annotate src/video/SDL_renderer_gl.c @ 3331:d44a0a913aa2

Eric Wing to Sam Lots of fixes. Fixed missing power management building. Added template icons to the project templates. DocSet stuff Documentation fixes.. Fixed all the SDLtests. (Lots of tedious work.) It now depends on the static library target for convenience so I am not going to remove it from the SDL xcode project.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 01 Oct 2009 15:30:26 +0000
parents 0f19b2fa4125
children fe2f10481878
rev   line source
1918
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
1918
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
1952
420716272158 Implemented X11 OpenGL support.
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24 #if SDL_VIDEO_RENDER_OGL
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25
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26 #include "SDL_video.h"
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27 #include "SDL_opengl.h"
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28 #include "SDL_sysvideo.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_rect_c.h"
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31 #include "SDL_yuv_sw_c.h"
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32
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33 #ifdef __MACOSX__
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34 #include <OpenGL/OpenGL.h>
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35 #endif
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36
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37
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38 /* OpenGL renderer implementation */
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39
2230
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40 /* Details on optimizing the texture path on Mac OS X:
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41 http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_texturedata/chapter_10_section_2.html
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42 */
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43
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44 /* !!! FIXME: this should go in a higher level than the GL renderer. */
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45 static __inline__ int
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46 bytes_per_pixel(const Uint32 format)
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47 {
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48 if (!SDL_ISPIXELFORMAT_FOURCC(format)) {
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49 return SDL_BYTESPERPIXEL(format);
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50 }
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51
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52 /* FOURCC format */
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53 switch (format) {
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54 case SDL_PIXELFORMAT_YV12:
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55 case SDL_PIXELFORMAT_IYUV:
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56 case SDL_PIXELFORMAT_YUY2:
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57 case SDL_PIXELFORMAT_UYVY:
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58 case SDL_PIXELFORMAT_YVYU:
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59 return 2;
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60 default:
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61 return 1; /* shouldn't ever hit this. */
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62 }
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63 }
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64
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65
1985
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66 static const float inv255f = 1.0f / 255.0f;
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67
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68 static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags);
1923
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69 static int GL_ActivateRenderer(SDL_Renderer * renderer);
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
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70 static int GL_DisplayModeChanged(SDL_Renderer * renderer);
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71 static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
2222
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72 static int GL_QueryTexturePixels(SDL_Renderer * renderer,
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73 SDL_Texture * texture, void **pixels,
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74 int *pitch);
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75 static int GL_SetTexturePalette(SDL_Renderer * renderer,
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76 SDL_Texture * texture,
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77 const SDL_Color * colors, int firstcolor,
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78 int ncolors);
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79 static int GL_GetTexturePalette(SDL_Renderer * renderer,
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80 SDL_Texture * texture, SDL_Color * colors,
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81 int firstcolor, int ncolors);
1985
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82 static int GL_SetTextureColorMod(SDL_Renderer * renderer,
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83 SDL_Texture * texture);
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84 static int GL_SetTextureAlphaMod(SDL_Renderer * renderer,
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85 SDL_Texture * texture);
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86 static int GL_SetTextureBlendMode(SDL_Renderer * renderer,
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87 SDL_Texture * texture);
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88 static int GL_SetTextureScaleMode(SDL_Renderer * renderer,
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89 SDL_Texture * texture);
1918
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90 static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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91 const SDL_Rect * rect, const void *pixels,
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92 int pitch);
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93 static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
1985
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94 const SDL_Rect * rect, int markDirty, void **pixels,
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95 int *pitch);
1918
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96 static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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97 static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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98 int numrects, const SDL_Rect * rects);
2901
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parents: 2893
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99 static int GL_RenderPoint(SDL_Renderer * renderer, int x, int y);
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100 static int GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2,
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101 int y2);
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102 static int GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect);
1918
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103 static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
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104 const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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105
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106 static void GL_RenderPresent(SDL_Renderer * renderer);
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107 static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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108 static void GL_DestroyRenderer(SDL_Renderer * renderer);
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109
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110
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111 SDL_RenderDriver GL_RenderDriver = {
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112 GL_CreateRenderer,
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113 {
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114 "opengl",
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115 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD |
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parents: 1970
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116 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED),
1985
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117 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
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118 SDL_TEXTUREMODULATE_ALPHA),
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119 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
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120 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
1965
a788656ca29a SDL constants are all uppercase.
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121 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST |
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122 SDL_TEXTURESCALEMODE_SLOW),
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123 15,
1918
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124 {
1965
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125 SDL_PIXELFORMAT_INDEX1LSB,
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126 SDL_PIXELFORMAT_INDEX1MSB,
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127 SDL_PIXELFORMAT_INDEX8,
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128 SDL_PIXELFORMAT_RGB332,
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129 SDL_PIXELFORMAT_RGB444,
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130 SDL_PIXELFORMAT_RGB555,
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131 SDL_PIXELFORMAT_ARGB4444,
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132 SDL_PIXELFORMAT_ARGB1555,
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133 SDL_PIXELFORMAT_RGB565,
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134 SDL_PIXELFORMAT_RGB24,
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diff changeset
135 SDL_PIXELFORMAT_BGR24,
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diff changeset
136 SDL_PIXELFORMAT_RGB888,
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diff changeset
137 SDL_PIXELFORMAT_BGR888,
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diff changeset
138 SDL_PIXELFORMAT_ARGB8888,
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diff changeset
139 SDL_PIXELFORMAT_ABGR8888,
2813
49243a6e9ff1 Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
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diff changeset
140 SDL_PIXELFORMAT_ARGB2101010},
1918
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141 0,
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142 0}
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143 };
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144
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145 typedef struct
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146 {
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147 SDL_GLContext context;
2833
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
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diff changeset
148 SDL_bool updateSize;
2233
fb01ee9716bc Test using glTextureRangeAPPLE
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diff changeset
149 SDL_bool GL_ARB_texture_rectangle_supported;
1974
70deaf574153 Added paletted OpenGL texture support.
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parents: 1970
diff changeset
150 SDL_bool GL_EXT_paletted_texture_supported;
2845
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
151 SDL_bool GL_APPLE_ycbcr_422_supported;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
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diff changeset
152 SDL_bool GL_MESA_ycbcr_texture_supported;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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153 SDL_bool GL_ARB_fragment_program_supported;
1927
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diff changeset
154 int blendMode;
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diff changeset
155 int scaleMode;
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156
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157 /* OpenGL functions */
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diff changeset
158 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params;
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diff changeset
159 #include "SDL_glfuncs.h"
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diff changeset
160 #undef SDL_PROC
1974
70deaf574153 Added paletted OpenGL texture support.
