annotate src/video/SDL_renderer_gl.c @ 1923:d4572b97b08f

Switch OpenGL contexts when switching render contexts. Query the maximum texture size and show the current render parameters.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 22 Jul 2006 19:51:48 +0000
parents 4905cac7a4bd
children 69217fdd2c0a
rev   line source
1918
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #if SDL_VIDEO_OPENGL
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25
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26 #include "SDL_video.h"
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27 #include "SDL_opengl.h"
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28 #include "SDL_sysvideo.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_rect_c.h"
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31 #include "SDL_yuv_sw_c.h"
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32
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33 /* OpenGL renderer implementation */
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34
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35 static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags);
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36 static int GL_ActivateRenderer(SDL_Renderer * renderer);
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37 static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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38 static int GL_SetTexturePalette(SDL_Renderer * renderer,
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39 SDL_Texture * texture,
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40 const SDL_Color * colors, int firstcolor,
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41 int ncolors);
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42 static int GL_GetTexturePalette(SDL_Renderer * renderer,
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43 SDL_Texture * texture, SDL_Color * colors,
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44 int firstcolor, int ncolors);
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45 static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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46 const SDL_Rect * rect, const void *pixels,
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47 int pitch);
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48 static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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49 const SDL_Rect * rect, int markDirty,
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50 void **pixels, int *pitch);
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51 static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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52 static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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53 int numrects, const SDL_Rect * rects);
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54 static int GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect,
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55 Uint32 color);
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56 static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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57 const SDL_Rect * srcrect, const SDL_Rect * dstrect,
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58 int blendMode, int scaleMode);
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59 static void GL_RenderPresent(SDL_Renderer * renderer);
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60 static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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61 static void GL_DestroyRenderer(SDL_Renderer * renderer);
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62
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63
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64 SDL_RenderDriver GL_RenderDriver = {
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65 GL_CreateRenderer,
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66 {
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67 "opengl",
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68 (SDL_Renderer_PresentDiscard | SDL_Renderer_PresentVSync |
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69 SDL_Renderer_Accelerated),
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70 (SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask |
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71 SDL_TextureBlendMode_Blend | SDL_TextureBlendMode_Add |
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72 SDL_TextureBlendMode_Mod),
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73 (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast |
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74 SDL_TextureScaleMode_Slow),
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75 18,
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76 {
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77 SDL_PixelFormat_Index1LSB,
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78 SDL_PixelFormat_Index1MSB,
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79 SDL_PixelFormat_Index8,
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80 SDL_PixelFormat_RGB332,
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81 SDL_PixelFormat_RGB444,
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82 SDL_PixelFormat_RGB555,
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83 SDL_PixelFormat_ARGB4444,
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84 SDL_PixelFormat_ARGB1555,
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85 SDL_PixelFormat_RGB565,
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86 SDL_PixelFormat_RGB24,
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87 SDL_PixelFormat_BGR24,
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88 SDL_PixelFormat_RGB888,
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89 SDL_PixelFormat_BGR888,
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90 SDL_PixelFormat_ARGB8888,
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91 SDL_PixelFormat_RGBA8888,
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92 SDL_PixelFormat_ABGR8888,
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93 SDL_PixelFormat_BGRA8888,
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94 SDL_PixelFormat_ARGB2101010}, /* FIXME: YUV texture support */
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95 0,
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96 0}
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97 };
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98
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99 typedef struct
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100 {
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101 SDL_GLContext context;
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102 } GL_RenderData;
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103
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104 typedef struct
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105 {
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106 GLuint texture;
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107 GLenum type;
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108 GLfloat texw;
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109 GLfloat texh;
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110 GLenum format;
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111 GLenum formattype;
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112 void *pixels;
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113 int pitch;
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114 SDL_DirtyRectList dirty;
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115 } GL_TextureData;
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116
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117
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118 void
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119 GL_AddRenderDriver(_THIS)
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120 {
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121 if (_this->GL_CreateContext) {
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122 SDL_AddRenderDriver(0, &GL_RenderDriver);
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123 }
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124 }
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125
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126 SDL_Renderer *
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127 GL_CreateRenderer(SDL_Window * window, Uint32 flags)
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128 {
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129 SDL_Renderer *renderer;
