Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_JoystickOpen.3 @ 2661:d38309be5178 gsoc2008_audio_resampling
The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.
author | Aaron Wishnick <schnarf@gmail.com> |
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date | Wed, 02 Jul 2008 08:04:50 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
rev | line source |
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Updated from the SDL Documentation Project
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1 .TH "SDL_JoystickOpen" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
Sam Lantinga <slouken@libsdl.org>
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3 SDL_JoystickOpen \- Opens a joystick for use\&. |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBSDL_Joystick *\fBSDL_JoystickOpen\fP\fR(\fBint index\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Opens a joystick for use within SDL\&. The \fBindex\fR refers to the N\&'th joystick in the system\&. A joystick must be opened before it game be used\&. | |
12 .SH "RETURN VALUE" | |
13 .PP | |
14 Returns a \fBSDL_Joystick\fR structure on success\&. \fBNULL\fR on failure\&. | |
15 .SH "EXAMPLES" | |
16 .PP | |
17 .PP | |
18 .nf | |
19 \f(CWSDL_Joystick *joy; | |
20 // Check for joystick | |
21 if(SDL_NumJoysticks()>0){ | |
22 // Open joystick | |
23 joy=SDL_JoystickOpen(0); | |
24 | |
25 if(joy) | |
26 { | |
27 printf("Opened Joystick 0 | |
28 "); | |
29 printf("Name: %s | |
30 ", SDL_JoystickName(0)); | |
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Sam Lantinga <slouken@libsdl.org>
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31 printf("Number of Axes: %d |
0 | 32 ", SDL_JoystickNumAxes(joy)); |
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33 printf("Number of Buttons: %d |
0 | 34 ", SDL_JoystickNumButtons(joy)); |
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35 printf("Number of Balls: %d |
0 | 36 ", SDL_JoystickNumBalls(joy)); |
37 } | |
38 else | |
39 printf("Couldn\&'t open Joystick 0 | |
40 "); | |
41 | |
42 // Close if opened | |
43 if(SDL_JoystickOpened(0)) | |
44 SDL_JoystickClose(joy); | |
45 }\fR | |
46 .fi | |
47 .PP | |
48 .SH "SEE ALSO" | |
49 .PP | |
50 \fI\fBSDL_JoystickClose\fP\fR | |
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51 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |