annotate src/video/vgl/SDL_vglmouse_c.h @ 1923:d4572b97b08f

Switch OpenGL contexts when switching render contexts. Query the maximum texture size and show the current render parameters.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 22 Jul 2006 19:51:48 +0000
parents c121d94672cb
children 99210400e8b9
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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24 #include "SDL_vglvideo.h"
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26 /* Functions to be exported */
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27 extern void VGL_FreeWMCursor(_THIS, WMcursor * cursor);
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28 extern WMcursor *VGL_CreateWMCursor(_THIS,
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29 Uint8 * data, Uint8 * mask, int w, int h,
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30 int hot_x, int hot_y);
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31 extern int VGL_ShowWMCursor(_THIS, WMcursor * cursor);
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32 extern void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
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33 /* vi: set ts=4 sw=4 expandtab: */