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130 GL_RenderData *data;
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131
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132 if (!(window->flags & SDL_WINDOW_OPENGL)) {
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133 SDL_SetError
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134 ("The OpenGL renderer can only be used on OpenGL windows");
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135 return NULL;
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136 }
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137
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138 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
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139 if (!renderer) {
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140 SDL_OutOfMemory();
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141 return NULL;
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142 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
143
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
144 data = (GL_RenderData *) SDL_calloc(1, sizeof(*data));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
145 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
146 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
147 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
148 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
149 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
150
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
151 renderer->ActivateRenderer = GL_ActivateRenderer;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
152 renderer->CreateTexture = GL_CreateTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
153 renderer->SetTexturePalette = GL_SetTexturePalette;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
154 renderer->GetTexturePalette = GL_GetTexturePalette;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
155 renderer->UpdateTexture = GL_UpdateTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
156 renderer->LockTexture = GL_LockTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
157 renderer->UnlockTexture = GL_UnlockTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
158 renderer->DirtyTexture = GL_DirtyTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
159 renderer->RenderFill = GL_RenderFill;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
160 renderer->RenderCopy = GL_RenderCopy;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
161 renderer->RenderPresent = GL_RenderPresent;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
162 renderer->DestroyTexture = GL_DestroyTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
163 renderer->DestroyRenderer = GL_DestroyRenderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
164 renderer->info = GL_RenderDriver.info;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
165 renderer->window = window->id;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
166 renderer->driverdata = data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
167
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
168 renderer->info.flags =
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
169 (SDL_Renderer_PresentDiscard | SDL_Renderer_Accelerated);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
170
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
171 data->context = SDL_GL_CreateContext(window->id);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
172 if (!data->context) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
173 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
174 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
175 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
176 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
177 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
178 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
179 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
180
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
181 if (flags & SDL_Renderer_PresentVSync) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
182 SDL_GL_SetSwapInterval(1);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
183 } else {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
184 SDL_GL_SetSwapInterval(0);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
185 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
186 if (SDL_GL_GetSwapInterval() > 0) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
187 renderer->info.flags |= SDL_Renderer_PresentVSync;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
188 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
189
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
190 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &renderer->info.max_texture_width);
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
191 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &renderer->info.max_texture_height);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
192
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
193 /* FIXME: Check for GL_ARB_texture_rectangle and GL_EXT_texture_rectangle */
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
194
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
195 /* Set up parameters for rendering */
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
196 glDisable(GL_DEPTH_TEST);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
197 glDisable(GL_CULL_FACE);
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
198 #ifdef USE_GL_TEXTURE_RECTANGLE
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
199 glEnable(GL_TEXTURE_RECTANGLE_ARB);
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
200 #else
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
201 glEnable(GL_TEXTURE_2D);
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
202 #endif
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
203 glMatrixMode(GL_PROJECTION);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
204 glLoadIdentity();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
205 glMatrixMode(GL_MODELVIEW);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
206 glLoadIdentity();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
207 glViewport(0, 0, window->w, window->h);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
208 glOrtho(0.0, (GLdouble) window->w, (GLdouble) window->h, 0.0, 0.0, 1.0);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
209
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
210 return renderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
211 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
212
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
213 static int
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
214 GL_ActivateRenderer(SDL_Renderer * renderer)
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
215 {
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
216 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
217 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
218
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
219 return SDL_GL_MakeCurrent(window->id, data->context);
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
220 }
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
221
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
222 static __inline__ int
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
223 power_of_2(int input)
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
224 {
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
225 int value = 1;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
226
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
227 while (value < input) {
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
228 value <<= 1;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
229 }
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
230 return value;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
231 }
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
232
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
233 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
234 GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
235 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
236 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
237 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
238 GL_TextureData *data;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
239 GLint internalFormat;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
240 GLenum format, type;
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
241 int texture_w, texture_h;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
242
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
243 switch (texture->format) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
244 case SDL_PixelFormat_Index1LSB:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
