annotate src/joystick/dummy/SDL_sysjoystick.c @ 2661:d38309be5178 gsoc2008_audio_resampling

The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.
author Aaron Wishnick <schnarf@gmail.com>
date Wed, 02 Jul 2008 08:04:50 +0000
parents c121d94672cb
children 99210400e8b9
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
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25
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26 /* This is the system specific header for the SDL joystick API */
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27
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28 #include "SDL_joystick.h"
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29 #include "../SDL_sysjoystick.h"
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30 #include "../SDL_joystick_c.h"
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31
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32 /* Function to scan the system for joysticks.
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33 * This function should set SDL_numjoysticks to the number of available
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34 * joysticks. Joystick 0 should be the system default joystick.
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35 * It should return 0, or -1 on an unrecoverable fatal error.
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36 */
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37 int
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38 SDL_SYS_JoystickInit(void)
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39 {
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40 SDL_numjoysticks = 0;
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41 return (0);
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42 }
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43
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44 /* Function to get the device-dependent name of a joystick */
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45 const char *
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46 SDL_SYS_JoystickName(int index)
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47 {
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48 SDL_SetError("Logic error: No joysticks available");
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49 return (NULL);
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50 }
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51
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52 /* Function to open a joystick for use.
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53 The joystick to open is specified by the index field of the joystick.
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54 This should fill the nbuttons and naxes fields of the joystick structure.
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55 It returns 0, or -1 if there is an error.
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56 */
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57 int
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58 SDL_SYS_JoystickOpen(SDL_Joystick * joystick)
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59 {
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60 SDL_SetError("Logic error: No joysticks available");
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61 return (-1);
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62 }
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63
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64 /* Function to update the state of a joystick - called as a device poll.
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65 * This function shouldn't update the joystick structure directly,
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66 * but instead should call SDL_PrivateJoystick*() to deliver events
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67 * and update joystick device state.
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68 */
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69 void
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70 SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
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71 {
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72 return;
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73 }
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74
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75 /* Function to close a joystick after use */
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76 void
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77 SDL_SYS_JoystickClose(SDL_Joystick * joystick)
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78 {
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79 return;
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80 }
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81
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82 /* Function to perform any system-specific joystick related cleanup */
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83 void
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84 SDL_SYS_JoystickQuit(void)
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85 {
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86 return;
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87 }
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88
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89 #endif /* SDL_JOYSTICK_DUMMY || SDL_JOYSTICK_DISABLED */
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90 /* vi: set ts=4 sw=4 expandtab: */