Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 35:d3bc792e136d
Added detection of Open Sound System on Solaris x86
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Wed, 23 May 2001 00:36:17 +0000 |
parents | 75a95f82bc1f |
children | 3ad7157c6cfa |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Allow access to a raw mixing buffer */ | |
29 #include <stdlib.h> | |
30 #include <stdio.h> | |
31 #include <string.h> | |
32 | |
33 #include "SDL.h" | |
34 #include "SDL_audio.h" | |
35 #include "SDL_timer.h" | |
36 #include "SDL_error.h" | |
37 #include "SDL_audio_c.h" | |
38 #include "SDL_audiomem.h" | |
39 #include "SDL_sysaudio.h" | |
40 | |
41 /* Available audio drivers */ | |
42 static AudioBootStrap *bootstrap[] = { | |
43 #ifdef OSS_SUPPORT | |
44 &DSP_bootstrap, | |
45 &DMA_bootstrap, | |
46 #endif | |
47 #ifdef ALSA_SUPPORT | |
48 &ALSA_bootstrap, | |
49 #endif | |
35
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50 #if (defined(unix) && !defined(__CYGWIN32__)) && \ |
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51 !defined(OSS_SUPPORT) && !defined(ALSA_SUPPORT) |
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52 &AUDIO_bootstrap, |
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53 #endif |
0 | 54 #ifdef ARTSC_SUPPORT |
55 &ARTSC_bootstrap, | |
56 #endif | |
57 #ifdef ESD_SUPPORT | |
58 &ESD_bootstrap, | |
59 #endif | |
60 #ifdef NAS_SUPPORT | |
61 &NAS_bootstrap, | |
62 #endif | |
63 #ifdef ENABLE_DIRECTX | |
64 &DSOUND_bootstrap, | |
65 #endif | |
66 #ifdef ENABLE_WINDIB | |
67 &WAVEOUT_bootstrap, | |
68 #endif | |
69 #ifdef __BEOS__ | |
70 &BAUDIO_bootstrap, | |
71 #endif | |
72 #if defined(macintosh) || TARGET_API_MAC_CARBON | |
73 &SNDMGR_bootstrap, | |
74 #endif | |
75 #ifdef _AIX | |
76 &Paud_bootstrap, | |
77 #endif | |
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78 #ifdef ENABLE_AHI |
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79 &AHI_bootstrap, |
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80 #endif |
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81 |
0 | 82 NULL |
83 }; | |
84 SDL_AudioDevice *current_audio = NULL; | |
85 | |
86 /* Various local functions */ | |
87 int SDL_AudioInit(const char *driver_name); | |
88 void SDL_AudioQuit(void); | |
89 | |
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90 #ifdef ENABLE_AHI |
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91 static int audio_configured = 0; |
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92 #endif |
0 | 93 |
94 /* The general mixing thread function */ | |
95 int SDL_RunAudio(void *audiop) | |
96 { | |
97 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop; | |
98 Uint8 *stream; | |
99 int stream_len; | |
100 void *udata; | |
101 void (*fill)(void *userdata,Uint8 *stream, int len); | |
102 int silence; | |
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103 #ifdef ENABLE_AHI |
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104 int started = 0; |
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105 |
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106 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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107 |
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108 D(bug("Task audio started audio struct:<%lx>...\n",audiop)); |
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109 |
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110 D(bug("Before Openaudio...")); |
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111 if(audio->OpenAudio(audio, &audio->spec)==-1) |
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112 { |
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113 D(bug("Open audio failed...\n")); |
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114 return(-1); |
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115 } |
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116 D(bug("OpenAudio...OK\n")); |
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117 #endif |
0 | 118 |
119 /* Perform any thread setup */ | |
120 if ( audio->ThreadInit ) { | |
121 audio->ThreadInit(audio); | |
122 } | |
123 audio->threadid = SDL_ThreadID(); | |
124 | |
125 /* Set up the mixing function */ | |
126 fill = audio->spec.callback; | |
127 udata = audio->spec.userdata; | |
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128 |
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129 #ifdef ENABLE_AHI |
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130 audio_configured = 1; |
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131 |
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132 D(bug("Audio configured... Checking for conversion\n")); |
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133 SDL_mutexP(audio->mixer_lock); |
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134 D(bug("Semaphore obtained...\n")); |
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135 #endif |
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136 |
0 | 137 if ( audio->convert.needed ) { |
138 if ( audio->convert.src_format == AUDIO_U8 ) { | |
139 silence = 0x80; | |
140 } else { | |
141 silence = 0; | |
142 } | |
143 stream_len = audio->convert.len; | |
144 } else { | |
145 silence = audio->spec.silence; | |
146 stream_len = audio->spec.size; | |
147 } | |
148 stream = audio->fake_stream; | |
149 | |
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150 #ifdef ENABLE_AHI |
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151 SDL_mutexV(audio->mixer_lock); |
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152 D(bug("Entering audio loop...\n")); |
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153 #endif |
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154 |
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155 |
0 | 156 /* Loop, filling the audio buffers */ |
157 while ( audio->enabled ) { | |
158 | |
159 /* Wait for new current buffer to finish playing */ | |
160 if ( stream == audio->fake_stream ) { | |
161 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq); | |
162 } else { | |
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163 #ifdef ENABLE_AHI |
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164 if ( started > 1 ) |
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165 #endif |
0 | 166 audio->WaitAudio(audio); |
167 } | |
168 | |
169 /* Fill the current buffer with sound */ | |
170 if ( audio->convert.needed ) { | |
171 if ( audio->convert.buf ) { | |
172 stream = audio->convert.buf; | |
173 } else { | |
174 continue; | |
175 } | |
176 } else { | |
177 stream = audio->GetAudioBuf(audio); | |
178 if ( stream == NULL ) { | |
179 stream = audio->fake_stream; | |
180 } | |
181 } | |
182 memset(stream, silence, stream_len); | |
183 | |
184 if ( ! audio->paused ) { | |
185 SDL_mutexP(audio->mixer_lock); | |
186 (*fill)(udata, stream, stream_len); | |
187 SDL_mutexV(audio->mixer_lock); | |
188 } | |
189 | |
190 /* Convert the audio if necessary */ | |
191 if ( audio->convert.needed ) { | |
192 SDL_ConvertAudio(&audio->convert); | |
193 stream = audio->GetAudioBuf(audio); | |
194 if ( stream == NULL ) { | |
195 stream = audio->fake_stream; | |
196 } | |
197 memcpy(stream, audio->convert.buf, | |
198 audio->convert.len_cvt); | |
199 } | |
200 | |
201 /* Ready current buffer for play and change current buffer */ | |
202 if ( stream != audio->fake_stream ) { | |
203 audio->PlayAudio(audio); | |
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204 #ifdef ENABLE_AHI |
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205 /* AmigaOS don't have to wait the first time audio is played! */ |
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206 started++; |
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207 #endif |
0 | 208 } |
209 } | |
210 /* Wait for the audio to drain.. */ | |
211 if ( audio->WaitDone ) { | |
212 audio->WaitDone(audio); | |
213 } | |
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214 |
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215 #ifdef ENABLE_AHI |
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216 D(bug("WaitAudio...Done\n")); |
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217 |
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218 audio->CloseAudio(audio); |
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219 |
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220 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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221 audio_configured = 0; |
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222 #endif |
0 | 223 return(0); |
224 } | |
225 | |
226 int SDL_AudioInit(const char *driver_name) | |
227 { | |
228 SDL_AudioDevice *audio; | |
229 int i = 0, idx; | |
230 | |
231 /* Check to make sure we don't overwrite 'current_audio' */ | |
232 if ( current_audio != NULL ) { | |
233 SDL_AudioQuit(); | |
234 } | |
235 | |
236 /* Select the proper audio driver */ | |
237 audio = NULL; | |
238 idx = 0; | |
239 #ifdef unix | |
240 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) { | |
241 /* Ahem, we know that if ESPEAKER is set, user probably wants | |
242 to use ESD, but don't start it if it's not already running. | |
243 This probably isn't the place to do this, but... Shh! :) | |
244 */ | |
245 for ( i=0; bootstrap[i]; ++i ) { | |
246 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) { | |
247 const char *esd_no_spawn; | |
248 | |
249 /* Don't start ESD if it's not running */ | |
250 esd_no_spawn = getenv("ESD_NO_SPAWN"); | |
251 if ( esd_no_spawn == NULL ) { | |
252 putenv("ESD_NO_SPAWN=1"); | |
253 } | |
254 if ( bootstrap[i]->available() ) { | |
255 audio = bootstrap[i]->create(0); | |
256 break; | |
257 } | |
258 #ifdef linux /* No unsetenv() on most platforms */ | |
259 if ( esd_no_spawn == NULL ) { | |
260 unsetenv("ESD_NO_SPAWN"); | |
261 } | |
262 #endif | |
263 } | |
264 } | |
265 } | |
266 #endif /* unix */ | |
267 if ( audio == NULL ) { | |
268 if ( driver_name != NULL ) { | |
269 #if 0 /* This will be replaced with a better driver selection API */ | |
270 if ( strrchr(driver_name, ':') != NULL ) { | |
271 idx = atoi(strrchr(driver_name, ':')+1); | |
272 } | |
273 #endif | |
274 for ( i=0; bootstrap[i]; ++i ) { | |
275 if (strncmp(bootstrap[i]->name, driver_name, | |
276 strlen(bootstrap[i]->name)) == 0) { | |
277 if ( bootstrap[i]->available() ) { | |
278 audio=bootstrap[i]->create(idx); | |
279 break; | |
280 } | |
281 } | |
282 } | |
283 } else { | |
284 for ( i=0; bootstrap[i]; ++i ) { | |
285 if ( bootstrap[i]->available() ) { | |
286 audio = bootstrap[i]->create(idx); | |
287 if ( audio != NULL ) { | |
288 break; | |
289 } | |
290 } | |
291 } | |
292 } | |
293 if ( audio == NULL ) { | |
294 SDL_SetError("No available audio device"); | |
295 #if 0 /* Don't fail SDL_Init() if audio isn't available. | |
296 SDL_OpenAudio() will handle it at that point. *sigh* | |
297 */ | |
298 return(-1); | |
299 #endif | |
300 } | |
301 } | |
302 current_audio = audio; | |
303 if ( current_audio ) { | |
304 current_audio->name = bootstrap[i]->name; | |
305 } | |
306 return(0); | |
307 } | |
308 | |
309 char *SDL_AudioDriverName(char *namebuf, int maxlen) | |
310 { | |
311 if ( current_audio != NULL ) { | |
312 strncpy(namebuf, current_audio->name, maxlen-1); | |
313 namebuf[maxlen-1] = '\0'; | |
314 return(namebuf); | |
315 } | |
316 return(NULL); | |
317 } | |
318 | |
319 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained) | |
320 { | |
321 SDL_AudioDevice *audio; | |
322 | |
323 /* Start up the audio driver, if necessary */ | |
324 if ( ! current_audio ) { | |
325 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || | |
326 (current_audio == NULL) ) { | |
327 return(-1); | |
328 } | |
329 } | |
330 audio = current_audio; | |
331 | |
332 /* Verify some parameters */ | |
333 if ( desired->callback == NULL ) { | |
334 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); | |
335 return(-1); | |
336 } | |
337 switch ( desired->channels ) { | |
338 case 1: /* Mono */ | |
339 case 2: /* Stereo */ | |
340 break; | |
341 default: | |
342 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); | |
343 return(-1); | |
344 } | |
345 | |
346 #ifdef macintosh | |
347 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ | |
348 #else | |
349 /* Create a semaphore for locking the sound buffers */ | |
350 audio->mixer_lock = SDL_CreateMutex(); | |
351 if ( audio->mixer_lock == NULL ) { | |
352 SDL_SetError("Couldn't create mixer lock"); | |
353 SDL_CloseAudio(); | |
354 return(-1); | |
355 } | |
356 #endif | |
357 | |
358 /* Calculate the silence and size of the audio specification */ | |
359 SDL_CalculateAudioSpec(desired); | |