245 case SDL_PixelFormat_Index1MSB:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
246 internalFormat = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
247 format = GL_COLOR_INDEX;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
248 type = GL_BITMAP;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
249 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
250 case SDL_PixelFormat_Index8:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
251 internalFormat = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
252 format = GL_COLOR_INDEX;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
253 type = GL_UNSIGNED_BYTE;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
254 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
255 case SDL_PixelFormat_RGB332:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
256 internalFormat = GL_R3_G3_B2;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
257 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
258 type = GL_UNSIGNED_BYTE_3_3_2;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
259 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
260 case SDL_PixelFormat_RGB444:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
261 internalFormat = GL_RGB4;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
262 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
263 type = GL_UNSIGNED_SHORT_4_4_4_4;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
264 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
265 case SDL_PixelFormat_RGB555:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
266 internalFormat = GL_RGB5;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
267 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
268 type = GL_UNSIGNED_SHORT_5_5_5_1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
269 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
270 case SDL_PixelFormat_ARGB4444:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
271 internalFormat = GL_RGBA4;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
272 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
273 type = GL_UNSIGNED_SHORT_4_4_4_4_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
274 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
275 case SDL_PixelFormat_ARGB1555:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
276 internalFormat = GL_RGB5_A1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
277 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
278 type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
279 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
280 case SDL_PixelFormat_RGB565:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
281 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
282 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
283 type = GL_UNSIGNED_SHORT_5_6_5;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
284 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
285 case SDL_PixelFormat_RGB24:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
286 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
287 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
288 type = GL_UNSIGNED_BYTE;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
289 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
290 case SDL_PixelFormat_RGB888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
291 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
292 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
293 type = GL_UNSIGNED_INT_8_8_8_8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
294 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
295 case SDL_PixelFormat_BGR24:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
296 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
297 format = GL_BGR;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
298 type = GL_UNSIGNED_BYTE;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
299 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
300 case SDL_PixelFormat_BGR888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
301 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
302 format = GL_BGR;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
303 type = GL_UNSIGNED_INT_8_8_8_8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
304 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
305 case SDL_PixelFormat_ARGB8888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
306 internalFormat = GL_RGBA8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
307 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
308 type = GL_UNSIGNED_INT_8_8_8_8_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
309 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
310 case SDL_PixelFormat_RGBA8888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
311 internalFormat = GL_RGBA8;
1921
f3399f779a1d Bug fixes to the OpenGL renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
312 format = GL_RGBA;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
313 type = GL_UNSIGNED_INT_8_8_8_8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
314 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
315 case SDL_PixelFormat_ABGR8888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
316 internalFormat = GL_RGBA8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
317 format = GL_RGBA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
318 type = GL_UNSIGNED_INT_8_8_8_8_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
319 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
320 case SDL_PixelFormat_BGRA8888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
321 internalFormat = GL_RGBA8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
322 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
323 type = GL_UNSIGNED_INT_8_8_8_8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
324 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
325 case SDL_PixelFormat_ARGB2101010:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
326 internalFormat = GL_RGB10_A2;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
327 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
328 type = GL_UNSIGNED_INT_2_10_10_10_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
329 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
330 default:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
331 SDL_SetError("Unsupported texture format");
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
332 return -1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
333 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
334
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
335 data = (GL_TextureData *) SDL_calloc(1, sizeof(*data));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
336 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
337 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
338 return -1;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
339 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
340
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
341 texture->driverdata = data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
342
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
343 /* FIXME: Check for GL_ARB_texture_rectangle and GL_EXT_texture_rectangle */
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
344 glGenTextures(1, &data->texture);
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
345 #ifdef USE_GL_TEXTURE_RECTANGLE
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
346 data->type = GL_TEXTURE_RECTANGLE_ARB;
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
347 texture_w = texture->w;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
348 texture_h = texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
349 data->texw = (GLfloat) texture->w;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
350 data->texh = (GLfloat) texture->h;
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
351 #else
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
352 data->type = GL_TEXTURE_2D;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
353 texture_w = power_of_2(texture->w);
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
354 texture_h = power_of_2(texture->h);
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
355 data->texw = (GLfloat) texture->w / texture_w;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
356 data->texh = (GLfloat) texture->h / texture_h;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
357 #endif
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
358 data->format = format;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
359 data->formattype = type;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
360 glBindTexture(data->type, data->texture);
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
361 glTexImage2D(data->type, 0, internalFormat, texture_w, texture_h, 0,
