Mercurial > sdl-ios-xcode
annotate include/SDL_config.h.default @ 2661:d38309be5178 gsoc2008_audio_resampling
The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.
author | Aaron Wishnick <schnarf@gmail.com> |
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date | Wed, 02 Jul 2008 08:04:50 +0000 |
parents | c9aa6bcb26f3 |
children | 76e4bb13c937 e27bdcc80744 |
rev | line source |
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1603 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 #ifndef _SDL_config_h | |
24 #define _SDL_config_h | |
25 | |
26 #include "SDL_platform.h" | |
27 | |
28 /* Add any platform that doesn't build using the configure system */ | |
2062
c9aa6bcb26f3
Removed AmigaOS code for 1.3 branch.
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
29 #if defined(__DREAMCAST__) |
1603 | 30 #include "SDL_config_dreamcast.h" |
31 #elif defined(__MACOSX__) | |
32 #include "SDL_config_macosx.h" | |
33 #elif defined(__WIN32__) | |
34 #include "SDL_config_win32.h" | |
35 #elif defined(__OS2__) | |
36 #include "SDL_config_os2.h" | |
37 #else | |
38 #include "SDL_config_minimal.h" | |
39 #endif /* platform config */ | |
40 | |
41 #endif /* _SDL_config_h */ |