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161
70deaf574153 Added paletted OpenGL texture support.
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diff changeset
162 PFNGLCOLORTABLEEXTPROC glColorTableEXT;
2233
fb01ee9716bc Test using glTextureRangeAPPLE
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diff changeset
163 void (*glTextureRangeAPPLE) (GLenum target, GLsizei length,
fb01ee9716bc Test using glTextureRangeAPPLE
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diff changeset
164 const GLvoid * pointer);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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165
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
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166 PFNGLGETPROGRAMIVARBPROC glGetProgramivARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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167 PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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diff changeset
168 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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diff changeset
169 PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
170 PFNGLGENPROGRAMSARBPROC glGenProgramsARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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diff changeset
171 PFNGLBINDPROGRAMARBPROC glBindProgramARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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diff changeset
172 PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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diff changeset
173
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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diff changeset
174 /* (optional) fragment programs */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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diff changeset
175 GLuint fragment_program_UYVY;
1918
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176 } GL_RenderData;
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177
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178 typedef struct
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179 {
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180 GLuint texture;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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diff changeset
181 GLuint shader;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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diff changeset
182 GLenum type;
1918
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183 GLfloat texw;
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184 GLfloat texh;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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diff changeset
185 GLenum format;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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diff changeset
186 GLenum formattype;
1974
70deaf574153 Added paletted OpenGL texture support.
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diff changeset
187 Uint8 *palette;
1918
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188 void *pixels;
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189 int pitch;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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diff changeset
190 SDL_DirtyRectList dirty;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
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diff changeset
191 int HACK_RYAN_FIXME;
1918
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192 } GL_TextureData;
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193
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194
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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195 static void
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diff changeset
196 GL_SetError(const char *prefix, GLenum result)
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197 {
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diff changeset
198 const char *error;
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199
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diff changeset
200 switch (result) {
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201 case GL_NO_ERROR:
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202 error = "GL_NO_ERROR";
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diff changeset
203 break;
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204 case GL_INVALID_ENUM:
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diff changeset
205 error = "GL_INVALID_ENUM";
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diff changeset
206 break;
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diff changeset
207 case GL_INVALID_VALUE:
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diff changeset
208 error = "GL_INVALID_VALUE";
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diff changeset
209 break;
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diff changeset
210 case GL_INVALID_OPERATION:
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diff changeset
211 error = "GL_INVALID_OPERATION";
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diff changeset
212 break;
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diff changeset
213 case GL_STACK_OVERFLOW:
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diff changeset
214 error = "GL_STACK_OVERFLOW";
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diff changeset
215 break;
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diff changeset
216 case GL_STACK_UNDERFLOW:
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diff changeset
217 error = "GL_STACK_UNDERFLOW";
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diff changeset
218 break;
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diff changeset
219 case GL_OUT_OF_MEMORY:
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diff changeset
220 error = "GL_OUT_OF_MEMORY";
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diff changeset
221 break;
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diff changeset
222 case GL_TABLE_TOO_LARGE:
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diff changeset
223 error = "GL_TABLE_TOO_LARGE";
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diff changeset
224 break;
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diff changeset
225 default:
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diff changeset
226 error = "UNKNOWN";
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diff changeset
227 break;
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diff changeset
228 }
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diff changeset
229 SDL_SetError("%s: %s", prefix, error);
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230 }
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diff changeset
231
1927
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232 static int
aeb8263d377a OpenGL renderer is feature complete!
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233 GL_LoadFunctions(GL_RenderData * data)
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234 {
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diff changeset
235 #if defined(__QNXNTO__) && (_NTO_VERSION < 630)
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236 #define __SDL_NOGETPROCADDR__
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237 #endif
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diff changeset
238 #ifdef __SDL_NOGETPROCADDR__
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diff changeset
239 #define SDL_PROC(ret,func,params) data->func=func;
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diff changeset
240 #else
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diff changeset
241 #define SDL_PROC(ret,func,params) \
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diff changeset
242 do { \
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
243 data->func = SDL_GL_GetProcAddress(#func); \
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diff changeset
244 if ( ! data->func ) { \
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245 SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \
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diff changeset
246 return -1; \
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diff changeset
247 } \
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
248 } while ( 0 );
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
249 #endif /* __SDL_NOGETPROCADDR__ */
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diff changeset
250
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
251 #include "SDL_glfuncs.h"
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diff changeset
252 #undef SDL_PROC
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diff changeset
253 return 0;
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
254 }
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255
1918
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256 void
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diff changeset
257 GL_AddRenderDriver(_THIS)
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258 {
1920
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diff changeset
259 if (_this->GL_CreateContext) {
1918
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diff changeset
260 SDL_AddRenderDriver(0, &GL_RenderDriver);
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261 }
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262 }
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263
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diff changeset
264 SDL_Renderer *
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265 GL_CreateRenderer(SDL_Window * window, Uint32 flags)
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diff changeset
266 {
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diff changeset
267 SDL_Renderer *renderer;
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diff changeset
268 GL_RenderData *data;
1952
420716272158 Implemented X11 OpenGL support.
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diff changeset
269 GLint value;
1974
70deaf574153 Added paletted OpenGL texture support.
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diff changeset
270 int doublebuffer;
1918
092bd3a019c5 Starting on the OpenGL renderer...