360 | |
361 /* Open the audio subsystem */ | |
362 memcpy(&audio->spec, desired, sizeof(audio->spec)); | |
363 audio->convert.needed = 0; | |
364 audio->enabled = 1; | |
365 audio->paused = 1; | |
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366 |
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367 #ifndef ENABLE_AHI |
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368 |
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369 /* AmigaOS opens audio inside the main loop */ |
0 | 370 audio->opened = audio->OpenAudio(audio, &audio->spec)+1; |
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371 |
0 | 372 if ( ! audio->opened ) { |
373 SDL_CloseAudio(); | |
374 return(-1); | |
375 } | |
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376 #else |
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377 D(bug("Locking semaphore...")); |
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378 SDL_mutexP(audio->mixer_lock); |
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379 |
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380 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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381 D(bug("Created thread...\n")); |
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382 |
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383 if ( audio->thread == NULL ) { |
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384 SDL_mutexV(audio->mixer_lock); |
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385 SDL_CloseAudio(); |
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386 SDL_SetError("Couldn't create audio thread"); |
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387 return(-1); |
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388 } |
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389 |
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390 while(!audio_configured) |
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391 SDL_Delay(100); |
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392 #endif |
0 | 393 |
394 /* If the audio driver changes the buffer size, accept it */ | |
395 if ( audio->spec.samples != desired->samples ) { | |
396 desired->samples = audio->spec.samples; | |
397 SDL_CalculateAudioSpec(desired); | |
398 } | |
399 | |
400 /* Allocate a fake audio memory buffer */ | |
401 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); | |
402 if ( audio->fake_stream == NULL ) { | |
403 SDL_CloseAudio(); | |
404 SDL_OutOfMemory(); | |
405 return(-1); | |
406 } | |
407 | |
408 /* See if we need to do any conversion */ | |
409 if ( memcmp(desired, &audio->spec, sizeof(audio->spec)) == 0 ) { | |
410 /* Just copy over the desired audio specification */ | |
411 if ( obtained != NULL ) { | |
412 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
413 } | |
414 } else { | |
415 /* Copy over the audio specification if possible */ | |
416 if ( obtained != NULL ) { | |
417 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
418 } else { | |
419 /* Build an audio conversion block */ | |
420 if ( SDL_BuildAudioCVT(&audio->convert, | |
421 desired->format, desired->channels, | |
422 desired->freq, | |
423 audio->spec.format, audio->spec.channels, | |
424 audio->spec.freq) < 0 ) { | |
425 SDL_CloseAudio(); | |
426 return(-1); | |
427 } | |
428 if ( audio->convert.needed ) { | |
429 audio->convert.len = desired->size; | |
430 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem( | |
431 audio->convert.len*audio->convert.len_mult); | |
432 if ( audio->convert.buf == NULL ) { | |
433 SDL_CloseAudio(); | |
434 SDL_OutOfMemory(); | |
435 return(-1); | |
436 } | |
437 } | |
438 } | |
439 } | |
440 | |
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441 #ifndef ENABLE_AHI |
0 | 442 /* Start the audio thread if necessary */ |
443 switch (audio->opened) { | |
444 case 1: | |
445 /* Start the audio thread */ | |
446 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); | |
447 if ( audio->thread == NULL ) { | |
448 SDL_CloseAudio(); | |
449 SDL_SetError("Couldn't create audio thread"); | |
450 return(-1); | |
451 } | |
452 break; | |
453 | |
454 default: | |
455 /* The audio is now playing */ | |
456 break; | |
457 } | |
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458 #else |
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459 SDL_mutexV(audio->mixer_lock); |
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460 D(bug("SDL_OpenAudio USCITA...\n")); |
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461 |
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462 #endif |
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463 |
0 | 464 return(0); |
465 } | |
466 | |
467 SDL_audiostatus SDL_GetAudioStatus(void) | |
468 { | |
469 SDL_AudioDevice *audio = current_audio; | |
470 SDL_audiostatus status; | |
471 | |
472 status = SDL_AUDIO_STOPPED; | |
473 if ( audio && audio->enabled ) { | |
474 if ( audio->paused ) { | |
475 status = SDL_AUDIO_PAUSED; | |
476 } else { | |
477 status = SDL_AUDIO_PLAYING; | |
478 } | |
479 } | |
480 return(status); | |
481 } | |
482 | |
483 void SDL_PauseAudio (int pause_on) | |
484 { | |
485 SDL_AudioDevice *audio = current_audio; | |
486 | |
487 if ( audio ) { | |
488 audio->paused = pause_on; | |
489 } | |
490 } | |
491 | |
492 void SDL_LockAudio (void) | |
493 { | |
494 SDL_AudioDevice *audio = current_audio; | |
495 | |
496 /* Obtain a lock on the mixing buffers */ | |
497 if ( audio ) { | |
498 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { | |
499 return; | |
500 } | |
501 SDL_mutexP(audio->mixer_lock); | |
502 } | |
503 } | |
504 | |
505 void SDL_UnlockAudio (void) | |
506 { | |
507 SDL_AudioDevice *audio = current_audio; | |
508 | |
509 /* Release lock on the mixing buffers */ | |
510 if ( audio ) { | |
511 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { | |
512 return; | |
513 } | |
514 SDL_mutexV(audio->mixer_lock); | |
515 } | |
516 } | |
517 | |
518 void SDL_CloseAudio (void) | |
519 { | |
520 SDL_QuitSubSystem(SDL_INIT_AUDIO); | |
521 } | |
522 | |
523 void SDL_AudioQuit(void) | |
524 { | |
525 SDL_AudioDevice *audio = current_audio; | |
526 | |
527 if ( audio ) { | |
528 audio->enabled = 0; | |
529 if ( audio->thread != NULL ) { | |
530 SDL_WaitThread(audio->thread, NULL); | |
531 } | |
532 if ( audio->mixer_lock != NULL ) { | |
533 SDL_DestroyMutex(audio->mixer_lock); | |
534 } | |
535 if ( audio->fake_stream != NULL ) { | |
536 SDL_FreeAudioMem(audio->fake_stream); | |
537 } | |
538 if ( audio->convert.needed ) { | |
539 SDL_FreeAudioMem(audio->convert.buf); | |
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540 |
0 | 541 } |
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542 #ifndef ENABLE_AHI |
0 | 543 if ( audio->opened ) { |
544 audio->CloseAudio(audio); | |
545 audio->opened = 0; | |
546 } | |
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547 #endif |
0 | 548 /* Free the driver data */ |
549 audio->free(audio); | |
550 current_audio = NULL; | |
551 } | |
552 } | |
553 | |
554 #define NUM_FORMATS 6 | |
555 static int format_idx; | |
556 static int format_idx_sub; | |
557 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
558 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
559 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
560 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 }, | |
561 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 }, | |
562 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 }, | |
563 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 }, | |
564 }; | |
565 | |
566 Uint16 SDL_FirstAudioFormat(Uint16 format) | |
567 { | |
568 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) { | |
569 if ( format_list[format_idx][0] == format ) { | |
570 break; | |
571 } | |
572 } | |
573 format_idx_sub = 0; | |
574 return(SDL_NextAudioFormat()); | |
575 } | |
576 | |
577 Uint16 SDL_NextAudioFormat(void) | |
578 { | |
579 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) { | |
580 return(0); | |
581 } | |
582 return(format_list[format_idx][format_idx_sub++]); | |
583 } | |
584 | |
585 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec) | |
586 { | |
587 switch (spec->format) { | |
588 case AUDIO_U8: | |
589 spec->silence = 0x80; | |
590 break; | |
591 default: | |
592 spec->silence = 0x00; | |
593 break; | |
594 } | |
595 spec->size = (spec->format&0xFF)/8; | |
596 spec->size *= spec->channels; | |
597 spec->size *= spec->samples; | |
598 } |