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
362 format, type, NULL);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
363
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
364 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
365 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
366
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
367 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
368 GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
369 const SDL_Color * colors, int firstcolor, int ncolors)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
370 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
371 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
372 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
373
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
374 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
375 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
376
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
377 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
378 GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
379 SDL_Color * colors, int firstcolor, int ncolors)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
380 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
381 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
382
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
383 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
384 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
385
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
386 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
387 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
388 const SDL_Rect * rect, const void *pixels, int pitch)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
389 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
390 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
391
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
392 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); /* FIXME, what to use for RGB 4 byte formats? */
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
393 glPixelStorei(GL_UNPACK_ROW_LENGTH,
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
394 pitch / SDL_BYTESPERPIXEL(texture->format));
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
395 glBindTexture(data->type, data->texture);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
396 glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w, rect->h,
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
397 data->format, data->formattype, pixels);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
398 /* FIXME: check for errors */
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
399 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
400 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
401
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
402 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
403 GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
404 const SDL_Rect * rect, int markDirty, void **pixels,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
405 int *pitch)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
406 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
407 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
408
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
409 if (!data->pixels) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
410 data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
411 data->pixels = SDL_malloc(texture->h * data->pitch);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
412 if (!data->pixels) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
413 SDL_OutOfMemory();
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
414 return -1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
415 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
416 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
417
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
418 if (markDirty) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
419 SDL_AddDirtyRect(&data->dirty, rect);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
420 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
421
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
422 *pixels =
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
423 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
424 rect->x * SDL_BYTESPERPIXEL(texture->format));
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
425 *pitch = data->pitch;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
426 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
427 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
428
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
429 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
430 GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
431 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
432 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
433
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
434 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
435 GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
436 const SDL_Rect * rects)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
437 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
438 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
439 int i;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
440
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
441 for (i = 0; i < numrects; ++i) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
442 SDL_AddDirtyRect(&data->dirty, &rects[i]);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
443 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
444 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
445
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
446 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
447 GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 color)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
448 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
449 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
450 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
451 GLclampf r, g, b, a;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
452
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
453 a = ((GLclampf) ((color >> 24) & 0xFF)) / 255.0f;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
454 r = ((GLclampf) ((color >> 16) & 0xFF)) / 255.0f;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
455 g = ((GLclampf) ((color >> 8) & 0xFF)) / 255.0f;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
456 b = ((GLclampf) (color & 0xFF)) / 255.0f;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
457
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
458 glClearColor(r, g, b, a);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
459 glViewport(rect->x, window->h - rect->y, rect->w, rect->h);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
460 glClear(GL_COLOR_BUFFER_BIT);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
461 glViewport(0, 0, window->w, window->h);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
462 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
463 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
464
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
465 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
466 GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
467 const SDL_Rect * srcrect, const SDL_Rect * dstrect,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
468 int blendMode, int scaleMode)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
469 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
470 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
471 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
472 int minx, miny, maxx, maxy;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
473 GLfloat minu, maxu, minv, maxv;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
474
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
475 if (texturedata->dirty.count > 0) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
476 SDL_DirtyRect *dirty;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
477 void *pixels;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
478 int bpp = SDL_BYTESPERPIXEL(texture->format);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
479 int pitch = texturedata->pitch;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
480
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
481 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); /* FIXME, what to use for RGB 4 byte formats? */
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
482 glPixelStorei(GL_UNPACK_ROW_LENGTH,
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
483 pitch / SDL_BYTESPERPIXEL(texture->format));