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diff changeset
271
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
272 /* Render directly to the window, unless we're compositing */
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
273 #ifndef __MACOSX__
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
274 if (flags & SDL_RENDERER_SINGLEBUFFER) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
275 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
276 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
277 #endif
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
278 if (!(window->flags & SDL_WINDOW_OPENGL)) {
1928
861bc36f0ab3 Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents: 1927
diff changeset
279 if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) {
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
280 return NULL;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
281 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
282 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
283
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
284 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
285 if (!renderer) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
286 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
287 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
288 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
289
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
290 data = (GL_RenderData *) SDL_calloc(1, sizeof(*data));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
291 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
292 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
293 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
294 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
295 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
296
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
297 renderer->ActivateRenderer = GL_ActivateRenderer;
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
298 renderer->DisplayModeChanged = GL_DisplayModeChanged;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
299 renderer->CreateTexture = GL_CreateTexture;
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
300 renderer->QueryTexturePixels = GL_QueryTexturePixels;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
301 renderer->SetTexturePalette = GL_SetTexturePalette;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
302 renderer->GetTexturePalette = GL_GetTexturePalette;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
303 renderer->SetTextureColorMod = GL_SetTextureColorMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
304 renderer->SetTextureAlphaMod = GL_SetTextureAlphaMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
305 renderer->SetTextureBlendMode = GL_SetTextureBlendMode;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
306 renderer->SetTextureScaleMode = GL_SetTextureScaleMode;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
307 renderer->UpdateTexture = GL_UpdateTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
308 renderer->LockTexture = GL_LockTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
309 renderer->UnlockTexture = GL_UnlockTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
310 renderer->DirtyTexture = GL_DirtyTexture;
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
311 renderer->RenderPoint = GL_RenderPoint;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
312 renderer->RenderLine = GL_RenderLine;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
313 renderer->RenderFill = GL_RenderFill;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
314 renderer->RenderCopy = GL_RenderCopy;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
315 renderer->RenderPresent = GL_RenderPresent;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
316 renderer->DestroyTexture = GL_DestroyTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
317 renderer->DestroyRenderer = GL_DestroyRenderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
318 renderer->info = GL_RenderDriver.info;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
319 renderer->window = window->id;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
320 renderer->driverdata = data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
321
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
322 renderer->info.flags =
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
323 (SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
324
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
325 if (GL_LoadFunctions(data) < 0) {
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
326 GL_DestroyRenderer(renderer);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
327 return NULL;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
328 }
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
329
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
330 data->context = SDL_GL_CreateContext(window->id);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
331 if (!data->context) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
332 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
333 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
334 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
335 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
336 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
337 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
338 }
2246
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
339 #ifdef __MACOSX__
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
340 /* Enable multi-threaded rendering */
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
341 /* Disabled until Ryan finishes his VBO/PBO code...
2295
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
342 CGLEnable(CGLGetCurrentContext(), kCGLCEMPEngine);
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
343 */
2246
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
344 #endif
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
345
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
346 if (flags & SDL_RENDERER_PRESENTVSYNC) {
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
347 SDL_GL_SetSwapInterval(1);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
348 } else {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
349 SDL_GL_SetSwapInterval(0);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
350 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
351 if (SDL_GL_GetSwapInterval() > 0) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
352 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
353 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
354
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
355 if (SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doublebuffer) == 0) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
356 if (!doublebuffer) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
357 renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
358 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
359 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
360
1952
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
361 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
362 renderer->info.max_texture_width = value;
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
363 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
364 renderer->info.max_texture_height = value;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
365
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
366 if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle")
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
367 || SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) {
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
368 data->GL_ARB_texture_rectangle_supported = SDL_TRUE;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
369 }
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
370 if (SDL_GL_ExtensionSupported("GL_EXT_paletted_texture")) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
371 data->GL_EXT_paletted_texture_supported = SDL_TRUE;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
372 data->glColorTableEXT =
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
373 (PFNGLCOLORTABLEEXTPROC) SDL_GL_GetProcAddress("glColorTableEXT");
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
374 } else {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
375 /* Don't advertise support for 8-bit indexed texture format */
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
376 Uint32 i, j;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
377 SDL_RendererInfo *info = &renderer->info;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
378 for (i = 0, j = 0; i < info->num_texture_formats; ++i) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
379 if (info->texture_formats[i] != SDL_PIXELFORMAT_INDEX8) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
380 info->texture_formats[j++] = info->texture_formats[i];
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
381 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
382 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
383 --info->num_texture_formats;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
384 }
2845
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
385 if (SDL_GL_ExtensionSupported("GL_APPLE_ycbcr_422")) {
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
386 data->GL_APPLE_ycbcr_422_supported = SDL_TRUE;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
387 }
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
388 if (SDL_GL_ExtensionSupported("GL_MESA_ycbcr_texture")) {
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
389 data->GL_MESA_ycbcr_texture_supported = SDL_TRUE;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
390 }
2233
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
391 if (SDL_GL_ExtensionSupported("GL_APPLE_texture_range")) {
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
392 data->glTextureRangeAPPLE =
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
393 (void (*)(GLenum, GLsizei, const GLvoid *))
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
394 SDL_GL_GetProcAddress("glTextureRangeAPPLE");
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
395 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
396
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
397 /* we might use fragment programs for YUV data, etc. */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
398 if (SDL_GL_ExtensionSupported("GL_ARB_fragment_program")) {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
399 /* !!! FIXME: this doesn't check for errors. */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
400 /* !!! FIXME: this should really reuse the glfuncs.h stuff. */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
401 data->glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
402 SDL_GL_GetProcAddress("glGetProgramivARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
403 data->glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
404 SDL_GL_GetProcAddress("glGetProgramStringARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
405 data->glProgramLocalParameter4fvARB =
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
406 (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
407 SDL_GL_GetProcAddress("glProgramLocalParameter4fvARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
408 data->glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
409 SDL_GL_GetProcAddress("glDeleteProgramsARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
410 data->glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
