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131 * be 256 or 254. Then, maximum red value = floor(cube_root(n - 125)) - 1. |
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132 * Maximum green and maximum blue values are identical to maximum red. |
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133 * This leaves at least 125 cells which clients can allocate. |
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134 * |
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135 * Return 0 if an allocation has been determined, non-zero otherwise. |
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136 */ |
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137 |
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138 static int |
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139 default_allocation(XVisualInfo * vinfo, unsigned long *red, |
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140 unsigned long *green, unsigned long *blue) |
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141 { |
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142 int ngrays; /* number of gray cells */ |
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143 |
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144 switch (vinfo->class) { |
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145 case PseudoColor: |
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146 |
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147 if (vinfo->colormap_size > 65000) |
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148 /* intended for displays with 16 planes */ |
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149 *red = *green = *blue = (unsigned long) 27; |
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150 else if (vinfo->colormap_size > 4000) |
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151 /* intended for displays with 12 planes */ |
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152 *red = *green = *blue = (unsigned long) 12; |
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153 else if (vinfo->colormap_size < 250) |
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154 return 0; |
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155 else |
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156 /* intended for displays with 8 planes */ |
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157 *red = *green = *blue = (unsigned long) |
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158 (icbrt(vinfo->colormap_size - 125) - 1); |
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159 break; |
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160 |
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161 case DirectColor: |
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162 |
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163 if (vinfo->colormap_size < 10) |
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164 return 0; |
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165 *red = *green = *blue = vinfo->colormap_size / 2 - 1; |
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166 break; |
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167 |
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168 case TrueColor: |
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169 |
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170 *red = vinfo->red_mask / lowbit(vinfo->red_mask); |
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171 *green = vinfo->green_mask / lowbit(vinfo->green_mask); |
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172 *blue = vinfo->blue_mask / lowbit(vinfo->blue_mask); |
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173 break; |
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174 |
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175 case GrayScale: |
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176 |
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177 if (vinfo->colormap_size > 65000) |
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178 ngrays = 4096; |
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179 else if (vinfo->colormap_size > 4000) |
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180 ngrays = 512; |
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181 else if (vinfo->colormap_size < 250) |
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182 return 0; |
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183 else |
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184 ngrays = 12; |
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185 gray_allocation(ngrays, red, green, blue); |
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186 break; |
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187 |
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188 default: |
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189 return 0; |
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190 } |
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191 return 1; |
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192 } |
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193 |
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194 /****************************************************************************/ |
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195 /* Determine an appropriate color allocation for the RGB_BEST_MAP. |
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196 * |
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197 * For a DirectColor or TrueColor visual, the allocation is determined |
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198 * by the red_mask, green_mask, and blue_mask members of the visual info. |
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199 * |
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200 * Otherwise, if the colormap size is an integral power of 2, determine |
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201 * the allocation according to the number of bits given to each color, |
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202 * with green getting more than red, and red more than blue, if there |
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203 * are to be inequities in the distribution. If the colormap size is |
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204 * not an integral power of 2, let n = the number of colormap entries. |
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205 * Then maximum red value = floor(cube_root(n)) - 1; |
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206 * maximum blue value = floor(cube_root(n)) - 1; |
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207 * maximum green value = n / ((# red values) * (# blue values)) - 1; |
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208 * Which, on a GPX, allows for 252 entries in the best map, out of 254 |
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209 * defineable colormap entries. |
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210 */ |
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211 |
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212 static void |
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213 best_allocation(XVisualInfo * vinfo, unsigned long *red, unsigned long *green, |
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214 unsigned long *blue) |
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215 { |
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216 |
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217 if (vinfo->class == DirectColor || vinfo->class == TrueColor) { |
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218 *red = vinfo->red_mask; |
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219 while ((*red & 01) == 0) |
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220 *red >>= 1; |
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221 *green = vinfo->green_mask; |
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222 while ((*green & 01) == 0) |
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223 *green >>= 1; |
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224 *blue = vinfo->blue_mask; |
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225 while ((*blue & 01) == 0) |
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226 *blue >>= 1; |
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227 } else { |