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
484 glBindTexture(texturedata->type, texturedata->texture);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
485 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
486 SDL_Rect *rect = &dirty->rect;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
487 pixels =
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
488 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch +
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
489 rect->x * bpp);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
490 glTexSubImage2D(texturedata->type, 0, rect->x, rect->y, rect->w,
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
491 rect->h, texturedata->format,
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
492 texturedata->formattype, pixels);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
493 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
494 SDL_ClearDirtyRects(&texturedata->dirty);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
495 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
496
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
497 minx = dstrect->x;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
498 miny = dstrect->y;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
499 maxx = dstrect->x + dstrect->w;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
500 maxy = dstrect->y + dstrect->h;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
501
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
502 minu = (GLfloat) srcrect->x / texture->w;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
503 minu *= texturedata->texw;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
504 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
505 maxu *= texturedata->texw;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
506 minv = (GLfloat) srcrect->y / texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
507 minv *= texturedata->texh;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
508 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
509 maxv *= texturedata->texh;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
510
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
511 glBindTexture(texturedata->type, texturedata->texture);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
512
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
513 switch (blendMode) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
514 case SDL_TextureBlendMode_None:
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
515 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
516 glDisable(GL_BLEND);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
517 break;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
518 case SDL_TextureBlendMode_Mask:
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
519 case SDL_TextureBlendMode_Blend:
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
520 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
521 glEnable(GL_BLEND);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
522 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
523 break;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
524 case SDL_TextureBlendMode_Add:
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
525 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
526 glEnable(GL_BLEND);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
527 glBlendFunc(GL_SRC_ALPHA, GL_ONE);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
528 break;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
529 case SDL_TextureBlendMode_Mod:
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
530 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
531 glEnable(GL_BLEND);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
532 glBlendFunc(GL_ZERO, GL_SRC_COLOR);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
533 break;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
534 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
535
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
536 switch (scaleMode) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
537 case SDL_TextureScaleMode_None:
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
538 case SDL_TextureScaleMode_Fast:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
539 glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
540 glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
541 break;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
542 case SDL_TextureScaleMode_Slow:
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
543 case SDL_TextureScaleMode_Best:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
544 glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
545 glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
546 break;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
547 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
548
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
549 glBegin(GL_TRIANGLE_STRIP);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
550 glTexCoord2f(minu, minv);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
551 glVertex2i(minx, miny);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
552 glTexCoord2f(maxu, minv);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
553 glVertex2i(maxx, miny);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
554 glTexCoord2f(minu, maxv);
1921
f3399f779a1d Bug fixes to the OpenGL renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
555 glVertex2i(minx, maxy);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
556 glTexCoord2f(maxu, maxv);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
557 glVertex2i(maxx, maxy);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
558 glEnd();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
559
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
560 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
561 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
562
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
563 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
564 GL_RenderPresent(SDL_Renderer * renderer)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
565 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
566 SDL_GL_SwapWindow(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
567 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
568
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
569 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
570 GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
571 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
572 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
573
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
574 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
575 return;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
576 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
577 if (data->texture) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
578 glDeleteTextures(1, &data->texture);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
579 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
580 if (data->pixels) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
581 SDL_free(data->pixels);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
582 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
583 SDL_FreeDirtyRects(&data->dirty);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
584 SDL_free(data);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
585 texture->driverdata = NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
586 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
587
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
588 void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
589 GL_DestroyRenderer(SDL_Renderer * renderer)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
590 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
591 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
592
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
593 if (data) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
594 if (data->context) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
595 SDL_GL_MakeCurrent(0, NULL);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
596 SDL_GL_DeleteContext(data->context);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
597 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
598 SDL_free(data);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
599 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
600 SDL_free(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
601 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
602
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
603 #endif /* SDL_VIDEO_OPENGL */
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
604
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
605 /* vi: set ts=4 sw=4 expandtab: */