411 SDL_GL_GetProcAddress("glGenProgramsARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
412 data->glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
413 SDL_GL_GetProcAddress("glBindProgramARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
414 data->glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
415 SDL_GL_GetProcAddress("glProgramStringARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
416 data->GL_ARB_fragment_program_supported = SDL_TRUE;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
417 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
418
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
419 /* Set up parameters for rendering */
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
420 data->blendMode = -1;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
421 data->scaleMode = -1;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
422 data->glDisable(GL_DEPTH_TEST);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
423 data->glDisable(GL_CULL_FACE);
3262
e3d33bd599eb Stefan Ullinger
Sam Lantinga <slouken@libsdl.org>
parents: 3253
diff changeset
424 /* This ended up causing video discrepancies between OpenGL and Direct3D */
e3d33bd599eb Stefan Ullinger
Sam Lantinga <slouken@libsdl.org>
parents: 3253
diff changeset
425 /*data->glEnable(GL_LINE_SMOOTH);*/
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
426 if (data->GL_ARB_texture_rectangle_supported) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
427 data->glEnable(GL_TEXTURE_RECTANGLE_ARB);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
428 } else {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
429 data->glEnable(GL_TEXTURE_2D);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
430 }
2833
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
431 data->updateSize = SDL_TRUE;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
432
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
433 return renderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
434 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
435
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
436 static int
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
437 GL_ActivateRenderer(SDL_Renderer * renderer)
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
438 {
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
439 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
440 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
441
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
442 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
443 return -1;
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
444 }
2833
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
445 if (data->updateSize) {
2836
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
446 data->glMatrixMode(GL_PROJECTION);
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
447 data->glLoadIdentity();
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
448 data->glMatrixMode(GL_MODELVIEW);
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
449 data->glLoadIdentity();
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
450 data->glViewport(0, 0, window->w, window->h);
3324
0f19b2fa4125 -0.5 is causing trouble according to comments in bug #783
Sam Lantinga <slouken@libsdl.org>
parents: 3283
diff changeset
451 data->glOrtho(0.0, (GLdouble) window->w,
0f19b2fa4125 -0.5 is causing trouble according to comments in bug #783
Sam Lantinga <slouken@libsdl.org>
parents: 3283
diff changeset
452 (GLdouble) window->h, 0.0, 0.0, 1.0);
2833
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
453 data->updateSize = SDL_FALSE;
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
454 }
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
455 return 0;
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
456 }
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
457
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
458 static int
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
459 GL_DisplayModeChanged(SDL_Renderer * renderer)
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
460 {
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
461 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
462
2836
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
463 /* Rebind the context to the window area and update matrices */
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
464 data->updateSize = SDL_TRUE;
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
465 return GL_ActivateRenderer(renderer);
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
466 }
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
467
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
468 static __inline__ int
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
469 power_of_2(int input)
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
470 {
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
471 int value = 1;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
472
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
473 while (value < input) {
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
474 value <<= 1;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
475 }
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
476 return value;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
477 }
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
478
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
479
2858
a38fcb093081 A little cleanup for SDL snapshot release
Sam Lantinga <slouken@libsdl.org>
parents: 2848
diff changeset
480 //#define DEBUG_PROGRAM_COMPILE 1
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
481
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
482 static GLuint
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
483 compile_shader(GL_RenderData * data, GLenum shader_type, const char *_code)
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
484 {
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
485 const int have_texture_rects = data->GL_ARB_texture_rectangle_supported;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
486 const char *replacement = have_texture_rects ? "RECT" : "2D";
2918
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
487 const size_t replacementlen = SDL_strlen(replacement);
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
488 const char *token = "%TEXTURETARGET%";
2918
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
489 const size_t tokenlen = SDL_strlen(token);
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
490 char *code = NULL;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
491 char *ptr = NULL;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
492 GLuint program = 0;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
493
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
494 /*
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
495 * The TEX instruction needs a different target depending on what we use.
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
496 * To handle this, we use "%TEXTURETARGET%" and replace the string before
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
497 * compiling the shader.
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
498 */
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
499 code = SDL_strdup(_code);
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
500 if (code == NULL)
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
501 return 0;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
502
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
503 for (ptr = SDL_strstr(code, token); ptr; ptr = SDL_strstr(ptr + 1, token)) {
2918
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
504 SDL_memcpy(ptr, replacement, replacementlen);
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
505 SDL_memmove(ptr + replacementlen, ptr + tokenlen,
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
506 SDL_strlen(ptr + tokenlen) + 1);
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
507 }
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
508
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
509 #if DEBUG_PROGRAM_COMPILE
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
510 printf("compiling shader:\n%s\n\n", code);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
511 #endif
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
512
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
513 data->glGetError(); /* flush any existing error state. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
514 data->glGenProgramsARB(1, &program);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
515 data->glBindProgramARB(shader_type, program);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
516 data->glProgramStringARB(shader_type, GL_PROGRAM_FORMAT_ASCII_ARB,
3253
5d7ef5970073 Fixed issues building 64-bit Windows binary
Sam Lantinga <slouken@libsdl.org>
parents: 3041
diff changeset
517 (GLsizei)SDL_strlen(code), code);
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
518
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
519 SDL_free(code);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
520
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
521 if (data->glGetError() == GL_INVALID_OPERATION) {
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
522 #if DEBUG_PROGRAM_COMPILE
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
523 GLint pos = 0;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
524 const GLubyte *errstr;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
525 data->glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
526 errstr = data->glGetString(GL_PROGRAM_ERROR_STRING_ARB);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
527 printf("program compile error at position %d: %s\n\n",
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
528 (int) pos, (const char *) errstr);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
529 #endif
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
530 data->glBindProgramARB(shader_type, 0);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
531 data->glDeleteProgramsARB(1, &program);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
532 return 0;
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
533 }
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
534
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
535 return program;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
536 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
537
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
538
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
539 /*
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
540 * Fragment program that renders from UYVY textures.
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
541 * The UYVY to RGB equasion is:
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
542 * R = 1.164(Y-16) + 1.596(Cr-128)
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
543 * G = 1.164(Y-16) - 0.813(Cr-128) - 0.391(Cb-128)
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
544 * B = 1.164(Y-16) + 2.018(Cb-128)
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
545 * Byte layout is Cb, Y1, Cr, Y2, stored in the R, G, B, A channels.
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
546 * 4 bytes == 2 pixels: Y1/Cb/Cr, Y2/Cb/Cr
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
547 *
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
548 * !!! FIXME: this ignores blendmodes, etc.
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
549 * !!! FIXME: this could be more efficient...use a dot product for green, etc.