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228 register int bits, n; |
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229 |
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230 /* Determine n such that n is the least integral power of 2 which is |
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231 * greater than or equal to the number of entries in the colormap. |
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232 */ |
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233 n = 1; |
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234 bits = 0; |
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235 while (vinfo->colormap_size > n) { |
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236 n = n << 1; |
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237 bits++; |
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238 } |
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239 |
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240 /* If the number of entries in the colormap is a power of 2, determine |
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241 * the allocation by "dealing" the bits, first to green, then red, then |
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242 * blue. If not, find the maximum integral red, green, and blue values |
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243 * which, when multiplied together, do not exceed the number of |
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244 |
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245 * colormap entries. |
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246 */ |
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247 if (n == vinfo->colormap_size) { |
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248 register int r, g, b; |
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249 b = bits / 3; |
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250 g = b + ((bits % 3) ? 1 : 0); |
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251 r = b + (((bits % 3) == 2) ? 1 : 0); |
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252 *red = 1 << r; |
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253 *green = 1 << g; |
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254 *blue = 1 << b; |
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255 } else { |
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256 *red = icbrt_with_bits(vinfo->colormap_size, bits); |
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257 *blue = *red; |
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258 *green = (vinfo->colormap_size / ((*red) * (*blue))); |
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259 } |
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260 (*red)--; |
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261 (*green)--; |
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262 (*blue)--; |
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263 } |
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264 return; |
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265 } |
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266 |
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267 /* |
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268 * integer cube roots by Newton's method |
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269 * |
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270 * Stephen Gildea, MIT X Consortium, July 1991 |
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271 */ |
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272 |
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273 static int |
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274 icbrt(int a) |
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275 { |
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276 register int bits = 0; |
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277 register unsigned n = a; |
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278 |
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279 while (n) { |
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280 bits++; |
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281 n >>= 1; |
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282 } |
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283 return icbrt_with_bits(a, bits); |
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284 } |
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285 |
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286 |
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287 static int |
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288 icbrt_with_bits(int a, int bits) |
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289 /* bits - log 2 of a */ |
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290 { |
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291 return icbrt_with_guess(a, a >> 2 * bits / 3); |
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292 } |
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293 |
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294 #ifdef _X_ROOT_STATS |
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295 int icbrt_loopcount; |
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296 #endif |
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297 |
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298 /* Newton's Method: x_n+1 = x_n - ( f(x_n) / f'(x_n) ) */ |
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299 |
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300 /* for cube roots, x^3 - a = 0, x_new = x - 1/3 (x - a/x^2) */ |
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301 |
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302 /* |
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303 * Quick and dirty cube roots. Nothing fancy here, just Newton's method. |
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304 * Only works for positive integers (since that's all we need). |
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305 * We actually return floor(cbrt(a)) because that's what we need here, too. |
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306 */ |
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307 |
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308 static int |
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309 icbrt_with_guess(int a, int guess) |
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310 { |
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311 register int delta; |
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312 |
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313 #ifdef _X_ROOT_STATS |
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314 icbrt_loopcount = 0; |
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315 #endif |
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316 if (a <= 0) |
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317 return 0; |
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318 if (guess < 1) |
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319 guess = 1; |
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320 |
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321 do { |
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322 #ifdef _X_ROOT_STATS |
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323 icbrt_loopcount++; |
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324 #endif |
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325 delta = (guess - a / (guess * guess)) / 3; |
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326 #ifdef DEBUG |
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327 printf("pass %d: guess=%d, delta=%d\n", icbrt_loopcount, guess, |
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328 delta); |
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329 #endif |
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330 guess -= delta; |
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331 } while (delta != 0); |
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332 |
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333 if (guess * guess * guess > a) |
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334 guess--; |
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335 |
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336 return guess; |
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337 } |