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
550 */
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
551 static const char *fragment_program_UYVY_source_code = "!!ARBfp1.0\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
552 /* outputs... */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
553 "OUTPUT outcolor = result.color;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
554 /* scratch registers... */
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
555 "TEMP uyvy;\n" "TEMP luminance;\n" "TEMP work;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
556 /* Halve the coordinates to grab the correct 32 bits for the fragment. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
557 "MUL work, fragment.texcoord, { 0.5, 1.0, 1.0, 1.0 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
558 /* Sample the YUV texture. Cb, Y1, Cr, Y2, are stored in x, y, z, w. */
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
559 "TEX uyvy, work, texture[0], %TEXTURETARGET%;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
560 /* Do subtractions (128/255, 16/255, 128/255, 16/255) */
2846
3d7833d5a4be Slight optimization of the shader, no need to scale into 0..255
Sam Lantinga <slouken@libsdl.org>
parents: 2845
diff changeset
561 "SUB uyvy, uyvy, { 0.501960784313726, 0.06274509803922, 0.501960784313726, 0.06274509803922 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
562 /* Choose the luminance component by texcoord. */
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
563 /* !!! FIXME: laziness wins out for now... just average Y1 and Y2. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
564 "ADD luminance, uyvy.yyyy, uyvy.wwww;\n"
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
565 "MUL luminance, luminance, { 0.5, 0.5, 0.5, 0.5 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
566 /* Multiply luminance by its magic value. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
567 "MUL luminance, luminance, { 1.164, 1.164, 1.164, 1.164 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
568 /* uyvy.xyzw becomes Cr/Cr/Cb/Cb, with multiplications. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
569 "MUL uyvy, uyvy.zzxx, { 1.596, -0.813, 2.018, -0.391 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
570 /* Add luminance to Cr and Cb, store to RGB channels. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
571 "ADD work.rgb, luminance, uyvy;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
572 /* Do final addition for Green channel. (!!! FIXME: this should be a DPH?) */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
573 "ADD work.g, work.g, uyvy.w;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
574 /* Make sure alpha channel is fully opaque. (!!! FIXME: blend modes!) */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
575 "MOV work.a, { 1.0 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
576 /* Store out the final fragment color... */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
577 "MOV outcolor, work;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
578 /* ...and we're done! */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
579 "END\n";
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
580
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
581
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
582 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
583 GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
584 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
585 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
586 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
587 GL_TextureData *data;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
588 GLint internalFormat;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
589 GLenum format, type;
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
590 int texture_w, texture_h;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
591 GLuint shader = 0;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
592 GLenum result;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
593
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
594 switch (texture->format) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
595 case SDL_PIXELFORMAT_INDEX1LSB:
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
596 case SDL_PIXELFORMAT_INDEX1MSB:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
597 internalFormat = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
598 format = GL_COLOR_INDEX;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
599 type = GL_BITMAP;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
600 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
601 case SDL_PIXELFORMAT_INDEX8:
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
602 if (!renderdata->GL_EXT_paletted_texture_supported) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
603 SDL_SetError("Unsupported texture format");
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
604 return -1;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
605 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
606 internalFormat = GL_COLOR_INDEX8_EXT;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
607 format = GL_COLOR_INDEX;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
608 type = GL_UNSIGNED_BYTE;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
609 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
610 case SDL_PIXELFORMAT_RGB332:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
611 internalFormat = GL_R3_G3_B2;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
612 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
613 type = GL_UNSIGNED_BYTE_3_3_2;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
614 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
615 case SDL_PIXELFORMAT_RGB444:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
616 internalFormat = GL_RGB4;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
617 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
618 type = GL_UNSIGNED_SHORT_4_4_4_4;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
619 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
620 case SDL_PIXELFORMAT_RGB555:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
621 internalFormat = GL_RGB5;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
622 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
623 type = GL_UNSIGNED_SHORT_5_5_5_1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
624 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
625 case SDL_PIXELFORMAT_ARGB4444:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
626 internalFormat = GL_RGBA4;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
627 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
628 type = GL_UNSIGNED_SHORT_4_4_4_4_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
629 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
630 case SDL_PIXELFORMAT_ARGB1555:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
631 internalFormat = GL_RGB5_A1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
632 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
633 type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
634 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
635 case SDL_PIXELFORMAT_RGB565:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
636 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
637 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
638 type = GL_UNSIGNED_SHORT_5_6_5;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
639 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
640 case SDL_PIXELFORMAT_RGB24:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
641 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
642 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
643 type = GL_UNSIGNED_BYTE;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
644 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
645 case SDL_PIXELFORMAT_RGB888:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
646 internalFormat = GL_RGB8;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
647 format = GL_BGRA;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
648 type = GL_UNSIGNED_BYTE;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
649 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
650 case SDL_PIXELFORMAT_BGR24:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
651 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
652 format = GL_BGR;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
653 type = GL_UNSIGNED_BYTE;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
654 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
655 case SDL_PIXELFORMAT_BGR888:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
656 internalFormat = GL_RGB8;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
657 format = GL_RGBA;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
658 type = GL_UNSIGNED_BYTE;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
659 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
660 case SDL_PIXELFORMAT_ARGB8888:
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
661 #ifdef __MACOSX__
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
662 internalFormat = GL_RGBA;
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
663 format = GL_BGRA;
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
664 type = GL_UNSIGNED_INT_8_8_8_8_REV;
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
665 #else
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
666 internalFormat = GL_RGBA8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
667 format = GL_BGRA;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
668 type = GL_UNSIGNED_BYTE;
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
669 #endif
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
670 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
671 case SDL_PIXELFORMAT_ABGR8888:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
672 internalFormat = GL_RGBA8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
673 format = GL_RGBA;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
674 type = GL_UNSIGNED_BYTE;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
675 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
676 case SDL_PIXELFORMAT_ARGB2101010:
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
677 internalFormat = GL_RGB10_A2;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
678 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
679 type = GL_UNSIGNED_INT_2_10_10_10_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
680 break;
2845
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
681 case SDL_PIXELFORMAT_UYVY:
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
682 if (renderdata->GL_APPLE_ycbcr_422_supported) {
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
683 internalFormat = GL_RGB;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
684 format = GL_YCBCR_422_APPLE;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
685 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
686 type = GL_UNSIGNED_SHORT_8_8_APPLE;
2844
70b63882d2ef The YCbCr texture extension works now that bytes_per_pixel() returns the
Sam Lantinga <slouken@libsdl.org>
parents: 2843
diff changeset
687 #else
2845
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
688 type = GL_UNSIGNED_SHORT_8_8_REV_APPLE;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
689 #endif
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
690 } else if (renderdata->GL_MESA_ycbcr_texture_supported) {
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
691 internalFormat = GL_RGB;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
692 format = GL_YCBCR_MESA;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
693 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
694 type = GL_UNSIGNED_SHORT_8_8_MESA;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
695 #else
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
696 type = GL_UNSIGNED_SHORT_8_8_REV_MESA;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
697 #endif
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
698 } else if (renderdata->GL_ARB_fragment_program_supported) {
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
699 if (renderdata->fragment_program_UYVY == 0) {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
700 renderdata->fragment_program_UYVY =
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
701 compile_shader(renderdata, GL_FRAGMENT_PROGRAM_ARB,
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
702 fragment_program_UYVY_source_code);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
703 if (renderdata->fragment_program_UYVY == 0) {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
704 SDL_SetError("Fragment program compile error");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
705 return -1;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
706 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
707 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
708 shader = renderdata->fragment_program_UYVY;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
709 internalFormat = GL_RGBA;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
710 format = GL_RGBA;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
711 type = GL_UNSIGNED_BYTE;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
712 } else {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
713 SDL_SetError("Unsupported texture format");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
714 return -1;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
715 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
716 break;
2845
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
717 case SDL_PIXELFORMAT_YUY2:
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
718 if (renderdata->GL_APPLE_ycbcr_422_supported) {
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
719 internalFormat = GL_RGB;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
720 format = GL_YCBCR_422_APPLE;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
721 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
722 type = GL_UNSIGNED_SHORT_8_8_REV_APPLE;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
723 #else
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
724 type = GL_UNSIGNED_SHORT_8_8_APPLE;
2844
70b63882d2ef The YCbCr texture extension works now that bytes_per_pixel() returns the
Sam Lantinga <slouken@libsdl.org>
parents: 2843
diff changeset
725 #endif
2845
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
726 } else if (renderdata->GL_MESA_ycbcr_texture_supported) {
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
727 internalFormat = GL_RGB;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
728 format = GL_YCBCR_MESA;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
729 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
730 type = GL_UNSIGNED_SHORT_8_8_REV_MESA;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
731 #else
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
732 type = GL_UNSIGNED_SHORT_8_8_MESA;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
733 #endif
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
734 } else {
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
735 SDL_SetError("Unsupported texture format");
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
736 return -1;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
737 }
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
738 break;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
739 default:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
740 SDL_SetError("Unsupported texture format");
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
741 return -1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
742 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
743
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
744 data = (GL_TextureData *) SDL_calloc(1, sizeof(*data));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
745 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
746 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
747 return -1;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
748 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
749
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
750 data->shader = shader;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
751
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
752 if (texture->format == SDL_PIXELFORMAT_INDEX8) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
753 data->palette = (Uint8 *) SDL_malloc(3 * 256 * sizeof(Uint8));
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
754 if (!data->palette) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
755 SDL_OutOfMemory();
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
756 SDL_free(data);
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
757 return -1;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
758 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
759 SDL_memset(data->palette, 0xFF, 3 * 256 * sizeof(Uint8));
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
760 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
761
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
762 if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
763 data->pitch = texture->w * bytes_per_pixel(texture->format);
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
764 data->pixels = SDL_malloc(texture->h * data->pitch);
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
765 if (!data->pixels) {
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
766 SDL_OutOfMemory();
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
767 SDL_free(data);
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
768 return -1;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
769 }
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
770 }
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
771
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
772 texture->driverdata = data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
773
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
774 renderdata->glGetError();
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
775 renderdata->glGenTextures(1, &data->texture);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
776 if (renderdata->GL_ARB_texture_rectangle_supported) {
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
777 data->type = GL_TEXTURE_RECTANGLE_ARB;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
778 texture_w = texture->w;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
779 texture_h = texture->h;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
780 data->texw = (GLfloat) texture_w;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
781 data->texh = (GLfloat) texture_h;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
782 } else {
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
783 data->type = GL_TEXTURE_2D;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
784 texture_w = power_of_2(texture->w);
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
785 texture_h = power_of_2(texture->h);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
786 data->texw = (GLfloat) (texture->w) / texture_w;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
787 data->texh = (GLfloat) texture->h / texture_h;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
788 }
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
789
2839
f89700cc9272 Progress, maybe. :)
Sam Lantinga <slouken@libsdl.org>
parents: 2836
diff changeset
790 /* YUV formats use RGBA but are really two bytes per pixel */
f89700cc9272 Progress, maybe. :)
Sam Lantinga <slouken@libsdl.org>
parents: 2836
diff changeset
791 if (internalFormat == GL_RGBA && bytes_per_pixel(texture->format) < 4) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
792 data->HACK_RYAN_FIXME = 2;
2843
e919f2e3700d Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents: 2840
diff changeset
793 } else {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
794 data->HACK_RYAN_FIXME = 1;
2839
f89700cc9272 Progress, maybe. :)
Sam Lantinga <slouken@libsdl.org>
parents: 2836
diff changeset
795 }
2843
e919f2e3700d Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents: 2840
diff changeset
796 texture_w /= data->HACK_RYAN_FIXME;
2839
f89700cc9272 Progress, maybe. :)
Sam Lantinga <slouken@libsdl.org>
parents: 2836
diff changeset
797
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
798 data->format = format;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
799 data->formattype = type;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
800 renderdata->glEnable(data->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
801 renderdata->glBindTexture(data->type, data->texture);
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
802 renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
803 GL_NEAREST);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
804 renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
805 GL_NEAREST);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
806 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
807 GL_CLAMP_TO_EDGE);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
808 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
809 GL_CLAMP_TO_EDGE);
2840
53ca0d758b0a The previous checkin fixes the crash, so at least we're not overrunning
Sam Lantinga <slouken@libsdl.org>
parents: 2839
diff changeset
810 #ifdef __MACOSX__
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
811 #ifndef GL_TEXTURE_STORAGE_HINT_APPLE
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
812 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
813 #endif
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
814 #ifndef STORAGE_CACHED_APPLE
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
815 #define STORAGE_CACHED_APPLE 0x85BE
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
816 #endif
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
817 #ifndef STORAGE_SHARED_APPLE
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
818 #define STORAGE_SHARED_APPLE 0x85BF
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
819 #endif
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
820 if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
821 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
822 GL_STORAGE_SHARED_APPLE);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
823 } else {
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
824 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
825 GL_STORAGE_CACHED_APPLE);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
826 }
2809
7e257c3a3bf0 Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents: 2808
diff changeset
827 /* This causes a crash in testoverlay for some reason. Apple bug? */
7e257c3a3bf0 Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents: 2808
diff changeset
828 #if 0
2295
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
829 if (texture->access == SDL_TEXTUREACCESS_STREAMING
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
830 && texture->format == SDL_PIXELFORMAT_ARGB8888) {
2237
e57a883ffa86 Advertise the most efficient format for the screen. Of course SDL code needs
Sam Lantinga <slouken@libsdl.org>
parents: 2236
diff changeset
831 /*
2295
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
832 if (renderdata->glTextureRangeAPPLE) {
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
833 renderdata->glTextureRangeAPPLE(data->type,
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
834 texture->h * data->pitch,
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
835 data->pixels);
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
836 }
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
837 */
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
838 renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
839 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
840 texture_h, 0, format, type, data->pixels);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
841 } else
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
842 #endif
2809
7e257c3a3bf0 Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents: 2808
diff changeset
843 #endif
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
844 {
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
845 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
846 texture_h, 0, format, type, NULL);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
847 }
3041
20d65430e63c Fixed OpenGL state issue reported by Dmytro Bogovych
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
848 renderdata->glDisable(data->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
849 result = renderdata->glGetError();
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
850 if (result != GL_NO_ERROR) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
851 GL_SetError("glTexImage2D()", result);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
852 return -1;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
853 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
854 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
855 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
856
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
857 static int
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
858 GL_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
859 void **pixels, int *pitch)
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
860 {
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
861 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
862
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
863 *pixels = data->pixels;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
864 *pitch = data->pitch;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
865 return 0;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
866 }
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
867
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
868 static int
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
869 GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
870 const SDL_Color * colors, int firstcolor, int ncolors)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
871 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
872 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
873 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
874 Uint8 *palette;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
875
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
876 if (!data->palette) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
877 SDL_SetError("Texture doesn't have a palette");
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
878 return -1;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
879 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
880 palette = data->palette + firstcolor * 3;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
881 while (ncolors--) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
882 *palette++ = colors->r;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
883 *palette++ = colors->g;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
884 *palette++ = colors->b;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
885 ++colors;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
886 }
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
887 renderdata->glEnable(data->type);
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
888 renderdata->glBindTexture(data->type, data->texture);
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
889 renderdata->glColorTableEXT(data->type, GL_RGB8, 256, GL_RGB,
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
890 GL_UNSIGNED_BYTE, data->palette);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
891 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
892 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
893
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
894 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
895 GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
896 SDL_Color * colors, int firstcolor, int ncolors)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
897 {
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
898 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
899 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
900 Uint8 *palette;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
901
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
902 if (!data->palette) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
903 SDL_SetError("Texture doesn't have a palette");
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
904 return -1;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
905 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
906 palette = data->palette + firstcolor * 3;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
907 while (ncolors--) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
908 colors->r = *palette++;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
909 colors->g = *palette++;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
910 colors->b = *palette++;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
911 colors->unused = SDL_ALPHA_OPAQUE;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
912 ++colors;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
913 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
914 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
915 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
916
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
917 static void
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
918 SetupTextureUpdate(GL_RenderData * renderdata, SDL_Texture * texture,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
919 int pitch)
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
920 {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
921 if (texture->format == SDL_PIXELFORMAT_INDEX1LSB) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
922 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
923 } else if (texture->format == SDL_PIXELFORMAT_INDEX1MSB) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
924 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 0);
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
925 }
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
926 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
2808
368410632f2d Whoops, we need this for subrect updates (testsprite)
Sam Lantinga <slouken@libsdl.org>
parents: 2804
diff changeset
927 renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH,
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
928 (pitch / bytes_per_pixel(texture->format)) /
3013
8cc00819c8d6 Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents: 3011
diff changeset
929 ((GL_TextureData *) texture->driverdata)->
8cc00819c8d6 Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents: 3011
diff changeset
930 HACK_RYAN_FIXME);
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
931 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
932
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
933 static int
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
934 GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
935 {
1986
f4c65e3bfaed Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
936 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
937 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
938
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
939 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
940 GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
941 {
1986
f4c65e3bfaed Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
942 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
943 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
944
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
945 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
946 GL_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
947 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
948 switch (texture->blendMode) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
949 case SDL_BLENDMODE_NONE:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
950 case SDL_BLENDMODE_MASK:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
951 case SDL_BLENDMODE_BLEND:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
952 case SDL_BLENDMODE_ADD:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
953 case SDL_BLENDMODE_MOD:
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
954 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
955 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
956 SDL_Unsupported();
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
957 texture->blendMode = SDL_BLENDMODE_NONE;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
958 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
959 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
960 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
961
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
962 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
963 GL_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
964 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
965 switch (texture->scaleMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
966 case SDL_TEXTURESCALEMODE_NONE:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
967 case SDL_TEXTURESCALEMODE_FAST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
968 case SDL_TEXTURESCALEMODE_SLOW:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
969 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
970 case SDL_TEXTURESCALEMODE_BEST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
971 SDL_Unsupported();
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
972 texture->scaleMode = SDL_TEXTURESCALEMODE_SLOW;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
973 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
974 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
975 SDL_Unsupported();
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
976 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
977 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
978 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
979 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
980
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
981 static int
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
982 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
983 const SDL_Rect * rect, const void *pixels, int pitch)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
984 {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
985 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
986 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
987 GLenum result;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
988
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
989 renderdata->glGetError();
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
990 SetupTextureUpdate(renderdata, texture, pitch);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
991 renderdata->glEnable(data->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
992 renderdata->glBindTexture(data->type, data->texture);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
993 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
994 rect->h, data->format, data->formattype,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
995 pixels);
3041
20d65430e63c Fixed OpenGL state issue reported by Dmytro Bogovych
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
996 renderdata->glDisable(data->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
997 result = renderdata->glGetError();
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
998 if (result != GL_NO_ERROR) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
999 GL_SetError("glTexSubImage2D()", result);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1000 return -1;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1001 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1002 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1003 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1004
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1005 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1006 GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1007 const SDL_Rect * rect, int markDirty, void **pixels,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1008 int *pitch)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1009 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1010 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1011
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1012 if (markDirty) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1013 SDL_AddDirtyRect(&data->dirty, rect);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1014 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1015
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1016 *pixels =
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1017 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1018 rect->x * bytes_per_pixel(texture->format));
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1019 *pitch = data->pitch;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1020 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1021 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1022
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1023 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1024 GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1025 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1026 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1027
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1028 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1029 GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1030 const SDL_Rect * rects)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1031 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1032 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1033 int i;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1034
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1035 for (i = 0; i < numrects; ++i) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1036 SDL_AddDirtyRect(&data->dirty, &rects[i]);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1037 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1038 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1039
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1040 static void
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1041 GL_SetBlendMode(GL_RenderData * data, int blendMode)
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1042 {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1043 if (blendMode != data->blendMode) {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1044 switch (blendMode) {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1045 case SDL_BLENDMODE_NONE:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1046 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1047 data->glDisable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1048 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1049 case SDL_BLENDMODE_MASK:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1050 case SDL_BLENDMODE_BLEND:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1051 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1052 data->glEnable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1053 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1054 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1055 case SDL_BLENDMODE_ADD:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1056 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1057 data->glEnable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1058 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1059 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1060 case SDL_BLENDMODE_MOD:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1061 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1062 data->glEnable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1063 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1064 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1065 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1066 data->blendMode = blendMode;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1067 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1068 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1069
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1070 static int
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1071 GL_RenderPoint(SDL_Renderer * renderer, int x, int y)
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1072 {
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1073 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1074
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1075 GL_SetBlendMode(data, renderer->blendMode);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1076
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1077 data->glColor4f((GLfloat) renderer->r * inv255f,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1078 (GLfloat) renderer->g * inv255f,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1079 (GLfloat) renderer->b * inv255f,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1080 (GLfloat) renderer->a * inv255f);
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1081
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1082 data->glBegin(GL_POINTS);
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1083 data->glVertex2i(x, y);
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1084 data->glEnd();
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1085
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1086 return 0;
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1087 }
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1088
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1089 static int
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1090 GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1091 {
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1092 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1093
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1094 GL_SetBlendMode(data, renderer->blendMode);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1095
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1096 data->glColor4f((GLfloat) renderer->r * inv255f,
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1097 (GLfloat) renderer->g * inv255f,
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1098 (GLfloat) renderer->b * inv255f,
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1099 (GLfloat) renderer->a * inv255f);
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1100
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1101 data->glBegin(GL_LINES);
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1102 data->glVertex2i(x1, y1);
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1103 data->glVertex2i(x2, y2);
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1104 data->glEnd();
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1105
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1106 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1107 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1108
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1109 static int
2925
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1110 GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect)
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1111 {
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1112 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1113
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1114 GL_SetBlendMode(data, renderer->blendMode);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1115
2925
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1116 data->glColor4f((GLfloat) renderer->r * inv255f,
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1117 (GLfloat) renderer->g * inv255f,
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1118 (GLfloat) renderer->b * inv255f,
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1119 (GLfloat) renderer->a * inv255f);
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1120
2925
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1121 data->glRecti(rect->x, rect->y, rect->x + rect->w, rect->y + rect->h);
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1122
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1123 return 0;
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1124 }
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1125
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1126 static int
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1127 GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1128 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1129 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1130 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1131 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1132 int minx, miny, maxx, maxy;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1133 GLfloat minu, maxu, minv, maxv;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1134
2275
12ea0fdc0df2 Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents: 2246
diff changeset
1135 if (texturedata->dirty.list) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1136 SDL_DirtyRect *dirty;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1137 void *pixels;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1138 int bpp = bytes_per_pixel(texture->format);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1139 int pitch = texturedata->pitch;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1140
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1141 SetupTextureUpdate(data, texture, pitch);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1142 data->glEnable(texturedata->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1143 data->glBindTexture(texturedata->type, texturedata->texture);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1144 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1145 SDL_Rect *rect = &dirty->rect;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1146 pixels =
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1147 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch +
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1148 rect->x * bpp);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1149 data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y,
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1150 rect->w / texturedata->HACK_RYAN_FIXME,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1151 rect->h, texturedata->format,
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1152 texturedata->formattype, pixels);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1153 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1154 SDL_ClearDirtyRects(&texturedata->dirty);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1155 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1156
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1157 minx = dstrect->x;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1158 miny = dstrect->y;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1159 maxx = dstrect->x + dstrect->w;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1160 maxy = dstrect->y + dstrect->h;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1161
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1162 minu = (GLfloat) srcrect->x / texture->w;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1163 minu *= texturedata->texw;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1164 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1165 maxu *= texturedata->texw;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1166 minv = (GLfloat) srcrect->y / texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1167 minv *= texturedata->texh;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1168 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1169 maxv *= texturedata->texh;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1170
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1171 data->glEnable(texturedata->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1172 data->glBindTexture(texturedata->type, texturedata->texture);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1173
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1174 if (texture->modMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1175 data->glColor4f((GLfloat) texture->r * inv255f,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1176 (GLfloat) texture->g * inv255f,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1177 (GLfloat) texture->b * inv255f,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1178 (GLfloat) texture->a * inv255f);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1179 } else {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1180 data->glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1181 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1182
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1183 GL_SetBlendMode(data, texture->blendMode);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1184
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1185 if (texture->scaleMode != data->scaleMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1186 switch (texture->scaleMode) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1187 case SDL_TEXTURESCALEMODE_NONE:
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1188 case SDL_TEXTURESCALEMODE_FAST:
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1189 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1190 GL_NEAREST);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1191 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1192 GL_NEAREST);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1193 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1194 case SDL_TEXTURESCALEMODE_SLOW:
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1195 case SDL_TEXTURESCALEMODE_BEST:
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1196 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1197 GL_LINEAR);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1198 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1199 GL_LINEAR);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1200 break;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1201 }
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1202 data->scaleMode = texture->scaleMode;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1203 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1204
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1205 if (texturedata->shader != 0) {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1206 data->glEnable(GL_FRAGMENT_PROGRAM_ARB);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1207 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, texturedata->shader);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1208 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1209
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1210 data->glBegin(GL_TRIANGLE_STRIP);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1211 data->glTexCoord2f(minu, minv);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1212 data->glVertex2i(minx, miny);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1213 data->glTexCoord2f(maxu, minv);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1214 data->glVertex2i(maxx, miny);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1215 data->glTexCoord2f(minu, maxv);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1216 data->glVertex2i(minx, maxy);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1217 data->glTexCoord2f(maxu, maxv);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1218 data->glVertex2i(maxx, maxy);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1219 data->glEnd();
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1220
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1221 if (texturedata->shader != 0) {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1222 data->glDisable(GL_FRAGMENT_PROGRAM_ARB);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1223 }
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1224
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1225 data->glDisable(texturedata->type);
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1226
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1227 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1228 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1229
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1230 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1231 GL_RenderPresent(SDL_Renderer * renderer)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1232 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1233 SDL_GL_SwapWindow(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1234 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1235
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1236 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1237 GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1238 {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1239 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1240 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1241
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1242 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1243 return;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1244 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1245 if (data->texture) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1246 renderdata->glDeleteTextures(1, &data->texture);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1247 }
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
1248 if (data->palette) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
1249 SDL_free(data->palette);
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
1250 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1251 if (data->pixels) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1252 SDL_free(data->pixels);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1253 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1254 SDL_FreeDirtyRects(&data->dirty);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1255 SDL_free(data);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1256 texture->driverdata = NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1257 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1258
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1974
diff changeset
1259 static void
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1260 GL_DestroyRenderer(SDL_Renderer * renderer)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1261 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1262 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1263
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1264 if (data) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1265 if (data->context) {
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1266 if (data->GL_ARB_fragment_program_supported) {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1267 data->glDisable(GL_FRAGMENT_PROGRAM_ARB);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1268 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1269 if (data->fragment_program_UYVY != 0) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1270 data->glDeleteProgramsARB(1,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1271 &data->fragment_program_UYVY);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1272 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1273 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1274
2328
91e601d9df8b re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Bob Pendleton <bob@pendleton.com>
parents: 2295
diff changeset
1275 /* SDL_GL_MakeCurrent(0, NULL); *//* doesn't do anything */
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1276 SDL_GL_DeleteContext(data->context);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1277 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1278 SDL_free(data);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1279 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1280 SDL_free(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1281 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1282
1952
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
1283 #endif /* SDL_VIDEO_RENDER_OGL */
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1284
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1285 /* vi: set ts=4 sw=4 expandtab: */